Nicola Ridgers

Dr. Nicola Ridgers

School of Exercise and Nutrition Sciences, Institute for Physical Activity and Nutrition (IPAN), Deakin University, Burwood, Victoria 3125, Australia
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Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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19 February 2016 in Sports Medicine
Verified
Journal Article
Open access
PDF file
Lisa M. BarnettLisa M. Barnett
Lisa M. Barnett
SLSamuel K. Lai
Samuel K. Lai
SVSanne L. C. Veldman
Sanne L. C. Veldman
LOUISE HARDYLOUISE HARDY
LOUISE HARDY
Dylan CliffDylan Cliff
Dylan Cliff
Anthony (Tony) OkelyAnthony (Tony) Okely
Anthony (Tony) Okely
Background Gross motor competence confers health benefits, but levels in children and adolescents are low. While interventions can improve gross motor competence, it remains unclear which correlates should be targeted to ensure interventions are most effective, and for whom targeted and tailored interventions should be developed. Objective The aim of this systematic review was to identify the potential correlates of gross motor competence in typically developing children and adolescents (aged 3–18 years) using an ecological approach. Methods Motor competence was defined as gross motor skill competency, encompassing fundamental movement skills and motor coordination, but excluding motor fitness. Studies needed to assess a summary score of at least one aspect of motor competence (i.e., object control, locomotor, stability, or motor coordination). A structured electronic literature search was conducted in accordance with the Preferred Reporting Items for Systematic Reviews and Meta-Analyses statement. Six electronic databases (CINAHL Complete, ERIC, MEDLINE Complete, PsycINFO®, Scopus and SPORTDiscus with Full Text) were searched from 1994 to 5 August 2014. Meta-analyses were conducted to determine the relationship between potential correlates and motor competency if at least three individual studies investigated the same correlate and also reported standardized regression coefficients. Results A total of 59 studies were identified from 22 different countries, published between 1995 and 2014. Studies reflected the full range of age groups. The most examined correlates were biological and demographic factors. Age (increasing) was a correlate of children’s motor competence. Weight status (healthy), sex (male) and socioeconomic background (higher) were consistent correlates for certain aspects of motor competence only. Physical activity and sport participation constituted the majority of investigations in the behavioral attributes and skills category. Whilst we found physical activity to be a positive correlate of skill composite and motor coordination, we also found indeterminate evidence for physical activity being a correlate of object control or locomotor skill competence. Few studies investigated cognitive, emotional and psychological factors, cultural and social factors or physical environment factors as correlates of motor competence. Conclusion This systematic review is the first that has investigated correlates of gross motor competence in children and adolescents. A strength is that we categorized correlates according to the specific ways motor competence has been defined and operationalized (object control, motor coordination, etc.), which enables us to have an understanding of what correlates assist what types of motor competence. Indeed our findings do suggest that evidence for some correlates differs according to how motor competence is operationalized.

1 May 2010 in Journal of Physical Activity and Health
Verified
Journal Article
Closed access
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LGLee Graves
Lee Graves
Nicola RidgersNicola Ridgers
Nicola Ridgers
KWKaren Williams
Karen Williams
Gareth StrattonGareth Stratton
Gareth Stratton
GAGreg Atkinson
Greg Atkinson
NCNigel T. Cable
Nigel T. Cable
Background: Active video games (exergames) increase energy expenditure (EE) and physical activity (PA) compared with sedentary video gaming. The physiological cost and enjoyment of exergaming in adolescents, and young and older adults has not been documented, nor compared with aerobic exercise. This study compared the physiological cost and enjoyment of exergaming on Wii Fit with aerobic exercise in 3 populations.Methods: Cardiorespiratory and enjoyment measurements were compared in 14 adolescents, 15 young adults, and 13 older adults during handheld inactive video gaming, Wii Fit activities (yoga, muscle conditioning, balance, aerobics), and brisk treadmill walking and jogging.Results: For all groups EE and heart rate (HR) of Wii Fit activities were greater than handheld gaming (P < .001) but lower than treadmill exercise (P ≤ .001). Wii aerobics elicited moderate intensity activity in adolescents, young adults, and older adults with respective mean (SD) metabolic equivalents of 3.2 (0.7), 3.6 (0.8), and 3.2 (0.8). HR during Wii aerobics fell below the recommended intensity for maintaining cardiorespiratory fitness. Group enjoyment rating was greater for Wii balance and aerobics compared with treadmill walking and jogging (P ≤ .05).Conclusions: Wii Fit appears an enjoyable exergame for adolescents and adults, stimulating light-to-moderate intensity activity through the modification of typically sedentary leisure behavior.

1 September 2012 in American Journal of Preventive Medicine
Verified
Journal Article
Closed access
Nicola RidgersNicola Ridgers
Nicola Ridgers
JSJo Salmon
Jo Salmon
APAnne-Maree Parrish
Anne-Maree Parrish
RSRebecca M. Stanley
Rebecca M. Stanley
Anthony (Tony) OkelyAnthony (Tony) Okely
Anthony (Tony) Okely

24 February 2016 in Obesity Reviews
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Journal Article
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Dylan CliffDylan Cliff
Dylan Cliff
KHKyle Hesketh
Kyle Hesketh
SVS. A. Vella
S. A. Vella
THT. Hinkley
T. Hinkley
MTMargarita D Tsiros
Margarita D Tsiros
DLDavid R. Lubans
David R. Lubans

23 November 2016 in JMIR mHealth and uHealth
Verified
Journal Article
Open access
Nicola RidgersNicola Ridgers
Nicola Ridgers
Melitta McNarryMelitta McNarry
Melitta McNarry
Kelly A. MackintoshKelly A. Mackintosh
Kelly A. Mackintosh
Mobile and tablet apps, ubiquitous and pervasive computing, wearable computing and domotics for health.

1 January 2006 in Sports Medicine
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Journal Article
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Nicola RidgersNicola Ridgers
Nicola Ridgers
Gareth StrattonGareth Stratton
Gareth Stratton
Stuart FaircloughStuart Fairclough
Stuart Fairclough