Geographically-explicit simulations have become crucial in understanding cities and are playing an important role in Urban Science. One such approach is that of agent-based modeling which allows us to explore how agents interact with the environment and each other (e.g., social networks), and how through such interactions aggregate patterns emerge (e.g., disease outbreaks, traffic jams). While the use of agent-based modeling has grown, one challenge remains, that of creating realistic, geographically-explicit, synthetic populations which incorporate social networks. To address this challenge, this paper presents a novel method to create a synthetic population which incorporates social networks using the New York Metro Area as a test area. To demonstrate the generalizability of our synthetic population method and data to initialize models, three different types of agent-based models are introduced to explore a variety of urban problems: traffic, disaster response, and the spread of disease. These use cases not only demonstrate how our geographically-explicit synthetic population can be easily utilized for initializing agent populations which can explore a variety of urban problems, but also show how social networks can be integrated into such populations and large-scale simulations.
While the world’s total urban population continues to grow, not all cities are witnessing such growth—some are actually shrinking. This shrinkage has caused several problems to emerge, including population loss, economic depression, vacant properties and the contraction of housing markets. Such issues challenge efforts to make cities sustainable. While there is a growing body of work on studying shrinking cities, few explore such a phenomenon from the bottom-up using dynamic computational models. To fill this gap, this paper presents a spatially explicit agent-based model stylized on the Detroit Tri-County area, an area witnessing shrinkage. Specifically, the model demonstrates how the buying and selling of houses can lead to urban shrinkage through a bottom-up approach. The results of the model indicate that, along with the lower level housing transactions being captured, the aggregated level market conditions relating to urban shrinkage are also denoted (i.e., the contraction of housing markets). As such, the paper demonstrates the potential of simulation for exploring urban shrinkage and potentially offers a means to test policies to achieve urban sustainability.
Within the geo-simulation research domain, micro-simulation and agent-based modeling often require the creation of synthetic populations. Creating such data is a time-consuming task and often lacks social networks, which are crucial for studying human interactions (e.g., disease spread, disaster response) while at the same time impacting decision-making. We address these challenges by introducing a Python based method that uses the open data including that from 2020 U.S. Census data to generate a large-scale realistic geographically explicit synthetic population for America’s 50 states and Washington D.C. along with the stylized social networks (e.g., home, work and schools). The resulting synthetic population can be utilized within various geo-simulation approaches (e.g., agent-based modeling), exploring the emergence of complex phenomena through human interactions and further fostering the study of urban digital twins.
Within agent-based models, agents interact with each other (e.g., social networks) and their environment, and it is through such interactions more aggregate patterns emerge (e.g., disease outbreaks, traffic jams). While the popularity of agent-based modeling has grown, one challenge remains, that of creating and sharing realistic synthetic populations which incorporate social networks. To overcome this challenge, this paper introduces a new approach that creates a reusable synthetic population using the New York Metro Area as a study area. Our method directly incorporates social networks (i.e., connections within a family or workplace) when creating a synthetic population. To demonstrate the utility and reusability of the synthetic population and to highlight the role of social networks, we show two example applications: traffic dynamics and the spread of a disease. These applications demonstrate how our synthetic population method can be easily utilized for different modeling problems.
28 September 2023 in Environment and Planning B: Urban Analytics and City Science
Today we are awash with data, especially when it comes to studying cities from a diverse data ecosystem ranging from demographic to remotely sensed imagery and social media. This has led to the growth of urban analytics providing new ways to conduct quantitative research within cities. One area that has seen significant growth is using natural language processing techniques on text data from social media to explore various issues relating to urban morphology. However, we would argue that social media only provides limited insights when dealing with longer-term urban phenomena, such as the growth and shrinkage of cities. This relates to the fact that social media is a relatively recent phenomenon compared to longer-term urban problems that take decades to emerge. Concerning longer-term coverage, newspapers, which are increasingly becoming digitized, provide the possibility to overcome the limitations of social media and provide insights over a timeframe that social media does not. To demonstrate the utility of newspapers for urban analytics and to study longer-term urban issues, we utilize an advanced topic modeling technique (i.e., BERTopic) on a large number of newspaper articles from 1975 to 2021 to explore urban shrinkage in Detroit. Our topic modeling results reveal insights related to how Detroit shrinks. For example, side effects of 2007 to 2009 economic recessions on Detroit’s automobile industry, local employment status, and the housing market.
During the COVID-19 pandemic, social media become an important hub for public discussions on vaccination. However, it is unclear how the rise of cyber space (i.e., social media) combined with traditional relational spaces (i.e., social circles), and physical space (i.e., spatial proximity) together affect the diffusion of vaccination opinions and produce different impacts on urban and rural population's vaccination uptake. This research builds an agent-based model utilizing the Mesa framework to simulate individuals' opinion dynamics towards COVID-19 vaccines, their vaccination uptake and the emergent vaccination rates at a macro level for New York State (NYS). By using a spatially explicit synthetic population, our model can accurately simulate the vaccination rates for NYS (mean absolute error=6.93) and for the majority of counties within it (81%). This research contributes to the modeling literature by simulating individuals vaccination behaviors which are important for disease spread and transmission studies. Our study extends geo-simulations into hybrid-space settings (i.e., physical, relational, and cyber spaces).