Tiberiu Cocias

Dr. Tiberiu Cocias

Assoc Prof, Dr
orcid

Research Focus & Metrics

Academic Career Length

16Years (2011-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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14 November 2019 in Journal of Field Robotics
Verified
Journal Article
Closed access
PDF file
SGSorin Grigorescu
Sorin Grigorescu
BTBogdan Trasnea
Bogdan Trasnea
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
GMGigel Macesanu
Gigel Macesanu

1 July 2019 in IEEE Robotics and Automation Letters
Verified
Journal Article
Closed access
SGSorin Grigorescu
Sorin Grigorescu
BTBogdan Trasnea
Bogdan Trasnea
LMLiviu Alexandru Marina
Liviu Alexandru Marina
AVAndrei Vasilcoi
Andrei Vasilcoi
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
Autonomous vehicles are controlled today either based on sequences of decoupled perception-planning-action operations, either based on End2End or Deep Reinforcement Learning (DRL) systems. Current deep learning solutions for autonomous driving are subject to several limitations (e.g. they estimate driving actions through a direct mapping of sensors to actuators, or require complex reward shaping methods). Although the cost function used for training can aggregate multiple weighted objectives, the gradient descent step is computed by the backpropagation algorithm using a single-objective loss. To address these issues, we introduce NeuroTrajectory, which is a multi-objective neuroevolutionary approach to local state trajectory learning for autonomous driving, where the desired state trajectory of the ego-vehicle is estimated over a finite prediction horizon by a perception-planning deep neural network. In comparison to DRL methods, which predict optimal actions for the upcoming sampling time, we estimate a sequence of optimal states that can be used for motion control. We propose an approach which uses genetic algorithms for training a population of deep neural networks, where each network individual is evaluated based on a multi-objective fitness vector, with the purpose of establishing a so-called Pareto front of optimal deep neural networks. The performance of an individual is given by a fitness vector composed of three elements. Each element describes the vehicle's travel path, lateral velocity and longitudinal speed, respectively. The same network structure can be trained on synthetic, as well as on real-world data sequences. We have benchmarked our system against a baseline Dynamic Window Approach (DWA), as well as against an End2End supervised learning method.

23 September 2020 in Sensors
Verified
Journal Article
Open access
PDF file
SGSorin Grigorescu
Sorin Grigorescu
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
BTBogdan Trasnea
Bogdan Trasnea
AMAndrea Margheri
Andrea Margheri
Federico LombardiFederico Lombardi
Federico Lombardi
LALeonardo Aniello
Leonardo Aniello
Self-driving cars and autonomous vehicles are revolutionizing the automotive sector, shaping the future of mobility altogether. Although the integration of novel technologies such as Artificial Intelligence (AI) and Cloud/Edge computing provides golden opportunities to improve autonomous driving applications, there is the need to modernize accordingly the whole prototyping and deployment cycle of AI components. This paper proposes a novel framework for developing so-called AI Inference Engines for autonomous driving applications based on deep learning modules, where training tasks are deployed elastically over both Cloud and Edge resources, with the purpose of reducing the required network bandwidth, as well as mitigating privacy issues. Based on our proposed data driven V-Model, we introduce a simple yet elegant solution for the AI components development cycle, where prototyping takes place in the cloud according to the Software-in-the-Loop (SiL) paradigm, while deployment and evaluation on the target ECUs (Electronic Control Units) is performed as Hardware-in-the-Loop (HiL) testing. The effectiveness of the proposed framework is demonstrated using two real-world use-cases of AI inference engines for autonomous vehicles, that is environment perception and most probable path prediction.

1 November 2011 in Robotics and Autonomous Systems
Verified
Journal Article
Closed access
SGSorin M. Grigorescu
Sorin M. Grigorescu
GMGigel Macesanu
Gigel Macesanu
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
DPDan Puiu
Dan Puiu
FMFlorin Moldoveanu
Florin Moldoveanu

1 February 2019
Verified
Conference Paper
Closed access
LMLiviu Alexandru Marina
Liviu Alexandru Marina
BTBogdan Trasnea
Bogdan Trasnea
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
AVAndrei Vasilcoi
Andrei Vasilcoi
FMFlorin Moldoveanu
Florin Moldoveanu
SGSorin Mihai Grigorescu
Sorin Mihai Grigorescu
Grid maps obtained from fused sensory information are nowadays among the most popular approaches for motion planning for autonomous driving cars. In this paper, we introduce Deep Grid Net (DGN), a deep learning (DL) system designed for understanding the context in which an autonomous car is driving. DGN incorporates a learned driving environment representation based on Occupancy Grids (OG) obtained from raw Lidar data and constructed on top of the Dempster-Shafer (DS) theory. The predicted driving context is further used for switching between different driving strategies implemented within EB robinos, Elektrobit's Autonomous Driving (AD) software platform. Based on genetic algorithms (GAs), we also propose a neuroevolutionary approach for learning the tuning hyperparameters of DGN. The performance of the proposed deep network has been evaluated against similar competing driving context estimation classifiers.

1 May 2012
Verified
Conference Paper
Closed access
Tiberiu CociasTiberiu Cocias
Tiberiu Cocias
SGSorin M. Grigorescu
Sorin M. Grigorescu
FMFlorin Moldoveanu
Florin Moldoveanu
A method for approximating an object's surface defined by 2.5D data is presented. The goal is to determine a compact volume which may be subjected to manipulation actions under a proper grasp planning. The object volume is obtained based on a union of parameterized geometric shapes, also known as superquadrics. In order to reduce over-segmentations and also the number of fitting combinations, the object space is defined as a 3D bounding Region of Interest (ROI). Further, via voxel decomposition, the ROI is decomposed in more meaningful smaller ROIs that can capture a large number of features from the object of interest. By using a fixed size voxel grid, the process can be slowed down for the cases of large objects. A boosting speedup of the process is proposed through dynamically adjusting the sides of the voxels for each object. Finally, a method for voxels merging is proposed. Each of the newly created ROIs, related to a particular region of the object, will be hosting a superquadric model which optimally estimates the considered surface.