We address the issue of learning and representing object grasp affordance models. We model grasp affordances with continuous probability density functions (grasp densities) which link object-relative grasp poses to their success probability. The underlying function representation is nonparametric and relies on kernel density estimation to provide a continuous model. Grasp densities are learned and refined from exploration, by letting a robot “play” with an object in a sequence of grasp-and-drop actions: the robot uses visual cues to generate a set of grasp hypotheses, which it then executes and records their outcomes. When a satisfactory amount of grasp data is available, an importance-sampling algorithm turns it into a grasp density. We evaluate our method in a largely autonomous learning experiment, run on three objects with distinct shapes. The experiment shows how learning increases success rates. It also measures the success rate of grasps chosen to maximize the probability of success, given reaching constraints.
30 May 2014 in IEEE Transactions on Automation Science and Engineering
This paper describes an adaptable system which is able to perform manipulation operations (such as Peg-in-Hole or Laying-Down actions) with flexible objects. As such objects easily change their shape significantly during the execution of an action, traditional strategies, e.g, for solve path-planning problems, are often not applicable. It is therefore required to integrate visual tracking and shape reconstruction with a physical modeling of the materials and their deformations as well as action learning techniques. All these different submodules have been integrated into a demonstration platform, operating in real-time. Simulations have been used to bootstrap the learning of optimal actions, which are subsequently improved through real-world executions. To achieve reproducible results, we demonstrate this for casted silicone test objects of regular shape. Note to Practitioners - The aim of this work was to facilitate the setup of robot-based automation of delicate handling of flexible objects consisting of a uniform material. As examples, we have considered how to optimally maneuver flexible objects through a hole without colliding and how to place flexible objects on a flat surface with minimal introduction of internal stresses in the object. Given the material properties of the object, we have demonstrated in these two applications how the system can be programmed with minimal requirements of human intervention. Rather than being an integrated system with the drawbacks in terms of lacking flexibility, our system should be viewed as a library of new technologies that have been proven to work in close to industrial conditions. As a rather basic, but necessary part, we provide a technology for determining the shape of the object when passing on, e.g., a conveyor belt prior to being handled. The main technologies applicable for the manipulated objects are: A method for real-time tracking of the flexible objects during manipulation, a method for model-based offline prediction of the static deformation of grasped, flexible objects and, finally, a method for optimizing specific tasks based on both simulated and real-world executions.
In this paper, we examine trust in a human-robot medical interaction. We focus on the influence of transparency and robot adaptability on people’s trust in a human-robot blood pressure measuring scenario. Our results show that increased transparency, i.e. robot explanations of its own actions designed to make the process and robot behaviors and capabilities accessible to the user, has a consistent effect on people’s trust and perceived comfort. In contrast, robot adaptability, i.e., the opportunity to adjust the robot’s position according to users’ needs, influences users’ evaluations of the robot as trustworthy only marginally. Our qualitative analyses indicate that this is due to the fact that transparency and adaptability are complex factors; the investigation of the interactional dynamics shows that users have very specific needs, and that adaptability may have to be paired with responsivity in order to make people feel in control.
In this article, we address to what extent the proverb “the sound makes the music” also applies to human-robot interaction, and whether robots could profit from using speech characteristics similar to those used by charismatic speakers like Steve Jobs. In three empirical studies, we investigate the effects of using Steve Jobs’ and Mark Zuckerberg's speech characteristics during the generation of robot speech on the robot's persuasiveness and its impressionistic evaluation. The three studies address different human-robot interaction situations, which range from online questionnaires to real-time interactions with a large service robot, yet all involve both behavioral measures and users’ assessments. The results clearly show that robots can profit from using charismatic speech.