Domenico Garlisi

Dr. Domenico Garlisi

CNIT
+1
orcid

Research Focus & Metrics

Academic Career Length

16Years (2011-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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23 June 2022 in IEEE Transactions on Mobile Computing
Verified
Journal Article
Open access
FMFrancesca Meneghello
Francesca Meneghello
DGDomenico Garlisi
Domenico Garlisi
NFNicolò Dal Fabbro
Nicolò Dal Fabbro
ITIlenia Tinniriello
Ilenia Tinniriello
MRMichele Rossi
Michele Rossi
In this article we present SHARP, an original approach for obtaining human activity recognition (HAR) through the use of commercial IEEE 802.11 (Wi-Fi) devices. SHARP grants the possibility to discern the activities of different persons, across different time-spans and environments. To achieve this, we devise a new technique to clean and process the channel frequency response (CFR) phase of the Wi-Fi channel, obtaining an estimate of the Doppler shift at a radio monitor device. The Doppler shift reveals the presence of moving scatterers in the environment, while not being affected by (environment-specific) static objects. SHARP is trained on data collected as a person performs seven different activities in a single environment. It is then tested on different setups, to assess its performance as the person, the day and/or the environment change with respect to those considered at training time. In the worst-case scenario, it reaches an average accuracy higher than $95\%$ , validating the effectiveness of the extracted Doppler information, used in conjunction with a learning algorithm based on a neural network, in recognizing human activities in a subject and environment independent way. The collected CFR dataset and the code are publicly available for replicability and benchmarking purposes [1].

1 March 2012
Verified
Conference Paper
Closed access
ITIlenia Tinniriello
Ilenia Tinniriello
GBGiuseppe Bianchi
Giuseppe Bianchi
PGPierluigi Gallo
Pierluigi Gallo
DGDomenico Garlisi
Domenico Garlisi
FGFabrizio Giuliano
Fabrizio Giuliano
FGFrancesco Gringoli
Francesco Gringoli
Programmable wireless platforms aim at responding to the quest for wireless access flexibility and adaptability. This paper introduces the notion of wireless MAC processors. Instead of implementing a specific MAC protocol stack, Wireless MAC processors do support a set of Medium Access Control “commands” which can be run-time composed (programmed) through software-defined state machines, thus providing the desired MAC protocol operation. We clearly distinguish from related work in this area as, unlike other works which rely on dedicated DSPs or programmable hardware platforms, we experimentally prove the feasibility of the wireless MAC processor concept over ultra-cheap commodity WLAN hardware cards. Specifically, we reflash the firmware of the commercial Broadcom AirForce54G off-the-shelf chipset, replacing its 802.11 WLAN MAC protocol implementation with our proposed extended state machine execution engine. We prove the flexibility of the proposed approach through three use-case implementation examples.

28 April 2021 in Sensors
Verified
Journal Article
Open access
PDF file
AVAlice Lo Valvo
Alice Lo Valvo
DCDaniele Croce
Daniele Croce
DGDomenico Garlisi
Domenico Garlisi
FGFabrizio Giuliano
Fabrizio Giuliano
Laura Giarre'Laura Giarre'
Laura Giarre'
ITIlenia Tinniriello
Ilenia Tinniriello
In recent years, we have assisted with an impressive advance in augmented reality systems and computer vision algorithms, based on image processing and artificial intelligence. Thanks to these technologies, mainstream smartphones are able to estimate their own motion in 3D space with high accuracy. In this paper, we exploit such technologies to support the autonomous mobility of people with visual disabilities, identifying pre-defined virtual paths and providing context information, reducing the distance between the digital and real worlds. In particular, we present ARIANNA+, an extension of ARIANNA, a system explicitly designed for visually impaired people for indoor and outdoor localization and navigation. While ARIANNA is based on the assumption that landmarks, such as QR codes, and physical paths (composed of colored tapes, painted lines, or tactile pavings) are deployed in the environment and recognized by the camera of a common smartphone, ARIANNA+ eliminates the need for any physical support thanks to the ARKit library, which we exploit to build a completely virtual path. Moreover, ARIANNA+ adds the possibility for the users to have enhanced interactions with the surrounding environment, through convolutional neural networks (CNNs) trained to recognize objects or buildings and enabling the possibility of accessing contents associated with them. By using a common smartphone as a mediation instrument with the environment, ARIANNA+ leverages augmented reality and machine learning for enhancing physical accessibility. The proposed system allows visually impaired people to easily navigate in indoor and outdoor scenarios simply by loading a previously recorded virtual path and providing automatic guidance along the route, through haptic, speech, and sound feedback.

22 November 2019 in IEEE Access
Verified
Journal Article
Open access
DCDaniele Croce
Daniele Croce
Laura Giarre'Laura Giarre'
Laura Giarre'
Federica PascucciFederica Pascucci
Federica Pascucci
ITIlenia Tinniriello
Ilenia Tinniriello
GGGiovanni Ettore Galioto
Giovanni Ettore Galioto
AVAlice Lo Valvo
Alice Lo Valvo
In this paper, we present a system that allows visually impaired people to autonomously navigate in an unknown indoor and outdoor environment. The system, explicitly designed for low vision people, can be generalized to other users in an easy way. We assume that special landmarks are posed for helping the users in the localization of pre-defined paths. Our novel approach exploits the use of both the inertial sensors and the camera integrated into the smartphone as sensors. Such a navigation system can also provide direction estimates to the tracking system to the users. The success of out approach is proved both through experimental tests performed in controlled indoor environments and in real outdoor installations. A comparison with deep learning methods has been presented.

6 September 2017
Verified
Book Chapter
Closed access
PDF file
DCDaniele Croce
Daniele Croce
MGMichele Gucciardo
Michele Gucciardo
ITIlenia Tinnirello
Ilenia Tinnirello
DGDomenico Garlisi
Domenico Garlisi
SMStefano Mangione
Stefano Mangione

1 December 2020 in IEEE Transactions on Wireless Communications
Verified
Journal Article
Closed access
DGDomenico Garlisi
Domenico Garlisi
ITIlenia Tinniriello
Ilenia Tinniriello
GBGiuseppe Bianchi
Giuseppe Bianchi
Francesca  CuomoFrancesca Cuomo
Francesca Cuomo
LoRaWAN (Long Range Wide Area Network) is an attractive network infrastructure and protocol suite for ultra low power Internet of Things devices. Even if the technology itself is quite mature and specified, the currently deployed wireless resource allocation strategies are still coarse and based on rough heuristics. This paper proposes an innovative “sequential waterfilling” strategy for assigning spreading factors to End Devices. Our design relies on three complementary approaches: i) equalize the Time-on-Air of packets transmitted by the system’s End Devices in each spreading factor’s group; ii) balance the spreading factors across multiple gateways and iii) keep into account the channel capture, which our experimental results show to be very substantial in LoRa. While retaining an extremely simple and scalable implementation, this strategy yields a significant improvement (up to 38%) in the network capacity over the Adaptive Data Rate used by many network operators on the basis of the design suggested by Semtech, and appears to be extremely robust to different operating/load conditions and network topology configurations.