Nicola Messina

Mr. Nicola Messina

Institute of Information Science and Technologies, National Research Council (ISTI-CNR), Via G. Moruzzi 1, 56124 Pisa, Italy
orcid

Research Focus & Metrics

Academic Career Length

8Years (2019-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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15 May 2022
Verified
Book Chapter
Closed access
PDF file
Davide Alessandro CoccominiDavide Alessandro Coccomini
Davide Alessandro Coccomini
NMNicola Messina
Nicola Messina
CGclaudio gennaro
claudio gennaro
Fabrizio FalchiFabrizio Falchi
Fabrizio Falchi

28 September 2022 in Journal of Imaging
Verified
Journal Article
Open access
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Luca GuarneraLuca Guarnera
Luca Guarnera
OGOliver Giudice
Oliver Giudice
FGFrancesco Guarnera
Francesco Guarnera
Alessandro OrtisAlessandro Ortis
Alessandro Ortis
GPGiovanni Puglisi
Giovanni Puglisi
Sebastiano BattiatoSebastiano Battiato
Sebastiano Battiato
Multimedia data manipulation and forgery has never been easier than today, thanks to the power of Artificial Intelligence (AI). AI-generated fake content, commonly called Deepfakes, have been raising new issues and concerns, but also new challenges for the research community. The Deepfake detection task has become widely addressed, but unfortunately, approaches in the literature suffer from generalization issues. In this paper, the Face Deepfake Detection and Reconstruction Challenge is described. Two different tasks were proposed to the participants: (i) creating a Deepfake detector capable of working in an “in the wild” scenario; (ii) creating a method capable of reconstructing original images from Deepfakes. Real images from CelebA and FFHQ and Deepfake images created by StarGAN, StarGAN-v2, StyleGAN, StyleGAN2, AttGAN and GDWCT were collected for the competition. The winning teams were chosen with respect to the highest classification accuracy value (Task I) and “minimum average distance to Manhattan” (Task II). Deep Learning algorithms, particularly those based on the EfficientNet architecture, achieved the best results in Task I. No winners were proclaimed for Task II. A detailed discussion of teams’ proposed methods with corresponding ranking is presented in this paper.

24 August 2023 in Multimedia Systems
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Journal Article
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JLJakub Lokoč
Jakub Lokoč
SAStelios Andreadis
Stelios Andreadis
WBWerner Bailer
Werner Bailer
ADAaron Duane
Aaron Duane
Cathal GurrinCathal Gurrin
Cathal Gurrin
Stefanos VrochidisStefanos Vrochidis
Stefanos Vrochidis

27 May 2024 in IEEE Access
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Journal Article
Open access
Lucia VadicamoLucia Vadicamo
Lucia Vadicamo
RARahel Arnold
Rahel Arnold
WBWerner Bailer
Werner Bailer
FCFabio Carrara
Fabio Carrara
Cathal GurrinCathal Gurrin
Cathal Gurrin
Stefanos VrochidisStefanos Vrochidis
Stefanos Vrochidis
This paper conducts a thorough examination of the 12th Video Browser Showdown (VBS) competition, which is a well-established international benchmarking campaign for interactive video search systems. The annual VBS competition has witnessed a steep rise in the popularity of multimodal embedding-based approaches in interactive video retrieval. The majority of the thirteen systems participating in VBS 2023 utilized a CLIP-based cross-modal search model, allowing the specification of free-form text queries to search visual content. This shared emphasis on joint embedding models contributed to balanced performance across various teams. However, the distinguishing factors of the top-performing teams included the adept combination of multiple models and search modes, along with the capabilities of interactive interfaces to facilitate and refine the search process. Our work provides an overview of the state-of-the-art approaches employed by the participating systems and conducts a thorough analysis of their search logs, which record user interactions and results of their queries for each task. Our comprehensive examination of the VBS competition offers assessments of the effectiveness of the retrieval models employed, the browsing efficiency, and user query patterns. Additionally, it provides valuable insights into the evolving landscape of interactive video retrieval and its future challenges.

12 April 2024 in Mechanical Systems and Signal Processing
Verified
Journal Article
Open access
Fabrizio FalchiFabrizio Falchi
Fabrizio Falchi
Maria GirardiMaria Girardi
Maria Girardi
GGGianmarco Gurioli
Gianmarco Gurioli
NMNicola Messina
Nicola Messina
CPCristina Padovani
Cristina Padovani
Daniele PellegriniDaniele Pellegrini
Daniele Pellegrini

14 September 2020 in Sensors
Verified
Journal Article
Open access
PDF file
Luca CiampiLuca Ciampi
Luca Ciampi
NMNicola Messina
Nicola Messina
Fabrizio FalchiFabrizio Falchi
Fabrizio Falchi
CGclaudio gennaro
claudio gennaro
Giuseppe AmatoGiuseppe Amato
Giuseppe Amato
Pedestrian detection through Computer Vision is a building block for a multitude of applications. Recently, there has been an increasing interest in convolutional neural network-based architectures to execute such a task. One of these supervised networks’ critical goals is to generalize the knowledge learned during the training phase to new scenarios with different characteristics. A suitably labeled dataset is essential to achieve this purpose. The main problem is that manually annotating a dataset usually requires a lot of human effort, and it is costly. To this end, we introduce ViPeD (Virtual Pedestrian Dataset), a new synthetically generated set of images collected with the highly photo-realistic graphical engine of the video game GTA V (Grand Theft Auto V), where annotations are automatically acquired. However, when training solely on the synthetic dataset, the model experiences a Synthetic2Real domain shift leading to a performance drop when applied to real-world images. To mitigate this gap, we propose two different domain adaptation techniques suitable for the pedestrian detection task, but possibly applicable to general object detection. Experiments show that the network trained with ViPeD can generalize over unseen real-world scenarios better than the detector trained over real-world data, exploiting the variety of our synthetic dataset. Furthermore, we demonstrate that with our domain adaptation techniques, we can reduce the Synthetic2Real domain shift, making the two domains closer and obtaining a performance improvement when testing the network over the real-world images.