Ioannis Kazanidis

Prof. Dr. Ioannis Kazanidis

Department of Informatics, Democritus University of Thrace, Kavála, Anatolikí Makedonía kai Thráki, Greece
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Research Focus & Metrics

Academic Career Length

20Years (2007-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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23 August 2022 in Information
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Adamantia SpatiotiAdamantia Spatioti
Adamantia Spatioti
Ioannis KazanidisIoannis Kazanidis
Ioannis Kazanidis
Jenny PangeJenny Pange
Jenny Pange
Distance education is now a reality introducing a “specific methodology of flexible and interactive multiform learning”. Due to its characteristics, different instructional design models apply to distance education as guidelines of the design thinking process pursuing specific learning outcomes. This study refers to the investigation of good teaching practices and approaches in relation to the ADDIE model in distance online environments. The purpose of this paper is to investigate both the effectiveness of the ADDIE model in distance education and its contribution to the online teaching process. Meta-analysis is chosen as the research methodology. Specifically, we export a total of 58 articles referring to the ADDIE model. From these, we find that only 23 articles are appropriate for the meta-analysis. According to the results of this study, we observe that the ADDIE model applies to meet different teaching requirements in all online educational environments. In this study, we observe that good practices of teaching are the multimedia presentation, feedback, variety of interactive exercises or activities, combined learning strategy (individualized and collaborative), and role of educators. Then, an asynchronous approach was preferred in distance education. Finally, the ADDIE model is considered as a valuable source of additional information by providing good teaching practices.


10 December 2019 in Education and Information Technologies
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Nikolaos PellasNikolaos Pellas
Nikolaos Pellas
Ioannis KazanidisIoannis Kazanidis
Ioannis Kazanidis
GPGeorge Palaigeorgiou
George Palaigeorgiou

13 October 2016 in Education and Information Technologies
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Nikolaos PellasNikolaos Pellas
Nikolaos Pellas
Ioannis KazanidisIoannis Kazanidis
Ioannis Kazanidis
NKNikolaos Konstantinou
Nikolaos Konstantinou
GGGeorgia Georgiou
Georgia Georgiou

6 January 2018 in Education Sciences
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Chris LytridisChris Lytridis
Chris Lytridis
ATAvgoustos Tsinakos
Avgoustos Tsinakos
Ioannis KazanidisIoannis Kazanidis
Ioannis Kazanidis
Augmented Reality (AR) has been used in various contexts in recent years in order to enhance user experiences in mobile and wearable devices. Various studies have shown the utility of AR, especially in the field of education, where it has been observed that learning results are improved. However, such applications require specialized teams of software developers to create and maintain them. In an attempt to solve this problem and enable educators to easily create AR content for existing textbooks, the ARTutor platform was developed. It consists of a web-based application that acts as an AR authoring tool, and an accompanying mobile application that is used to access and interact with the educational AR content. In addition, the ARTutor application allows students to ask questions verbally and receive answers based on the contents of the book. This means that the system is suitable for distance learning and promotes self-study and independent learning.