CHIAWEI CHU

Dr. CHIAWEI CHU

orcid

Research Focus & Metrics

Academic Career Length

19Years (2008-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 September 2012 in Bioorganic & Medicinal Chemistry
Verified
Journal Article
Closed access
CCCHIAWEI CHU
CHIAWEI CHU
JHJohn D. Holliday
John D. Holliday
PWPeter Willett
Peter Willett

23 December 2008 in Journal of Chemical Information and Modeling
Verified
Journal Article
Closed access
CCCHIAWEI CHU
CHIAWEI CHU
JHJohn D. Holliday
John D. Holliday
PWPeter Willett
Peter Willett

27 November 2023 in Mathematics
Verified
Journal Article
Open access
PDF file
SZShujie Zou
Shujie Zou
CCCHIAWEI CHU
CHIAWEI CHU
NSNing Shen
Ning Shen
JRJia Ren
Jia Ren
Healthcare cost is an issue of concern right now. While many complex machine learning algorithms have been proposed to analyze healthcare cost and address the shortcomings of linear regression and reliance on expert analyses, these algorithms do not take into account whether each characteristic variable contained in the healthcare data has a positive effect on predicting healthcare cost. This paper uses hybrid machine learning algorithms to predict healthcare cost. First, network structure learning algorithms (a score-based algorithm, constraint-based algorithm, and hybrid algorithm) for a Conditional Gaussian Bayesian Network (CGBN) are used to learn the isolated characteristic variables in healthcare data without changing the data properties (i.e., discrete or continuous). Then, the isolated characteristic variables are removed from the original data and the remaining data used to train regression algorithms. Two public healthcare datasets are used to test the performance of the proposed hybrid machine learning algorithm model. Experiments show that when compared to popular single machine learning algorithms (Long Short Term Memory, Random Forest, etc.) the proposed scheme can obtain similar or higher prediction accuracy with a reduced amount of data.

23 September 2022 in Sustainability
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Journal Article
Open access
PDF file
JKJin Kuang
Jin Kuang
TCTse-Chen Chang
Tse-Chen Chang
CCCHIAWEI CHU
CHIAWEI CHU
Since entering the 21st century, “economic globalization” has become a hot topic. Under the impact of “economic globalization”, the competition of the Chinese domestic market continues to intensify, and Chinese enterprises are facing enormous pressure for survival and development. Among them, there are many cases of poor business operation caused by financial crisis which have directly put these companies in trouble, even causing them to go bankrupt. Therefore, it is very practical to establish a scientific data model to analyze and predict the financial data of enterprises. It can not only monitor the financial status of the enterprise in real time, but also play an effective financial early warning role. This research focuses on using the combined forecasting method to establish a more comprehensive financial early warning model to solve the related financial crisis forecasting problem. Specifically, two different forecasting methods are first adopted in this study to conduct financial early warning research. The first is time series forecasting. It is a dynamic data processing statistical method, which is often used in forecasting research in the business field. The second is the BP neural network algorithm (referred to as BP), which is an error back-propagation learning algorithm, which is often used in the field of artificial intelligence. Then, the prediction error values of the two methods are compared and they are applied to the combined prediction method. Finally, a new error prediction formula is obtained. The result shows that the BP method provides the best performance over others, while the combinational forecasting method offers better performance than any single method.

22 April 2024 in Electronics
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Journal Article
Open access
PDF file
ZXZihang Xu
Zihang Xu
CCCHIAWEI CHU
CHIAWEI CHU
SSShiyang Song
Shiyang Song
This paper proposes a novel federated recommendation framework that incorporates differential privacy to safeguard user privacy without compromising on the accuracy of recommendations. Unlike conventional recommendation systems that centralize user data, leading to potential privacy breaches, our framework ensures that user data remain on local devices. It leverages a federated learning approach, where a global model is trained across multiple devices without exchanging raw data. To enhance privacy protection, we integrate a specially designed differential privacy algorithm that adds carefully calibrated noise to the aggregated data updates. This mechanism ensures that the global model cannot be exploited to infer individual user information. We evaluate our framework on two real-world datasets, one from the e-commerce sector and another from the multimedia content recommendation domain. The results exhibit that our framework achieves competitive recommendation accuracy compared to traditional centralized approaches, with minimal loss in precision and recall metrics, while significantly enhancing user privacy. Our work stands as a testament to the feasibility of creating recommendation systems that do not have to choose between privacy and performance, paving the way for more ethical AI applications in sensitive domains.

14 February 2018
Verified
Book Chapter
Open access
PDF file
JTJuin-Ling Tseng
Juin-Ling Tseng
CCCHIAWEI CHU
CHIAWEI CHU
Virtual reality (VR) is the use of computer simulation to produce a virtual world, providing users with a variety of sensory simulation, which enables users to feel as though they are in the virtual world. Currently, mature three-dimensional (3D) computer graphics technology can present realistic 3D visual effects. However, system interaction is still mainly through specific interactive devices for system control, such as the Vive controller for HTC Vive. In order to enable the user to control the game intuitively, this study employed a currently popular Arduino technology to carry out design of interactive control devices for virtual reality. The interaction design in this study is based mainly on a virtual reality baseball game. To let users carry out swings more intuitively in the baseball game, this study used actual baseball bat–installed sensors, called “Arduino baseball bat,” as a replacement for the VR joystick. The implemented system was roughly divided into two components: a transmitter system module on the bat and a receiver system module connecting to the server host. According to the results, our system cannot only realistically display 3D visual effects, but the Arduino baseball bat can also provide intuitive real-time game interaction for the user.