Profound changes driven by decarbonization, decentralization, and digitalization are disrupting the energy industry, bringing new challenges to its key stakeholders. In the attempt to address the climate change issue, increasing penetration of renewables and mobility electrification augment the complexity of the electric grid, thus calling for new management approaches to govern energy exchanges while ensuring reliable and secure operations. The emerging blockchain technology is regarded as one of the most promising solutions to respond to the matter in a decentralized, efficient, fast, and secure way. In this work, we propose an Ethereum-based charging management framework for electric vehicles (EVs), tightly interlinked with physical and software infrastructure and implemented in a real-world demonstration site. With a specifically designed solidity-based smart contract governing the charging process, the proposed framework enables secure and reliable accounting of energy exchanges in a network of trustless peers, thus facilitating the EVs’ deployment and encouraging the adoption of blockchain technology for everyday tasks such as EV charging through private and semi-private charging infrastructure. The results of a multi-actor implementation case study in Switzerland demonstrate the feasibility of the proposed blockchain framework and highlight its potential to reduce costs in a typical EV charging business model. Moreover, the study shows that the suggested framework can speed up the charging and billing processes for EV users, simplify the access to energy markets for charging station owners, and facilitate the interaction between the two through specifically designed mobile and web applications. The implementation presented in this paper can be used as a guideline for future blockchain applications for EV charging and other smart grid projects.
Energy efficiency in buildings can be enhanced by several actions: encouraging users to comprehend and then adopt more energy-efficient behaviors; aiding building managers in maximizing energy savings; and using automation to optimize energy consumption, generation, and storage of controllable and flexible devices without compromising comfort levels and indoor air-quality parameters. This paper proposes an integrated Information and communications technology (ICT) based platform addressing all these factors. The gamification platform is embedded in the ICT platform along with an interactive energy management system, which aids interested stakeholders in optimizing “when and at which rate” energy should be buffered and consumed, with several advantages, such as reducing peak load, maximizing local renewable energy consumption, and delivering more efficient use of the resources available in individual buildings or blocks of buildings. This system also interacts with an automation manager and a users’ behavior predictor application. The work was developed in the Horizon 2020 FEEdBACk (Fostering Energy Efficiency and BehAvioral Change through ICT) project.
In the past few years, the importance of electric mobility has increased in response to growing concerns about climate change. However, limited cruising range and sparse charging infrastructure could restrain a massive deployment of electric vehicles (EVs). To mitigate the problem, the need for optimal route planning algorithms emerged. In this paper, we propose a mathematical formulation of the EV-specific routing problem in a graph-theoretical context, which incorporates the ability of EVs to recuperate energy. Furthermore, we consider a possibility to recharge on the way using intermediary charging stations. As a possible solution method, we present an off-policy model-free reinforcement learning approach that aims to generate energy feasible paths for EV from source to target. The algorithm was implemented and tested on a case study of a road network in Switzerland. The training procedure requires low computing and memory demands and is suitable for online applications. The results achieved demonstrate the algorithm’s capability to take recharging decisions and produce desired energy feasible paths.
The energy efficiency requirements of most energy-consuming sectors have increased recently in response to climate change. For buildings, this means targeting both facility managers and building users with the aim of identifying potential energy savings and encouraging more energy-responsible behaviors. The Information and Communication Technology (ICT) platform developed in Horizon 2020 FEEdBACk project intends to fulfill these goals by enabling the optimization of energy consumption, generation, and storage and control of flexible devices without compromising comfort levels and indoor air quality parameters. This work aims to demonstrate the real-world implementation and functionality of the ICT platform composed of Load Disaggregation, Net Load Forecast, Occupancy Forecast, Automation Manager, and Behavior Predictor applications. Particularly, the results obtained by individual applications during the test phase are presented alongside the specific metrics used to evaluate their performance.
Due to end-users’ habit being one of the prominent factors influencing building performance, changing user behavior to encourage energy efficient habits has tremendous potential to facilitate energy savings. Four ongoing European projects, eTeacher, FEEdBACk, InBetween, and UtilitEE, developed ICT solutions achieve this change through triggering mechanisms, informative feedback, gamification, and automation services within a human-centric and context aware framework. This paper provides each project’s methodology to enhance end-user engagement of their respective approach, methodology to assess the expected results, technical and legal challenges, and the preliminary results of their ICT solutions, which have also been presented at Sustainable Places 2020 conference.