A multiscale model that enables quantitative understanding and prediction of the size effect on the scattering properties of micro- and nanostructures is crucial for the design of light-emitting diode (LED) surface textures optimized for high light extraction efficiency (LEE). In this paper, a hybrid process for combining full-wave finite-difference time-domain simulation and a ray-tracing technique based on a bidirectional scattering distribution function model is proposed. We apply this method to study the influence of different pattern sizes of a patterned sapphire substrate on GaN-based LED light extraction from the micro-scale to the nano-scale. The results show that near-wavelength–scale patterns with strong diffraction are not expected to enhance the LEE. By contrast, micro-scale patterns with optical diffusion behavior have the highest LEE at a specific aspect ratio, and subwavelength-scale patterns that have antireflection properties show a marked enhancement of the LEE for a wide range of aspect ratios.
A projection lens with a 30-degree field of view is developed for use in augmented reality (AR) glasses, including a waveguide combiner designed for a 0.35-inch LCoS panel. The entrance pupil diameter of the lens is 14 mm and the lens has an effective focal length of 16.443 mm; an F-number of 1.175. This paper has four key issues: optical projection lens design, lens manufacturing and assembly tolerance analysis, projection lens resolution testing, and AR glasses system resolution testing of panel images projected by the projection lens. After lens manufacture, the lens was tested, achieving a central field image quality of 57 cycles/mm, an angular resolution of 33 pixels per degree (PPD), a 0.7 field image quality of 40.3 cycles/mm, and an angular resolution of 23 pixels per degree (PPD). Imaging performance testing based on a diffraction-type waveguide shows a resolution of 57 cycles/mm in the center area and an angular resolution of 33 PPD.
In recent years, the general public and the technology industry have favored stereoscopic vision, immersive experience, and real-time visual information reception of virtual reality (VR) and augmented reality (AR). The device carrier, the Head-Mounted Display (HMD), is recognized as one of the next generation’s most promising computing and communication platforms. HMD is a virtual image optical display device that combines optical lens modules and binocular displays. The visual impact it brings is much more complicated than the traditional display and also influences the performance of image quality. This research investigated the visual threshold of stray light for three kinds of VR HMD devices, and proposes a qualitative model, derived from psychophysical experiments and the measurement of images on VR devices. The recorded threshold data of the psychophysical stray light perception experiment was used as the target when training. VR display image captured by a wide-angle camera was processed, through a series of image processing procedures, to extract variables in the range of interest. The machine learning algorithm established an evaluation method for human eye-perceived stray light in the study. Four supervised learning algorithms, including K-Nearest Neighbor (KNN), Logistic Regression (LR), Support Vector Machine (SVM), and Random Forest (RF), were compared. The established model’s accuracy was about 90% in all four algorithms. It also proved that different percentages of thresholds could be used to label data according to demand to predict the feasibility of various subdivision inspection specifications in the future. This research aimed to provide a fast and effective stray light qualitative evaluation method to be used as a basis for future HMD optical system design and quality control. Thus, stray light evaluation will become one of the critical indicators of image quality and will be applicable to VR or AR content design.
As augmented reality (AR) glasses technology evolves, volume holographic diffractive waveguide designs are increasingly adopted to enhance portability and performance. Traditionally, these systems require separate geometric and wave optics approaches to handle ray propagation and holographic element diffraction, adding significant complexity to the design process. This study presents an innovative pure ray tracing simulation method that integrates geometric and wave optics seamlessly. By incorporating Kogelnik's coupled wave theory, our model accurately predicts the diffraction behavior of volume holographic optical elements (VHOEs) and converts this information into ray data for tracing, enabling exact AR imaging simulations. Applied to the design of volume holographic waveguide AR glasses, human vision simulations, and experiments validated this method's reliability, demonstrating its versatility and effectiveness. This model improves design efficiency and promotes innovative advancements in cross-theoretical optical system design, positioning it as a crucial tool for future AR glasses development.
This paper successfully establishes an optical model with dual green/red phosphor layers based on the original single-phosphor model. Since the re-absorption effect of double-layer phosphors causes spectral distortion, the model must introduce a correction mechanism for spectral re-absorption. Through the LED packaging experiment, simulation, and verification of the double-layer phosphors, we can effectively predict the ratios required for the two phosphors under different color temperatures and confirm this model's high precision and accuracy. In the future, this model can be used to analyze further the optical performance of white LEDs with different dual-layer phosphor packaging types.
The integration of spatial distribution of light intensity and color in the midfield is instrumental for LED optical design. On the basis of this rationale, we proposed an accurate and convenient method for developing white LED optical models. Near-field hyperspectral images and far-field spectral-angular distributions were integrated to illustrate changes in spatial light intensity and color distribution in the mid-field, to the exclusion of the absorption, conversion, and scattering of phosphors. The corresponding optical models were developed for three LED samples under different packaging conditions. Their normalized cross-correlation values for spatial light intensity and correlated-color-temperature distribution between simulation and measurement averaged as high as 0.995 and 0.99 respectively, which validated the accuracy and feasibility of the proposed method.