Dedicated to meeting the growing demand for multi-agent collaboration in complex scenarios, this paper introduces a parameter-sharing off-policy multi-agent path planning and the following approach. Current multi-agent path planning predominantly relies on grid-based maps, whereas our proposed approach utilizes laser scan data as input, providing a closer simulation of real-world applications. In this approach, the unmanned aerial vehicle (UAV) uses the soft actor–critic (SAC) algorithm as a planner and trains its policy to converge. This policy enables end-to-end processing of laser scan data, guiding the UAV to avoid obstacles and reach the goal. At the same time, the planner incorporates paths generated by a sampling-based method as following points. The following points are continuously updated as the UAV progresses. Multi-UAV path planning tasks are facilitated, and policy convergence is accelerated through sharing experiences among agents. To address the challenge of UAVs that are initially stationary and overly cautious near the goal, a reward function is designed to encourage UAV movement. Additionally, a multi-UAV simulation environment is established to simulate real-world UAV scenarios to support training and validation of the proposed approach. The simulation results highlight the effectiveness of the presented approach in both the training process and task performance. The presented algorithm achieves an 80% success rate to guarantee that three UAVs reach the goal points.
The reconnaissance of high-value targets is prerequisite for effective operations. The recent appreciation of deep reinforcement learning (DRL) arises from its success in navigation problems, but due to the competitiveness and complexity of the military field, the applications of DRL in the military field are still unsatisfactory. In this paper, an end-to-end DRL-based intelligent reconnaissance mission planning is proposed for dual unmanned aerial vehicle (dual UAV) cooperative reconnaissance missions under high-threat and dense situations. Comprehensive consideration is given to specific mission properties and parameter requirements through the whole modelling. Firstly, the reconnaissance mission is described as a Markov decision process (MDP), and the mission planning model based on DRL is established. Secondly, the environment and UAV motion parameters are standardized to input the neural network, aiming to deduce the difficulty of algorithm convergence. According to the concrete requirements of non-reconnaissance by radars, dual-UAV cooperation and wandering reconnaissance in the mission, four reward functions with weights are designed to enhance agent understanding to the mission. To avoid sparse reward, the clip function is used to control the reward value range. Finally, considering the continuous action space of reconnaissance mission planning, the widely applicable proximal policy optimization (PPO) algorithm is used in this paper. The simulation is carried out by combining offline training and online planning. By changing the location and number of ground detection areas, from 1 to 4, the model with PPO can maintain 20% of reconnaissance proportion and a 90% mission complete rate and help the reconnaissance UAV to complete efficient path planning. It can adapt to unknown continuous high-dimensional environmental changes, is generalizable, and reflects strong intelligent planning performance.
In recent years, significant progress has been made in the multi-target tracking (MTT) of unmanned aerial vehicle (UAV) swarms. Most existing MTT approaches rely on the ideal assumption of a pre-set target trajectory. However, in practice, the trajectory of a moving target cannot be known by the UAV in advance, which poses a great challenge for realizing real-time tracking. Meanwhile, state-of-the-art multi-agent value-based methods have achieved significant progress for cooperative tasks. In contrast, multi-agent actor-critic (MAAC) methods face high variance and credit assignment issues. To address the aforementioned issues, this paper proposes a learning-based factored multi-agent soft actor-critic (FMASAC) scheme under the maximum entropy framework, where the UAV swarm is able to learn cooperative MTT in an unknown environment. This method introduces the idea of value decomposition into the MAAC setting to reduce the variance in policy updates and learn efficient credit assignment. Moreover, to further increase the detection tracking coverage of a UAV swarm, a spatial entropy reward (SER), inspired by the spatial entropy concept, is proposed in this scheme. Experiments demonstrated that the FMASAC can significantly improve the cooperative MTT performance of a UAV swarm, and it outperforms existing baselines in terms of the mean reward and tracking success rates. Additionally, the proposed scheme scales more successfully as the number of UAVs and targets increases.