Yong Guan

Dr. Yong Guan


Research Focus & Metrics

Academic Career Length

8Years (2019-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
Verified
Journal Article
Open access
PDF file
SWShaohua Wang
Shaohua Wang
Yeran SunYeran Sun
Yeran Sun
YSYinle Sun
Yinle Sun
YGYong Guan
Yong Guan
ZFZhenhua Feng
Zhenhua Feng
LLLiang Long
Liang Long
Three-dimensional (3D) pipe network modeling plays an essential part in high performance-based smart city applications. Given that massive 3D pipe networks tend to be difficult to manage and to visualize, we propose in this study a hybrid framework for high-performance modeling of a 3D pipe network, including pipe network data model and high-performance modeling. The pipe network data model is devoted to three-dimensional pipe network construction based on network topology and building information models (BIMs). According to the topological relationships of the pipe point pipelines, the pipe network is decomposed into multiple pipe segment units. The high-performance modeling of 3D pipe network contains a spatial 3D model, the instantiation, adaptive rendering, and combination parallel computing. Spatial 3D model (S3M) is proposed for spatial data transmission, exchange, and visualization of massive and multi-source 3D spatial data. The combination parallel computing framework with GPU and OpenMP was developed to reduce the processing time for pipe networks. The results of the experiments showed that the hybrid framework achieves a high efficiency and the hardware resource occupation is reduced.

13 November 2019 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Yuke ZhouYuke Zhou
Yuke Zhou
SWShaohua Wang
Shaohua Wang
YGYong Guan
Yong Guan
Map overlay analysis is essential for geospatial analytics. Large scale spatial data pressing poses challenges for geospatial map overlay analytics. In this study, we propose an efficient parallel algorithm for polygons overlay analysis, including active-slave spatial index decomposition for intersection, multi-strategy Hilbert ordering decomposition, and parallel spatial union algorithm. Multi-strategy based spatial data decomposition mechanism is implemented, including parallel spatial data index, the Hilbert space-filling curve sort, and decomposition. The results of the experiments showed that the parallel algorithm for polygons overlay analysis achieves high efficiency.

12 March 2022 in Land
Verified
Journal Article
Open access
PDF file
SSShangzhou Song
Shangzhou Song
SWShaohua Wang
Shaohua Wang
HYHuichun Ye
Huichun Ye
YGYong Guan
Yong Guan
Beitang landscape is a production system and land use pattern that ancient people created to adapt to droughts and floods during a long traditional farming culture. It has a critical reference meaning for water resource use and water systems protection in modern cities. Taking the Shangzhuang Basin (China) as an example, this study used multi-source data, such as remote sensing images, Beitang vector dataset, land-use dataset, elevation, slope, river, road, and field survey, to investigate the spatial distribution and influencing factors Beitang landscape. Results showed that in a typical small watershed basin, an area of ponds accounted for 1.0%, about 12 ponds per square kilometer—the average area of ponds is 814 m2, of which the vast majority is less than 1000 m2. The study found that the spatial distribution of Beitang in the Shangzhuang Basin has cluster characteristics, influenced by elevation, slope, aspect, river, roads, villages, farmland, woodland, and other factors, all of which have closely related to the natural environment development and human activities. The upstream, middle, and downstream of three Beitang landscapes were coordinated to support the Beitang landscape system in the small watershed of the basin. Findings provided a model for protecting and utilizing natural water systems in rural areas during the construction of sponge cities.

Verified
Journal Article
Open access
PDF file
SLshaojie li
shaojie li
SWShaohua Wang
Shaohua Wang
YGYong Guan
Yong Guan
ZXZhiyan Xie
Zhiyan Xie
KHKejia Huang
Kejia Huang
LZLixin Zhou
Lixin Zhou
With the diversification of terminal equipment and operating systems, higher requirements are placed on the rendering performance of maps. The traditional map rendering engine relies on the corresponding operating system graphics library, and there are problems such as the inability to cross the operating system, low rendering performance, and inconsistent rendering style. With the development of hardware, graphics processing unit (GPU) appears in various platforms. How to use GPU hardware to improve map rendering performance has become a critical challenge. In order to address the above problems, this study proposes a cross-platform and high-performance map rendering (Graphics Library engine, GL engine), which uses mask drawing technology and texture dictionary text rendering technology. It can be used on different hardware platforms and different operating systems based on the OpenGL graphics library. The high-performance map rendering engine maintains a consistent map rendering style on different platforms. The results of the benchmark experiments show that the performance of GL engine is 1.75 times and 1.54 times better than the general map rendering engine in the iOS system and in the Android system, respectively, and the rendering performance for vector tiles is 11.89 times and 9.52 times better than rendering in the Mapbox in the iOS system and in the Android system, respectively.