In this study, an underwater image enhancement method based on local contrast correction (LCC) and multi-scale fusion is proposed to resolve low contrast and color distortion of underwater images. First, the original image is compensated using the red channel, and the compensated image is processed with a white balance. Second, LCC and image sharpening are carried out to generate two different image versions. Finally, the local contrast corrected images are fused with sharpened images by the multi-scale fusion method. The results show that the proposed method can be applied to water degradation images in different environments without resorting to an image formation model. It can effectively solve color distortion, low contrast, and unobvious details of underwater images.
This study aims to solve the problem of sparse reward and local convergence when using a reinforcement learning algorithm as the controller of an AUV. Based on the generative adversarial imitation (GAIL) algorithm combined with a multi-agent, a multi-agent GAIL (MAG) algorithm is proposed. The GAIL enables the AUV to directly learn from expert demonstrations, overcoming the difficulty of slow initial training of the network. Parallel training of multi-agents reduces the high correlation between samples to avoid local convergence. In addition, a reward function is designed to help training. Finally, the results show that in the unity simulation platform test, the proposed algorithm has a strong optimal decision-making ability in the tracking process.
Underwater vision technology is of great significance in marine investigation. However, the complex underwater environment leads to some problems, such as color deviation and high noise. Therefore, underwater image enhancement has been a focus of the research community. In this paper, a new underwater image enhancement method is proposed based on a generative adversarial network (GAN). We embedded the channel attention mechanism into U-Net to improve the feature utilization performance of the network and used the generator to estimate the parameters of the simplified underwater physical model. At the same time, the adversarial loss, the perceptual loss, and the global loss were fused to train the model. The effectiveness of the proposed method was verified by using four image evaluation metrics on two publicly available underwater image datasets. In addition, we compared the proposed method with some advanced underwater image enhancement algorithms under the same experimental conditions. The experimental results showed that the proposed method demonstrated superiority in terms of image color correction and image noise suppression. In addition, the proposed method was competitive in real-time processing speed.
Due to the unknown motion model and the complexity of the environment, the problem of target tracking for autonomous underwater vehicles (AUVs) became one of the major difficulties in model-based controllers. Therefore, the target tracking task of AUV is modeled as a Markov decision process (MDP) with unknown state transition probabilities. Based on actor–critic framework and experience replay technique, a model-free reinforcement learning algorithm is proposed to realize the dynamic target tracking of AUVs. In order to improve the performance of the algorithm, an adaptive experience replay scheme is further proposed. Specifically, the proposed algorithm utilizes the experience replay buffer to store and disrupt the samples, so that the time series samples can be used for training the neural network. Then, the sample priority is arranged according to the temporal difference error, while the adaptive parameters are introduced in the sample priority calculation, thus improving the experience replay rules. The results confirm the quick and stable learning of the proposed algorithm, when tracking the dynamic targets in various motion states. Additionally, the results also demonstrate good control performance regarding both stability and computational complexity, thus indicating the effectiveness of the proposed algorithm in target tracking tasks.