Jing Fan

Ms. Jing Fan


Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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12 April 2017 in IEEE Transactions on Biomedical Engineering
Verified
Journal Article
Open access
JFJing Fan
Jing Fan
JWJoshua W. Wade
Joshua W. Wade
AKAlexandra P. Key
Alexandra P. Key
ZWZachary E. Warren
Zachary E. Warren
NSNilanjan Sarkar
Nilanjan Sarkar
Objective: To build group-level classification models capable of recognizing affective states and mental workload of individuals with autism spectrum disorder (ASD) during driving skill training. Methods: Twenty adolescents with ASD participated in a six-session virtual reality driving simulator-based experiment, during which their electroencephalogram (EEG) data were recorded alongside driving events and a therapist's rating of their affective states and mental workload. Five feature generation approaches including statistical features, fractal dimension features, higher order crossings (HOC)-based features, power features from frequency bands, and power features from bins (Δf = 2 Hz) were applied to extract relevant features. Individual differences were removed with a two-step feature calibration method. Finally, binary classification results based on the k-nearest neighbors algorithm and univariate feature selection method were evaluated by leave-one-subject-out nested cross-validation to compare feature types and identify discriminative features. Results: The best classification results were achieved using power features from bins for engagement (0.95) and boredom (0.78), and HOC-based features for enjoyment (0.90), frustration (0.88), and workload (0.86). Conclusion: Offline EEG-based group-level classification models are feasible for recognizing binary low and high intensity of affect and workload of individuals with ASD in the context of driving. However, while promising the applicability of the models in an online adaptive driving task requires further development. Significance: The developed models provide a basis for an EEG-based passive brain computer interface system that has the potential to benefit individuals with ASD with an affect and workload-based individualized driving skill training intervention.

13 September 2016 in IEEE Transactions on Neural Systems and Rehabilitation Engineering
Verified
Journal Article
Closed access
JFJing Fan
Jing Fan
DBDayi Bian
Dayi Bian
Zhi ZhengZhi Zheng
Zhi Zheng
LBLinda Beuscher
Linda Beuscher
PNPaul A. Newhouse
Paul A. Newhouse
Nilanjan SarkarNilanjan Sarkar
Nilanjan Sarkar
The aging population with its concomitant medical conditions, physical and cognitive impairments, at a time of strained resources, establishes the urgent need to explore advanced technologies that may enhance function and quality of life. Recently, robotic technology, especially socially assistive robotics has been investigated to address the physical, cognitive, and social needs of older adults. Most system to date have predominantly focused on one-on-one human robot interaction (HRI). In this paper, we present a multi-user engagement-based robotic coach system architecture (ROCARE). ROCARE is capable of administering both one-on-one and multi-user HRI, providing implicit and explicit channels of communication, and individualized activity management for long-term engagement. Two preliminary feasibility studies, a one-on-one interaction and a triadic interaction with two humans and a robot, were conducted and the results indicated potential usefulness and acceptance by older adults, with and without cognitive impairment.

5 August 2021 in IEEE Transactions on Robotics
Verified
Journal Article
Closed access
JFJing Fan
Jing Fan
LMLorraine Mion
Lorraine Mion
LBLinda Beuscher
Linda Beuscher
AUAkshith Ullal
Akshith Ullal
PNPaul A. Newhouse
Paul A. Newhouse
NSNilanjan Sarkar
Nilanjan Sarkar
Multidomain activities that incorporate physical, cognitive, and social stimuli can enhance older adults’ overall health and quality of life. Several robotic platforms have been developed to provide these therapies in a quantifiable manner to complement healthcare personnel in resource-strapped long-term care settings. However, these platforms are primarily limited to one-to-one human–robot interaction (HRI) and thus do not enhance social interaction. In this article, we present a novel HRI framework and a realized platform called socially assistive robotic ( SAR)-Connect to foster robot-mediated social interaction among older adults through carefully designed tasks that also incorporate physical and cognitive stimuli. SAR-Connect seamlessly integrates a humanoid robot with a virtual reality-based activity platform and a multimodal data acquisition module including game interaction, audio, visual, and electroencephalography responses of the participants. Results from a laboratory-based user study with older adults indicates the potential of SAR-Connect that showed this system could 1) involve one or multiple older adults to perform multidomain activities and provide dynamic guidance, 2) engage them in the robot-mediated task and foster human–human interaction, and 3) quantify their social and activity engagement from multiple sensory modalities.

27 November 2021 in Geriatric Nursing
Verified
Journal Article
Closed access
YLYi-Chun Lin
Yi-Chun Lin
JFJing Fan
Jing Fan
JTJudith A. Tate
Judith A. Tate
NSNilanjan Sarkar
Nilanjan Sarkar
LMLorraine Mion
Lorraine Mion

1 August 2015
Verified
Conference Paper
Closed access
JFJing Fan
Jing Fan
JWJoshua W. Wade
Joshua W. Wade
DBDayi Bian
Dayi Bian
AKAlexandra P. Key
Alexandra P. Key
ZWZachary E. Warren
Zachary E. Warren
Nilanjan SarkarNilanjan Sarkar
Nilanjan Sarkar
Autism Spectrum Disorder (ASD) is a prevalent and costly neurodevelopmental disorder. Individuals with ASD often have deficits in social communication skills as well as adaptive behavior skills related to daily activities. We have recently designed a novel virtual reality (VR) based driving simulator for driving skill training for individuals with ASD. In this paper, we explored the feasibility of detecting engagement level, emotional states, and mental workload during VR-based driving using EEG as a first step towards a potential EEG-based Brain Computer Interface (BCI) for assisting autism intervention. We used spectral features of EEG signals from a 14-channel EEG neuroheadset, together with therapist ratings of behavioral engagement, enjoyment, frustration, boredom, and difficulty to train a group of classification models. Seven classification methods were applied and compared including Bayes network, naïve Bayes, Support Vector Machine (SVM), multilayer perceptron, K-nearest neighbors (KNN), random forest, and J48. The classification results were promising, with over 80% accuracy in classifying engagement and mental workload, and over 75% accuracy in classifying emotional states. Such results may lead to an adaptive closed-loop VR-based skill training system for use in autism intervention.

21 February 2021 in International Journal of Social Robotics
Verified
Journal Article
Closed access
PDF file
JFJing Fan
Jing Fan
AUAkshith Ullal
Akshith Ullal
LBLinda Beuscher
Linda Beuscher
LMLorraine Mion
Lorraine Mion
PNPaul Newhouse
Paul Newhouse
Nilanjan SarkarNilanjan Sarkar
Nilanjan Sarkar