Charalampos Karagiannidis

Prof. Charalampos Karagiannidis

Department of Special Education, University of Thessaly, GR-38221 Volos, Greece

Research Focus & Metrics

Academic Career Length

19Years (2008-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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3 January 2017 in Education and Information Technologies
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Journal Article
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OSOurania Sitra
Ourania Sitra
VKVangelis Katsigiannakis
Vangelis Katsigiannakis
CKCharalampos Karagiannidis
Charalampos Karagiannidis
SMSofia Mavropoulou
Sofia Mavropoulou

31 May 2017 in International Journal of Emerging Technologies in Learning (iJET)
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Journal Article
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XTXanthippi Tsortanidou
Xanthippi Tsortanidou
CKCharalampos Karagiannidis
Charalampos Karagiannidis
Adamantios KoumpisAdamantios Koumpis
Adamantios Koumpis
This paper investigates the pedagogical basis of Adaptive Educational Hypermedia Systems (AEHS) that incorporate Learning Styles in order to accommodate user's learning style preferences and needs. Therefore, AES adapt the learning content, its presentation and navigation to the user's learning style preferences. We collect thirty three (33) Adaptive and Intelligent Web-based Educational Systems (AIWBES) that incorporate learning styles and discuss twenty of them, namely the AEHS, as the remaining are Intelligent Tutorng Systems. The main achievement of this work is the investigation of AEHS' pedagogical basis in terms of adaptation rules. We conclude that these systems follow similar patterns in their adaptation logic.

27 November 2024 in Journal of Intelligence
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ICIrene Sotirios Chaidi
Irene Sotirios Chaidi
Pantelis PergantisPantelis Pergantis
Pantelis Pergantis
Athanasios S. DrigasAthanasios S. Drigas
Athanasios S. Drigas
CKCharalampos Karagiannidis
Charalampos Karagiannidis
Autism spectrum disorder (ASD) has a significant impact on a person’s social, emotional, and communication functioning. According to research, individualized instruction can significantly improve these deficits. One of the most successful methods of achieving this outcome is by gaming platforms that provide serious games (SGs). This article is a systematic review study using the PRISMA diagram that delves into current research on the characteristics and design criteria of serious gaming platforms suitable for people with autism, presenting the benefits of using serious gaming platforms and highlighting the importance of differentiated strategy and planning, as well as disadvantages such as financial cost and complexity. According to the conclusions of this analysis, the bulk of these programs focus on prototyping and strengthening social and emotional abilities. It is also emphasized that platforms aiming at a bigger audience of persons with ASD, as well as a larger sample size, are required.

26 May 2015 in Education and Information Technologies
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Christina VoliotiChristina Volioti
Christina Volioti
Thrasyvoulos-Konstantinos TsiatsosThrasyvoulos-Konstantinos Tsiatsos
Thrasyvoulos-Konstantinos Tsiatsos
SMSofia Mavropoulou
Sofia Mavropoulou
CKCharalampos Karagiannidis
Charalampos Karagiannidis

25 June 2014
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Book Chapter
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KCKonstantina Chatzara
Konstantina Chatzara
CKCharalampos Karagiannidis
Charalampos Karagiannidis
SMSofia Mavropoulou
Sofia Mavropoulou
DSDimos Stamatis
Dimos Stamatis

1 January 2022
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Book Chapter
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CKCharalampos Karagiannidis
Charalampos Karagiannidis
AKAngeliki Karamatsouki
Angeliki Karamatsouki
GCGeorge Chorozidis
George Chorozidis