Yevgeniya Daineko

Dr. Yevgeniya Daineko


Research Focus & Metrics

Academic Career Length

17Years (2010-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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16 November 2016 in Computer Applications in Engineering Education
Verified
Journal Article
Closed access
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YDYevgeniya Daineko
Yevgeniya Daineko
VDViktor Dmitriyev
Viktor Dmitriyev
MIMadina Ipalakova
Madina Ipalakova

21 March 2023 in International Journal of Engineering Pedagogy (iJEP)
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Journal Article
Open access
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Agariadne Dwinggo SamalaAgariadne Dwinggo Samala
Agariadne Dwinggo Samala
USUsmeldi
Usmeldi
TATaali
Taali
YDYevgeniya Daineko
Yevgeniya Daineko
YIYose Indarta
Yose Indarta
ALAlmasri
Almasri
Augmented reality (AR) and virtual reality (VR) provide new experiences in the digital and simulation worlds. While they are intended to stimulate users’ perception and senses in general, the two differ significantly. This study aimed to seek and analyze international publications on the trends, similarities, differences, advantages, and disadvantages of AR and VR for learning over the period 2001-2021. In this study, bibliometric analysis using VOSViewer with the help of MS Excel was utilized to visualize metadata obtained from Scopus. Publish or Perish software supported the data collection of this study, which included retrieving and analyzing academic citations. The findings show that the AR/VR has trend continued to rise over the years. The results showed that Denmark and India (based on country bibliographic pairs), Journal of Physics Conference Series (based on journal bibliographic pairs), Y. Zhou publications (2018) (based on bibliographic pairs of publications), and Archana M. (India) with Lars K. (Denmark) (based on author bibliographic pairs) have become the most influential in the field of augmented reality and virtual reality for learning. AR and VR are two technologies changing how people use screens, thus creating new and exciting interactive experiences. In the future, it is expected that further research related to AR/VR and even Mixed Reality (MR) will continue to develop along with technological advancement. However, pedagogical competence remains an essential key to learning.

26 May 2017 in Programming and Computer Software
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Journal Article
Closed access
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YDYevgeniya Daineko
Yevgeniya Daineko
MIMadina Ipalakova
Madina Ipalakova
ZBZh. Zh. Bolatov
Zh. Zh. Bolatov
Nowadays, with the rapid evolution of information technologies, new teaching and learning methods and tools develop in the educational system. Virtual laboratories are one of those new tools that are now being increasingly used for teaching various disciplines in institutes and universities. In this paper, we outline the advantages of virtual laboratories over traditional ones and present a survey of existing solutions in the field of virtual laboratory development. Moreover, a virtual physical laboratory is described that was developed by authors of this paper taking into account both requirements imposed by the educational system of Kazakhstan and shortcomings of presently-available solutions.

23 March 2010 in physica status solidi (c)
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Journal Article
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SSSh. Sh. Sarsembinov
Sh. Sh. Sarsembinov
OPO. Yu. Prikhodko
O. Yu. Prikhodko
ARAlexander Ryaguzov
Alexander Ryaguzov
SMS. Ya. Maksimova
S. Ya. Maksimova
YDYevgeniya Daineko
Yevgeniya Daineko
FMF. A. Mahmoud
F. A. Mahmoud

15 August 2015
Verified
Book Chapter
Closed access
PDF file
YDYevgeniya Daineko
Yevgeniya Daineko
MIMadina Ipalakova
Madina Ipalakova
VDViktor Dmitriyev
Viktor Dmitriyev
AGAndrey Giyenko
Andrey Giyenko
NRNazgul Rakhimzhanova
Nazgul Rakhimzhanova

14 July 2018
Verified
Book Chapter
Closed access
PDF file
YDYevgeniya Daineko
Yevgeniya Daineko
MIMadina Ipalakova
Madina Ipalakova
DTDana Tsoy
Dana Tsoy
ASAkmedi Shaipiten
Akmedi Shaipiten
ZBZhiger Bolatov
Zhiger Bolatov
TCTolganay Chinibayeva
Tolganay Chinibayeva