Shihui Guo

Dr. Shihui Guo


Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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18 September 2020 in IEEE Transactions on Cybernetics
Verified
Journal Article
Closed access
MJMin Jiang
Min Jiang
ZWZhenzhong Wang
Zhenzhong Wang
SGShihui Guo
Shihui Guo
XGXing Gao
Xing Gao
KTKay Chen Tan
Kay Chen Tan
Dynamic multiobjective optimization problems (DMOPs) are characterized by optimization functions that change over time in varying environments. The DMOP is challenging because it requires the varying Pareto-optimal sets (POSs) to be tracked quickly and accurately during the optimization process. In recent years, transfer learning has been proven to be one of the effective means to solve dynamic multiobjective optimization. However, the negative transfer will lead the search of finding the POS to a wrong direction, which greatly reduces the efficiency of solving optimization problems. Minimizing the occurrence of negative transfer is thus critical for the use of transfer learning in solving DMOPs. In this article, we propose a new individual-based transfer learning method, called an individual transfer-based dynamic multiobjective evolutionary algorithm (IT-DMOEA), for solving DMOPs. Unlike existing approaches, it uses a presearch strategy to filter out some high-quality individuals with better diversity so that it can avoid negative transfer caused by individual aggregation. On this basis, an individual-based transfer learning technique is applied to accelerate the construction of an initial population. The merit of the IT-DMOEA method is that it combines different strategies in maintaining the advantages of transfer learning methods as well as avoiding the occurrence of negative transfer; thereby greatly improving the quality of solutions and convergence speed. The experimental results show that the proposed IT-DMOEA approach can considerably improve the quality of solutions and convergence speed compared to several state-of-the-art algorithms based on different benchmark problems.

23 January 2025 in IEEE Transactions on Image Processing
Verified
Journal Article
Closed access
XCXiaoyan Cao
Xiaoyan Cao
YZYiyao Zheng
Yiyao Zheng
YYYao Yao
Yao Yao
HQHua-Peng Qin
Hua-Peng Qin
XCXiaoyu Cao
Xiaoyu Cao
SGShihui Guo
Shihui Guo
Video data and algorithms have been driving advances in multi-object tracking (MOT). While existing MOT datasets focus on occlusion and appearance similarity, complex motion patterns are widespread yet overlooked. To address this issue, we introduce a new dataset called BEE24 to highlight complex motions. Identity association algorithms have long been the focus of MOT research. Existing trackers can be categorized into two association paradigms: single-feature paradigm (based on either motion or appearance feature) and serial paradigm (one feature serves as secondary while the other is primary). However, these paradigms are incapable of fully utilizing different features. In this paper, we propose a parallel paradigm and present the Two rOund Parallel matchIng meChanism (TOPIC) to implement it. The TOPIC leverages both motion and appearance features and can adaptively select the preferable one as the assignment metric based on motion level. Moreover, we provide an Attention-based Appearance Reconstruction Module (AARM) to reconstruct appearance feature embeddings, thus enhancing the representation of appearance features. Comprehensive experiments show that our approach achieves state-of-the-art performance on four public datasets and BEE24. Moreover, BEE24 challenges existing trackers to track multiple similar-appearing small objects with complex motions over long periods, which is critical in real-world applications such as beekeeping and drone swarm surveillance. Notably, our proposed parallel paradigm surpasses the performance of existing association paradigms by a large margin, e.g., reducing false negatives by 6% to 81% compared to the single-feature association paradigm. The introduced dataset and association paradigm in this work offer a fresh perspective for advancing the MOT field. The source code and dataset are available at https://github.com/holmescao/TOPICTrack.

13 January 2021 in Symmetry
Verified
Journal Article
Open access
PDF file
YMYong Ma
Yong Ma
yangguo liuyangguo liu
yangguo liu
LZLin Zhang
Lin Zhang
Yuanlong CaoYuanlong Cao
Yuanlong Cao
SGShihui Guo
Shihui Guo
HLHanxi Li
Hanxi Li
The parking assist system is an essential application of the car’s active collision avoidance system in low-speed and complex urban environments, which has been a hot research topic in recent years. Parking space detection is an important step of the parking assistance system, and its research object is parking spaces with symmetrical structures in parking lots. By analyzing and investigating parking space information measured by the sensors, reliable detection of sufficient parking spaces can be realized. First, this article discusses the main problems in the process of detecting parking spaces, illustrating the research significance and current research status of parking space detection methods. In addition, it further introduces some parking space detection methods, including free-space-based methods, parking-space-marking-based methods, user-interface-based methods, and infrastructure-based methods, which are all under methods of parking space selection. Lastly, this article summarizes the parking space detection methods, which gives a clear direction for future research.

1 July 2020 in Pattern Recognition
Verified
Journal Article
Closed access
XCXiaoyan Cao
Xiaoyan Cao
SGShihui Guo
Shihui Guo
JLJuncong Lin
Juncong Lin
WZWenshu Zhang
Wenshu Zhang
MLMinghong Liao
Minghong Liao

28 February 2023 in ACM Transactions on Computer-Human Interaction
Verified
Journal Article
Open access
SGShihui Guo
Shihui Guo
YSYubin Shi
Yubin Shi
PXPintong Xiao
Pintong Xiao
YFYinan Fu
Yinan Fu
JLJuncong Lin
Juncong Lin
TLTong-Yee Lee
Tong-Yee Lee
Interior scene colorization is vastly demanded in areas such as personalized architecture design. Existing works either require manual efforts to colorize individual objects or conform to fixed color patterns automatically learned from prior knowledge, whilst neglecting user preference. Quantitatively identifying user preferences is challenging, particularly at the early stage of the design process. The 3D setup also presents new challenges as the inhabitant can observe from any possible viewpoint. We propose a representative view selection method based on visual attention and a progressive preference inference model. We particularly focus on the progressive integration of eye-tracked user preference, which enables the assistance in creativity support and allows the possibility of convergent thinking. A series of user studies have been conducted to validate the effectiveness of the proposed view selection method, preference inference model and the creativity support mechanism.

12 June 2023 in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Verified
Journal Article
Open access
SGShihui Guo
Shihui Guo
LZLishuang Zhan
Lishuang Zhan
YCYancheng Cao
Yancheng Cao
CZChen Zheng
Chen Zheng
GZGuyue Zhou
Guyue Zhou
JGJiangtao Gong
Jiangtao Gong
Affective touch plays an important role in human-robot interaction. However, it is challenging for robots to perceive various natural human tactile gestures accurately, and feedback human intentions properly. In this paper, we propose a data-driven affective computing system based on a biomimetic quadruped robot with large-format, high-density flexible pressure sensors, which can mimic the natural tactile interaction between humans and pet dogs. We collect 208-minute videos from 26 participates and construct a dataset of 1212 human gestures-dog actions interaction sequences. The dataset is manually annotated with an 81-tactile-gesture vocabulary and a 44-corresponding-dog-reaction vocabulary, which are constructed through literature, questionnaire, and video observation. Then, we propose a deep learning algorithm pipeline with a gesture classification algorithm based on ResNet and an action prediction algorithm based on Transformer, which achieve the classification accuracy of 99.1% and the 1-gram BLEU score of 0.87 respectively. Finally, we conduct a field study to evaluate the emotion regulation effects through tactile affective interaction, and compare it with voice interaction. The results show that our system with tactile interaction plays a significant role in alleviating user anxiety, stimulating user excitement and improving the acceptability of robotic dogs.