Simon Schütte

Dr. Simon Schütte

orcid

Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 November 2009 in Forest Products Journal
Verified
Journal Article
Closed access
ENEnar Nordvik
Enar Nordvik
Simon SchütteSimon Schütte
Simon Schütte
NBN. Olof Broman
N. Olof Broman
Evaluations of products based on visual stimuli are at the same time both subjective and important. The aim of this study was to examine the relationship between the visual properties of wood flooring and people’s reactions to computer visualization of interior wood products. The research strategy involved showing digital pictures of the same room, but with different wood floorings. The impressions of potential consumers were measured by means of rating scales for each descriptive word. This was done using the method of Kansei engineering, in which statistical connections between properties and semantics (descriptions) were analyzed. The research presented here contributes to theory and practice in two important ways. First and most important, the study shows that the chosen method is suitable for measuring people’s preferences on visualizations of interior wood. Second, the results indicate that certain properties are important for a floor to be judged as ‘‘good-looking’’ and others for a floor to be deemed ‘‘modern’’ or ‘‘vivid.’’

1 November 2025 in Future Transportation
Verified
Journal Article
Open access
PDF file
MWMy Elisabeth Weidel
My Elisabeth Weidel
SNSara Nygårdhs
Sara Nygårdhs
MFMattias Forsblad
Mattias Forsblad
Simon SchütteSimon Schütte
Simon Schütte
This study evaluates four developed external Human–Machine Interface (eHMI) concepts for automated shuttles, focusing on improving communication with other road users, mainly pedestrians and cyclists. Without a human driver to signal intentions, eHMI systems can play a crucial role in conveying the shuttle’s movements and future path, fostering safety and trust. The four eHMI systems’ purple light projections, emotional eyes, auditory alerts, and informative text were tested in a virtual reality (VR) environment. Participant evaluations were collected using an approach inspired by Kansei engineering and Likert scales. Results show that auditory alerts and informative text-eHMI are most appreciated, with participants finding them relatively clear and easy to understand. In contrast, purple light projections were hard to see in daylight, and emotional eyes were often misinterpreted. Principal Component Analysis (PCA) identified three key factors for eHMI success: predictability, endangerment, and practicality. The findings underscore the need for intuitive, simple, and predictable designs, particularly in the absence of a driver. This study highlights how eHMI systems can support the integration of automated shuttles into public transport. It offers insights into design features that improve road safety and user experience, recommending further research on long-term effectiveness in real-world traffic conditions.

1 January 2026 in International Journal of Affective Engineering
Verified
Journal Article
Open access
PDF file
NVNuno Valverde
Nuno Valverde
Simon SchütteSimon Schütte
Simon Schütte
During the pandemic, UX methods employed in hardware design were restricted or postponed. The typical controlled UX studies were out of reach, as access to users and their exposure to products was restricted. This offered an opportunity in the design of computer mice, found to be in higher demand for working from home. This work describes the development of an adapted method for gathering UX, driven by Kansei Engineering (KE), properly supported by a purposely designed online platform to guide, provide tasks and survey users, KESo. The hypothesis is that remote UX methods allow collecting user feedback with no major loss of subjective data providing similar insights as traditional methods. The emerging idea is that these methods can and will remain useful to support product design. Remote UX can also be autonomous, reducing resources required, thus promising scaling participation, and extending capabilities of gathering emotional responses by adopting new technologies.

19 September 2026
Verified
Conference Paper
Open access
WCWanjun Chu
Wanjun Chu
TATorbjörn Andersson
Torbjörn Andersson
Fredrik HenrikssonFredrik Henriksson
Fredrik Henriksson
Simon SchütteSimon Schütte
Simon Schütte
ERElena Jiménez Romanillos
Elena Jiménez Romanillos
FBFranziska Felicitas Babel
Franziska Felicitas Babel

19 September 2026
Verified
Conference Paper
Open access
WCWanjun Chu
Wanjun Chu
Fredrik HenrikssonFredrik Henriksson
Fredrik Henriksson
Simon SchütteSimon Schütte
Simon Schütte
TTTibella Toma
Tibella Toma
MWMaja Elin Linnéa Willén
Maja Elin Linnéa Willén
YZYoussra Zouhair
Youssra Zouhair