Ana-Marija Stjepić

Dr. Ana-Marija Stjepić


Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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ASAna-Marija Stjepić
Ana-Marija Stjepić
Mirjana-Pejic BachMirjana-Pejic Bach
Mirjana-Pejic Bach
VVVesna Bosilj Vukšić
Vesna Bosilj Vukšić
The business success of small- and medium-sized enterprises (SMEs) increasingly relies on the adoption of various technological innovations. For today’s unpredictable business operations, business intelligence systems (BISs) represent one of the most prominent tools with a significant impact on business performance. However, different internal and external risks may influence BIS adoption. The goal of this paper is to investigate the risks that impact BIS adoption in SMEs, using the Technology, Organization, and Environment (TOE) framework. For that purpose, we develop the logistic regression model, using data collected by a questionnaire survey using a sample of 100 Croatian SMEs. The results indicate the applicability of the TOE theoretical framework for examining BIS adoption in SMEs. Given the results obtained, the sampled SMEs should take into account the internal risks related to the organizational dimension and external risks related to the environmental dimension. Our research did not reveal the significant impact of technological risks that encompass characteristics of considered technological innovation related to the technology dimension.

1 January 2020 in Journal of Entrepreneurship, Management and Innovation
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ASAna-Marija Stjepić
Ana-Marija Stjepić
LILucija Ivančić
Lucija Ivančić
DVDalia Suša Vugec
Dalia Suša Vugec
Journal of Entrepreneurship, Management and Innovation

Mirjana-Pejic BachMirjana-Pejic Bach
Mirjana-Pejic Bach
LILucija Ivančić
Lucija Ivančić
VVVesna Bosilj Vukšić
Vesna Bosilj Vukšić
ASAna-Marija Stjepić
Ana-Marija Stjepić
LGLjubica Milanović Glavan
Ljubica Milanović Glavan
For more than two decades, developed countries have been confronted with two trends that have implications for the emergence of engaging senior citizens in the digital environment. On the one hand, there is an increasing proportion of senior citizens in the total population. On the other hand, the application of ICT in all areas of life and business is accelerating. This paper investigates the relationship between self-efficacy, social support, and social influence on Internet usage among senior citizens in Croatia. Survey research was conducted on a sample of Croatian senior citizens, and a structural equation mode was developed for testing the research hypothesis. Self-efficacy influenced both the Intensity and obstacles of Internet usage in a positive and negative manner, respectively. Social influence directly decreased the obstacles to Internet usage, while the relationship with the Intensity of the Internet was indirect through self-efficacy. Social support had only an indirect association with Intensity of Internet usage. Results have relevant implications for programmes aiming to enhance Internet usage among senior citizens, which should focus on the educational programmes fostering perceived self-efficacy of Internet usage among senior citizens.

13 March 2023 in Information
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Mirjana-Pejic BachMirjana-Pejic Bach
Mirjana-Pejic Bach
TĆTamara Ćurlin
Tamara Ćurlin
ASAna-Marija Stjepić
Ana-Marija Stjepić
Maja MeskoMaja Mesko
Maja Mesko
Business simulation games have become popular in higher education and business environments. The paper aims to identify the primary research trends and topics of business simulation games research using a systematic and automated literature review with the motivation of research (learning driven and domain driven). Based on these findings, the future development of business simulation games research projected papers that research business simulation games were extracted from Scopus. Second, the research timeline, main publication venues and citation trends have been analysed. Third, the most frequent words, phrases, and topics were extracted using text mining. Results indicate that the research on business simulation games has stagnated, with the most cited papers published in the 2000s. There is a balance between learning-driven and domain driven-research, while technology-driven research is scarce, indicating that the technology used for business simulation games is mature. We project that the research on business simulation games needs to be directed in the area of new technologies that could improve communication with and among the users (virtual reality, augmented reality, simulation games) and technologies that could improve the reasoning and decision-making complexity in business simulation games (artificial intelligence).

13 January 2025 in Information
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Mirjana-Pejic BachMirjana-Pejic Bach
Mirjana-Pejic Bach
Maja MeskoMaja Mesko
Maja Mesko
ASAna-Marija Stjepić
Ana-Marija Stjepić
SKSarwar Khawaja
Sarwar Khawaja
FQFayyaz Qureshi
Fayyaz Qureshi
Background and Methods: A primary survey of a multi-national sample of higher institutional educators has been conducted to investigate the determinants of the adoption of management simulation games. The research model is developed based on the technology acceptance model (TAM) and technology–organisation–environment (TOE). Structural equation modelling has been used to test the research model. The paper focuses on the use of management simulation games among educators in higher educational institutions (HEIs). Its purpose is to determine the factors influencing educators’ use of these games from both individual and institutional perspectives. The TAM captures the individual perspective, while the TOE framework addresses the institutional perspective. The structural equation model confirmed most of the TAM hypotheses. Results: However, the model does not support the hypotheses regarding the relationship between perceived ease of use and attitude toward usage or between perceived ease of use and perceived usefulness. The technological factors within the TOE framework did not significantly impact perceived usefulness, only perceived ease of use. Conclusion: The combined TAM-TOE model has demonstrated valid representativeness. Previous research on the usage of management simulation games has primarily focused on students, neglecting the broader perspective of educators in HEIs in business and economics within both the TAM and TOE frameworks.

8 February 2025 in Central European Journal of Operations Research
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Mirjana-Pejic BachMirjana-Pejic Bach
Mirjana-Pejic Bach
BŽBerislav Žmuk
Berislav Žmuk
ASAna-Marija Stjepić
Ana-Marija Stjepić
SKSarwar Khawaja
Sarwar Khawaja
FQFayyaz Qureshi
Fayyaz Qureshi