Soledad Valero Cubas

Dr. Soledad Valero Cubas

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Research Focus & Metrics

Academic Career Length

25Years (2002-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 February 2005 in Microporous and Mesoporous Materials
Verified
Journal Article
Closed access
MMManuel Moliner
Manuel Moliner
Jose M. SerraJose M. Serra
Jose M. Serra
ACAvelino Corma
Avelino Corma
EAE. Argente
E. Argente
SCSoledad Valero Cubas
Soledad Valero Cubas
Vicent BottiVicent Botti
Vicent Botti

13 November 2002 in Chemphyschem
Verified
Journal Article
Closed access
PDF file
ACAvelino Corma
Avelino Corma
Jose M. SerraJose M. Serra
Jose M. Serra
EAEstefania Argente
Estefania Argente
Vicent BottiVicent Botti
Vicent Botti
SCSoledad Valero Cubas
Soledad Valero Cubas

9 December 2008 in IEEE Transactions on Education
Verified
Journal Article
Closed access
ABAntonio Barella
Antonio Barella
SCSoledad Valero Cubas
Soledad Valero Cubas
CCCarlos Carrascosa
Carlos Carrascosa
This paper presents a new environment for teaching practical work in AI subjects. The main purpose of this environment is to make AI techniques more appealing to students and to facilitate the use of the toolkits which are currently widely used in research and development. This new environment has a toolkit for developing and executing agents, called JADE-based game-oriented multiagent system (JGOMAS). The environment also has a dedicated website where students can access different documentation and information and interact with teachers. An actual case study of this environment applied to the practical work component of an advanced AI course is presented.


1 February 2013 in Information Sciences
Verified
Journal Article
Open access
VSVictor Sanchez-Anguix
Victor Sanchez-Anguix
SCSoledad Valero Cubas
Soledad Valero Cubas
Vicente JulianVicente Julian
Vicente Julian
Vicent BottiVicent Botti
Vicent Botti
AGAna García-Fornes
Ana García-Fornes
Ambient Intelligence aims to offer personalized services and easier ways of interaction between people and systems. Since several users and systems may coexist in these environments, it is quite possible that entities with opposing preferences need to cooperate to reach their respective goals. Automated negotiation is pointed as one of the mechanisms that may provide a solution to this kind of problems. In this article, a multi-issue bilateral bargaining model for Ambient Intelligence domains is presented where it is assumed that agents have computational bounded resources and do not know their opponents' preferences. The main goal of this work is to provide negotiation models that obtain efficient agreements while maintaining the computational cost low. A niching genetic algorithm is used before the negotiation process to sample one's own utility function (self-sampling). During the negotiation process, genetic operators are applied over the opponent's and one's own offers in order to sample new offers that are interesting for both parties. Results show that the proposed model is capable of outperforming similarity heuristics which only sample before the negotiation process and of obtaining similar results to similarity heuristics which have access to all of the possible offers.Comment: Information Sciences, 201

1 January 2009 in Computers & Chemical Engineering
Verified
Journal Article
Closed access
SCSoledad Valero Cubas
Soledad Valero Cubas
EAE. Argente
E. Argente
Vicent BottiVicent Botti
Vicent Botti
Jose M. SerraJose M. Serra
Jose M. Serra
PSP. Serna
P. Serna
ACAvelino Corma
Avelino Corma