This research aims to understand the significance of biological-analogies in fostering novelty by comparing biological-analogies with other design methods for idea generation. Among other design methods, brainstorming was chosen here as benchmark. Four studies were conducted to compare: (i) the levels of abstraction at which concepts were ideated using biological inspiration (represented using biocards) with that using traditional brainstorming; and (ii) the novelty of concepts produced by using these two design methods. Concepts produced in these studies were evaluated for levels of abstraction at which they were ideated, average novelty, and proportion of high-novelty concepts. Results suggest that concepts generated using biocards were ideated at higher abstraction levels than those using brainstorming, but neither were at the highest abstraction levels. The average novelty of concepts produced using biocards was found to be greater than that using brainstorming; however, no statistically significant difference was found in the proportion of high-novelty concepts. We suspect the lack of biological knowledge and cultural difference among the subjects involved in our studies as the two reasons behind the results. The results demonstrate that the design methods substantially influence the novelty of concepts generated, while indicating the need for better training in effective use of biological-analogies.
Product design is a key aspect of human intelligence and creativity, attracting not only experts but also people without any formal design training. Although numerous people in developing countries design and manufacture products in metalworking microenterprises in the informal sector, there is still little knowledge about their design process. This paper aims to fill this gap in design knowledge. We aim to investigate the design processes in metalworking microenterprises in the informal sector of Tanzania. In particular, we aim to explore how these microenterprises identify consumer needs and requirements, how they determine the specifications for the product, how they generate and evaluate alternative product concepts, and how they define product details. To address these aims, semistructured interviews were carried out in metalworking microenterprises operating in the informal sector of Tanzania. The findings reveal many facets of their design processes, providing a sound basis upon which design methods and tools can be developed to support their design activities.
Product design is one of the key features of intellectual and creative abilities of humans. Activities of product design have attracted not only experts, but also those without any design training. Many people - working in metalworking microenterprises in the informal sector of developing countries - engage in the activities of designing and manufacturing products. However, since extant design research is mainly undertaken in developed countries, there is scarce knowledge about design activities in informal metalworking microenterprises in developing countries. This paper aims to address this issue by uncovering some aspects of design processes in such microenterprises. In particular, we explored: various product attributes that these microenterprises consider in designing products, the process steps they follow in requirements identification and solution generation, and resources (e.g., design methods, training, etc.) available to them. To explore these aspects, we conducted semi-structured interviews in 24 informal metalworking microenterprises in Tanzania. The findings have important implications for supporting their design activities.