Smart cities and communities (SCC) constitute a new paradigm in urban development. SCC ideate a data-centered society aimed at improving efficiency by automating and optimizing activities and utilities. Information and communication technology along with Internet of Things enables data collection and with the help of artificial intelligence (AI) situation awareness can be obtained to feed the SCC actors with enriched knowledge. This paper describes AI perspectives in SCC and gives an overview of AI-based technologies used in traffic to enable road vehicle automation and smart traffic control. Perception, smart traffic control and driver modeling are described along with open research challenges and standardization to help introduce advanced driver assistance systems and automated vehicle functionality in traffic. To fully realize the potential of SCC, to create a holistic view on a city level, availability of data from different stakeholders is necessary. Further, though AI technologies provide accurate predictions and classifications, there is an ambiguity regarding the correctness of their outputs. This can make it difficult for the human operator to trust the system. Today there are no methods that can be used to match function requirements with the level of detail in data annotation in order to train an accurate model. Another challenge related to trust is explainability: models can have difficulty explaining how they came to certain conclusions, so it is difficult for humans to trust them.
26 July 2018 in IEEE Robotics and Automation Letters
We present a novel deep neural network architecture for representing robot experiences in an episodic-like memory that facilitates encoding, recalling, and predicting action experiences. Our proposed unsupervised deep episodic memory model as follows: First, encodes observed actions in a latent vector space and, based on this latent encoding, second, infers most similar episodes previously experienced, third, reconstructs original episodes, and finally, predicts future frames in an end-to-end fashion. Results show that conceptually similar actions are mapped into the same region of the latent vector space. Based on these results, we introduce an action matching and retrieval mechanism, benchmark its performance on two large-scale action datasets, 20BN-something-something and ActivityNet and evaluate its generalization capability in a real-world scenario on a humanoid robot.
28 April 2015 in IEEE Transactions on Autonomous Mental Development
Humans, but also robots, learn to improve their behavior. Without existing knowledge, learning either needs to be explorative and, thus, slow or-to be more efficient-it needs to rely on supervision, which may not always be available. However, once some knowledge base exists an agent can make use of it to improve learning efficiency and speed. This happens for our children at the age of around three when they very quickly begin to assimilate new information by making guided guesses how this fits to their prior knowledge. This is a very efficient generative learning mechanism in the sense that the existing knowledge is generalized into as-yet unexplored, novel domains. So far generative learning has not been employed for robots and robot learning remains to be a slow and tedious process. The goal of the current study is to devise for the first time a general framework for a generative process that will improve learning and which can be applied at all different levels of the robot's cognitive architecture. To this end, we introduce the concept of structural bootstrapping-borrowed and modified from child language acquisition-to define a probabilistic process that uses existing knowledge together with new observations to supplement our robot's data-base with missing information about planning-, object-, as well as, action-relevant entities. In a kitchen scenario, we use the example of making batter by pouring and mixing two components and show that the agent can efficiently acquire new knowledge about planning operators, objects as well as required motor pattern for stirring by structural bootstrapping. Some benchmarks are shown, too, that demonstrate how structural bootstrapping improves performance.
22 December 2023 in IEEE Robotics and Automation Letters
An autonomous service robot should be able to interact with its environment safely and robustly without requiring human assistance. Unstructured environments are challenging for robots since the exact prediction of outcomes is not always possible. Even when the robot behaviors are well-designed, the unpredictable nature of the physical robot-object interaction may lead to failures in object manipulation. In this letter, we focus on detecting and classifying both manipulation and post-manipulation phase failures using the same exteroception setup. We cover a diverse set of failure types for primary tabletop manipulation actions. In order to detect these failures, we propose FINO-Net (Inceoglu et al., 2021), a deep multimodal sensor fusion-based classifier network architecture. FINO-Net accurately detects and classifies failures from raw sensory data without any additional information on task description and scene state. In this work, we use our extended FAILURE dataset (Inceoglu et al., 2021) with 99 new multimodal manipulation recordings and annotate them with their corresponding failure types. FINO-Net achieves 0.87 failure detection and 0.80 failure classification F1 scores. Experimental results show that FINO-Net is also appropriate for real-time use.
Autonomous robots that are intended to work in disaster scenarios like collapsed or contaminated buildings need to be able to efficiently identify action possibilities in unknown environments. This includes the detection of environmental elements that allow interaction, such as doors or debris, as well as the utilization of fixed environmental structures for stable whole-body loco-manipulation. Affordances that refer to whole-body actions are especially valuable for humanoid robots as the necessity of stabilization is an integral part of their control strategies. Based on our previous work we propose to apply the concept of affordances to actions of stable whole-body loco-manipulation, in particular to pushing and lifting of large objects. We extend our perceptual pipeline in order to build large-scale representations of the robot's environment in terms of environmental primitives like planes, cylinders and spheres. A rule-based system is employed to derive whole-body affordance hypotheses from these primitives, which are then subject to validation by the robot. An experimental evaluation demonstrates our progress in detection, validation and utilization of whole-body affordances.