Inwook Hwang

Dr. Inwook Hwang

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 March 2025 in Science Advances
Verified
Journal Article
Open access
Jung-Hwan YounJung-Hwan Youn
Jung-Hwan Youn
SJSeung-Yeon Jang
Seung-Yeon Jang
IHInwook Hwang
Inwook Hwang
QPQibing Pei
Qibing Pei
Sungryul YunSungryul Yun
Sungryul Yun
Ki-Uk KyungKi-Uk Kyung
Ki-Uk Kyung
Wearable tactile interfaces can enhance immersive experiences in virtual/augmented reality systems by adding tactile stimulation to the skin along with the visual and auditory information delivered to the user. We introduce a flat cone dielectric elastomer actuator (FCDEA) array that is thin, soft, and capable of producing spatiotemporally adjustable and large static-to-dynamic force in response to electric voltage signals on large areas of the skin. Integration of the FCDEA array into a photomicrosensor array enables the implementation of a wearable wireless communication haptic patch. We demonstrate that the developed haptic patch allows users to communicate tactile information in real time while maintaining conformal contact with the skin. The haptic patch can also express the topology of 3D structures and render textures of virtual objects in response to localized vibration of the FCDEA array. We expect that the developed haptic patch will provide an immersive touching experience in virtual reality and facilitate tactile communication between users in various applications.

27 September 2024 in Science Advances
Verified
Journal Article
Open access
SJSeung-Yeon Jang
Seung-Yeon Jang
MCMinjae Cho
Minjae Cho
HKHyunwoo Kim
Hyunwoo Kim
MCMeejeong Choi
Meejeong Choi
SMSeongcheol Mun
Seongcheol Mun
Ki-Uk KyungKi-Uk Kyung
Ki-Uk Kyung
Shape-morphing displays alter their surface geometry to convey information through three-dimensional shapes. However, rapid transformation into seamless shapes with multimodal tactile sensations poses challenges. Here, we introduce a versatile soft shape-morphing and tactile display, using a novel actuator that combines a PVC gel composite, dielectric liquid, and an electrode array. Proposed device facilitates on-demand liquid flow control through electrohydraulic actuation. Liquid channels within the device can be dynamically reconfigured using localized electrostatic zipping, enabling swift shape morphing and reconfiguration into diverse seamless 3D shapes. Our device achieves a large deformation and high output force, in a slim and lightweight framework. It also offers various haptic feedback, including dynamic tactile patterns and vibrations for localizable surface textures on the morphed shape. Additionally, its potential in robotics was demonstrated through high-speed object manipulation, leveraging liquid flow–induced inertia. In summary, our innovative soft shape-morphing tactile display could open new ways that we interact with technology, offering a more immersive and intuitive experience.

17 August 2020 in IEEE Transactions on Haptics
Verified
Journal Article
Closed access
TYTae-Heon Yang
Tae-Heon Yang
HSHyungki Son
Hyungki Son
SBSangkyu Byeon
Sangkyu Byeon
HGHyunjae Gil
Hyunjae Gil
IHInwook Hwang
Inwook Hwang
JKJin Ryong Kim
Jin Ryong Kim
In this article, present RealWalk, a pair of haptic shoes for HMD-based VR, designed to create realistic sensations of ground surface deformation, and texture using Magnetorheological fluid (MR fluid). RealWalk offers a novel interaction scheme through the physical interaction between the shoes, and the ground surfaces while walking in VR. Each shoe consists of two MR fluid actuators, an insole pressure sensor, and a foot position tracker. The MR fluid actuators are designed in the form of multi-stacked disc structure with a long flow path to maximize the flow resistance. With changing the magnetic field intensity in MR fluid actuators based on the ground material in the virtual scene, the viscosity of MR fluid is changed accordingly. When a user steps on the ground with the shoes, the two MR fluid actuators are pressed down, creating a variety of ground material deformation such as snow, mud, and dry sand. We built an interactive VR application, and compared RealWalk with vibrotactile-based haptic shoes in four different VR scenes: grass, sand, mud, and snow. We report that, compared to vibrotactile-haptic shoes, RealWalk provides higher ratings in all scenes for discrimination, realism, and satisfaction. We also report qualitative user feedback for their experiences.

15 April 2019 in IEEE Transactions on Industrial Electronics
Verified
Journal Article
Closed access
ARAhsan Raza
Ahsan Raza
WHWaseem Hassan
Waseem Hassan
TOTatyana Ogay
Tatyana Ogay
IHInwook Hwang
Inwook Hwang
SJSeokhee Jeon
Seokhee Jeon
The current research provides a perceptually transparent rendering algorithm for an ultrasound-based mid-air haptic device. In a series of experiments, we derive a systematic mapping function relating from the device command value to final user's perceived magnitude of a mid-air vibration feedback. The algorithm is designed for the ultrasonic mid-air haptic interface that is capable of displaying vibro-tactile feedback at a certain focal point in mid-air through ultrasound phased array technique. The perceived magnitude at the focal point is dependent on input parameters such as input command intensity, modulation frequency, and position of the focal point in the work-space. This algorithm automatically tunes these parameters to ensure that the desired perceived output at the user's hand is precisely controlled. Through a series of experiments, the effect of the aforementioned parameters on the physical output pressure are mapped, and the effect of this output pressure to the final perceived magnitude is formulated, resulting in the mapping from the different parameters to the perceived magnitude. Finally, the overall transparent rendering algorithm was evaluated, showing better perceptual quality than rendering with simple intensity command.

12 January 2017 in PLOS ONE
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Journal Article
Open access
PDF file
IHInwook Hwang
Inwook Hwang
JSJeongil Seo
Jeongil Seo
SCSeungmoon Choi
Seungmoon Choi
The use of distinguishable complex vibrations that have multiple spectral components can improve the transfer of information by vibrotactile interfaces. We investigated the qualitative characteristics of dual-frequency vibrations as the simplest complex vibrations compared to single-frequency vibrations. Two psychophysical experiments were conducted to elucidate the perceptual characteristics of these vibrations by measuring the perceptual distances among single-frequency and dual-frequency vibrations. The perceptual distances of dual-frequency vibrations between their two frequency components along their relative intensity ratio were measured in Experiment I. The estimated perceptual spaces for three frequency conditions showed non-linear perceptual differences between the dual-frequency and single-frequency vibrations. A perceptual space was estimated from the measured perceptual distances among ten dual-frequency compositions and five single-frequency vibrations in Experiment II. The effect of the component frequency and the frequency ratio was revealed in the perceptual space. In a percept of dual-frequency vibration, the lower frequency component showed a dominant effect. Additionally, the perceptual difference among single-frequency and dual-frequency vibrations were increased with a low relative difference between two frequencies of a dual-frequency vibration. These results are expected to provide a fundamental understanding about the perception of complex vibrations to enrich the transfer of information using vibrotactile stimuli.

22 March 2024 in Nature Communications
Verified
Journal Article
Open access
PDF file
IHInwook Hwang
Inwook Hwang
SMSeongcheol Mun
Seongcheol Mun
Jung-Hwan YounJung-Hwan Youn
Jung-Hwan Youn
HKHyeong Jun Kim
Hyeong Jun Kim
SPSeung Koo Park
Seung Koo Park
Sungryul YunSungryul Yun
Sungryul Yun
Reconfigurable tactile displays are being used to provide refreshable Braille information; however, the delivered information is currently limited to an alternative of Braille because of difficulties in controlling the deformation height. Herein, we present a photothermally activated polymer-bilayer-based morphable tactile display that can programmably generate tangible three-dimensional topologies with varying textures on a thin film surface. The morphable tactile display was composed of a heterogeneous polymer structure that integrated a stiffness-tunable polymer into a light-absorbing elastomer, near-infra-red light-emitting diode (NIR-LED) array, and small pneumatic chamber. Topological expression was enabled by producing localized out-of-plane deformation that was reversible, height-adjustable, and latchable in response to light-triggered stiffness modulation at each target area under switching of stationary pneumatic pressure. Notably, the tactile display could express a spatial softness map of the latched topology upon re-exposing the target areas to modulated light from the NIR-LED array. We expect the developed tactile display to open a pathway for generating high-dimensional tactile information on electronic devices and enable realistic interaction in augmented and virtual environments.