Silviu Nicolae Ivascu

Mr. Silviu Nicolae Ivascu

Computer Science, University Politehnica of Bucharest, Bucharest, Bucureşti, Romania
orcid

Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
8 October 2020
Verified
Book Chapter
Closed access
PDF file
OBOana Bălan
Oana Bălan
ȘCȘtefania Cristea
Ștefania Cristea
GMGabriela Moise
Gabriela Moise
Livia PetrescuLivia Petrescu
Livia Petrescu
Silviu Nicolae IvascuSilviu Nicolae Ivascu
Silviu Nicolae Ivascu
MLMarius Leordeanu
Marius Leordeanu

2 June 2023 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Silviu Nicolae IvascuSilviu Nicolae Ivascu
Silviu Nicolae Ivascu
FMFlorica Moldoveanu
Florica Moldoveanu
Alin Dragoș Bogdan MoldoveanuAlin Dragoș Bogdan Moldoveanu
Alin Dragoș Bogdan Moldoveanu
AMAnca Morar
Anca Morar
ATAna-Maria Tugulea
Ana-Maria Tugulea
VAVictor Asavei
Victor Asavei
With the increase in the number of sensory substitution devices, the engineering community is confronted with a new challenge: ensuring user training in safe virtual environments before using these devices in real-life situations. We developed a game that uses an original sonification model, which, although not specific to a certain substitution device, can be an effective means of training for orientation in space based on audio stimuli. Thus, the game is not only a means of entertainment for visually impaired (VI) people but also one of training for the use of assistive devices. The game design and audio design are original contributions by the authors. The sonification model, which is crucial for a game dedicated to visually impaired people, is described in detail, both at the user and the implementation level. For better immersion, special sound design techniques have been used, such as ambisonic recordings and impulse response (IR) recordings. The game has been improved gradually, especially the sonification model, based on users’ feedback.