Di Wang

Dr. Di Wang

School of Instrumentation and Optoelectronic Engineering, Beihang University, Beijing 100191, China
orcid

Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 June 2022 in Light: Science & Applications
Verified
Journal Article
Open access
PDF file
YLYi-Long Li
Yi-Long Li
NLNan-Nan Li
Nan-Nan Li
Di WangDi Wang
Di Wang
FCFan Chu
Fan Chu
SLSin-Doo Lee
Sin-Doo Lee
QWQiong-Hua Wang
Qiong-Hua Wang
As one of the most ideal display approaches, holographic 3-dimensional (3D) display has always been a research hotspot since the holographic images reproduced in such system are very similar to what humans see the actual environment. However, current holographic 3D displays suffer from critical bottlenecks of narrow viewing angle and small size. Here, we propose a tunable liquid crystal grating-based holographic 3D display system with wide viewing angle and large size. Our tunable liquid crystal grating, providing an adjustable period and the secondary diffraction of the reconstructed image, enables to simultaneously implement two different hologram generation methods in achieving wide viewing angle and enlarged size, respectively. By using the secondary diffraction mechanism of the tunable liquid crystal grating, the proposed system breaks through the limitations of narrow viewing angle and small size of holographic 3D display. The proposed system shows a viewing angle of 57.4°, which is nearly 7 times of the conventional case with a single spatial light modulator, and the size of the reconstructed image is enlarged by about 4.2. The proposed system will have wide applications in medical diagnosis, advertising, education and entertainment and other fields.

20 September 2024 in Nature Communications
Verified
Journal Article
Open access
PDF file
Di WangDi Wang
Di Wang
YLYi-Long Li
Yi-Long Li
XZXin-Ru Zheng
Xin-Ru Zheng
RJRuo-Nan Ji
Ruo-Nan Ji
Xin XieXin Xie
Xin Xie
QWQiong-Hua Wang
Qiong-Hua Wang
Fueled by the rapid advancement of nanofabrication, metasurface has provided unprecedented opportunities for 3D holography. Large depth 3D meta-holography not only greatly increases information storage capacity, but also enables distinguishing of the relative spatial relationship of 3D objects, which has important applications in fields like optical information storage and medical diagnosis. Although the methods based on Fresnel diffraction theory can reconstruct the real depth information of 3D objects, the maximum depth is only 2 mm. Here, we develop a 3D meta-holography based on angular spectrum diffraction theory to break through the depth limit. By developing the angular spectrum diffraction theory into meta-holography, the metasurface structure with independent polarization control is used to create a polarization multiplexing 3D meta-hologram. The fabricated amorphous silicon metasurface increases the depth range by 47.5 times and realizes 0.95 dm depth reconstruction for polarization independent and different color 3D meta-hologram in visible. Such polarization controlled large-depth color meta-holography is expected to open avenue for data storage, display, information security and virtual reality.

8 February 2025 in Light: Science & Applications
Verified
Journal Article
Open access
PDF file
ZLZhao-Song Li
Zhao-Song Li
CLChao Liu
Chao Liu
XLXiao-Wei Li
Xiao-Wei Li
YZYi Zheng
Yi Zheng
QHQian Huang
Qian Huang
QWQiong-Hua Wang
Qiong-Hua Wang
As a frontier technology, holography has important research values in fields such as bio-micrographic imaging, light field modulation and data storage. However, the real-time acquisition of 3D scenes and high-fidelity reconstruction technology has not yet made a breakthrough, which has seriously hindered the development of holography. Here, a novel holographic camera is proposed to solve the above inherent problems completely. The proposed holographic camera consists of the acquisition end and the calculation end. At the acquisition end of the holographic camera, specially configured liquid materials and liquid lens structure based on voice-coil motor-driving are used to produce the liquid camera, so that the liquid camera can quickly capture the focus stack of the real 3D scene within 15 ms. At the calculation end, a new structured focus stack network (FS-Net) is designed for hologram calculation. After training the FS-Net with the focus stack renderer and learnable Zernike phase, it enables hologram calculation within 13 ms. As the first device to achieve real-time incoherent acquisition and high-fidelity holographic reconstruction of a real 3D scene, our proposed holographic camera breaks technical bottlenecks of difficulty in acquiring the real 3D scene, low quality of the holographic reconstructed image, and incorrect defocus blur. The experimental results demonstrate the effectiveness of our holographic camera in the acquisition of focal plane information and hologram calculation of the real 3D scene. The proposed holographic camera opens up a new way for the application of holography in fields such as 3D display, light field modulation, and 3D measurement.

21 June 2021 in Crystals
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Journal Article
Open access
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Fan ChuFan Chu
Fan Chu
Di WangDi Wang
Di Wang
Chao LiuChao Liu
Chao Liu
LLLei Li
Lei Li
QWQiong-Hua Wang
Qiong-Hua Wang
We propose a multi-view 2D/3D switchable display by using cylindrical liquid crystal (LC) lens array with a low operating voltage and fast response time. The cylindrical LC lens array is composed of three parts: the LC layer, a top-plane indium tin oxide (ITO) electrode, and bottom periodic strip ITO electrodes. In the voltage-off state, the cylindrical LC lens array is equivalent to a transparent glass substrate and the viewers can see a clear 2D image. In the 3D mode, the cylindrical LC lens array can be used as a cylindrical lens array under a suitable operating voltage. As a result, the 2D and 3D images can be switched according to the state of the cylindrical LC lens array. The experimental result shows that the 2D/3D switchable display with the cylindrical LC lens array has a wider viewing angle, has no moiré pattern, and is much thinner compared to the other 2D/3D switchable display devices.

28 November 2025 in Nature Communications
Verified
Journal Article
Open access
PDF file
Di WangDi Wang
Di Wang
QHQian Huang
Qian Huang
CLChao Liu
Chao Liu
YZYi Zheng
Yi Zheng
YLYu-Cheng Lin
Yu-Cheng Lin
QWQiong-Hua Wang
Qiong-Hua Wang
Meta-holography has become a frontier hot spot of photonics, thanks to the rapid advancement of nanofabrication. Tunable meta-holography significantly enhances information capacity and meets the growing demands of adaptive imaging, offering tremendous application prospects in fields such as optical storage, augmented and virtual realities, and biology. However, the existing meta-holography predominantly relies on 2D projection, with a small and non-adjustable image size. Here, we propose a 3D meta-holographic zoom micro-projector by integrating a high-resolution metasurface with a tailored liquid lens, and the size of the demonstrated micro-projector is only 0.18 cm3. A 3D Fourier meta-hologram generation method is proposed, which overcomes the limitation of the traditional Fourier meta-hologram in realizing 3D projection. By proposing a small-sized zoom liquid lens, the projector achieves 3D zoom projection, with the size and projection distance of the meta-holographic image extending to the decimeter scale, a feat unattainable by previous meta-holographic projection. This flexible and miniaturized 3D fingertip zoom micro-projector is anticipated to have broad applications in portable and wearable devices as well as biomedical apparatus.

2 September 2022 in Optics Express
Verified
Journal Article
Closed access
YZYi-Wei Zheng
Yi-Wei Zheng
Di WangDi Wang
Di Wang
YLYi-Long Li
Yi-Long Li
NLNan-Nan Li
Nan-Nan Li
QWQiong-Hua Wang
Qiong-Hua Wang
In this paper, a liquid crystal axicon based holographic near-eye display system with large viewing area is proposed. The viewing area of the system is extended by implementing the liquid crystal axicon. The error diffusion algorithm is used to calculate the computer-generated hologram (CGH). When incident on the liquid crystal axicon placed at the back focal plane of Fourier lens, the reconstruction light modulated by the CGH is deflected into two directions resulting in a viewing area extension. Meanwhile, to illustrate the potential of the proposed system, two-dimensional viewing area extension is demonstrated. It combines the frequency spectrum shift with the proposed system and achieves a double expansion of the horizontal viewing area and three-times expansion of the vertical viewing area. Feasibility of the proposed system is verified by optical experiments. The proposed system has potential applications in holographic augmented reality (AR) display.