A screw-based formulation of the kinematics, differential kinematics, and statics of soft manipulators is presented, which introduces the soft robotics counterpart to the fundamental geometric theory of robotics developed since Brockett's original work on the subject. As far as the actuation is concerned, the embedded tendon and fluidic actuation are modeled within the same screw-based framework, and the screw-system to which they belong is shown. Furthermore, the active and passive motion subspaces are clearly differentiated, and guidelines for the manipulable and force-closure conditions are developed. Finally, the model is validated through experiments using the soft manipulator for minimally invasive surgery STIFF-FLOP.
21 September 2021 in Journal of Mechanisms and Robotics
Cable-driven hyper-redundant robots have been adopted in many fields for accessing harsh and confined environments that may be inaccessible or dangerous for humans. The cable actuation strategy makes the robot hardware safer and increases the robot payload reducing its weight. In this paper, a novel design of a fully actuated cable-driven hyper-redundant robot has been proposed. This solution is a pulleyless design that decreases the mechanical complexity, allowing to have a compact arm diameter and avoid tension losses on the cables during the motion. Three different joint designs have been taken into account and experiments have been carried to study their performances.The kinematics for the n-joint robot has been formulated, and two cable routing optimization methods, based on a genetic algorithm, have been proposed and applied to a five-joint robot.
Fused Deposition Modeling (FDM) is a type of Additive Manufacturing (AM) technology that is becoming increasingly common in numerous applications thanks to its versatility and reduced material waste. However, the complex physical phenomena occurring during extrusion, including the dynamics of non-Newtonian fluids, viscoelastic behaviors and rheology, make the use of heuristic observations preferable to that of analytical approaches. Consequently, engineers have focused on optimizing materials and hardware rather than control algorithms. The limited knowledge about extrusion and deposition dynamics usually confines the control action to the motion of the printing head while keeping a constant flow rate. Existing attempts to synchronize motion and extrusion consists of open loop compensations, which, however, require identified transfer functions or need to be tuned manually. This article aims to compactly review FDM technologies from a control perspective by presenting (i) the models of extrusion and deposition and (ii) the control strategies currently adopted in industry.
Sewing flexible materials such as textiles and clothing can be challenging due to their tendency to wrinkle easily and their non-linear mechanical behaviour. Conventional methods in industrial plants are performed by workers and can be labour-intensive and time-consuming. Therefore, the interest in robotic solutions has grown in the last decade. In this paper, we propose a flexible and reliable robotic solution that can autonomously remove wrinkles from fabric. This method was designed as a part of a robotic cell capable of sewing together two different textiles, used in the manufacturing of cyclist garments. The robotic system employs two compliant soft fingers to stretch the fabric and a vision system to identify the wrinkles to flatten. The design of the fingers is bio-inspired, mimicking the adaptability and dexterity of biological systems, hence improving the gripping performance while reducing the risk of damage to the fabric. The developed vision system performs instance segmentation to identify the wrinkles on the fabric, and then identifies the best places to apply the gripper to flatten the tissue. This two-step process is iterated until wrinkles on the surface do not affect the final sewn product. Such a methodology is highly flexible and has no hard requirements, as the vision system requires only an RGB camera, and the fingers are 3D-printed, an affordable and common manufacturing process. Consequently, the system proposed in this paper can be easily employed in a wide variety of industrial scenarios, improving the productivity and the welfare of the workers.