The impact of microscale water droplets onto a solid superhydrophobic surface is numerically investigated. The multiphase problems are modeled by the three-dimensional incompressible Navier–Stokes equations and the liquid–gas interface is captured by the level set method. The numerical model is verified with our experimental impact results via the comparison of spreading factor , which is defined as the ratio of the wetted surface area to droplet initial diameter. The simulation results suggest that when the droplet impacts with constant impact velocity and diameter, the maximum spreading parameter increases with the ambient temperature. As Weber and Reynolds numbers increase, the impact turns into doughnut-breakup regime; the droplet breaks up into a toroidal shape and a cavity is formed at the center. The results indicate that the diameter of the central cavity grows linearly related to the non-dimensional time. Finally, a new droplet impact spread/splash model that is governed by Weber and Reynolds numbers is proposed for superhydrophobic surface based on our numerical and experimental results.
Previous studies have pointed out that adding a single protrusion on the superhydrophobic surface can effectively reduce the contact time of droplets, which is of practical importance in applications like anti-icing, self-cleaning, and anti-frost. However, the droplet impact dynamics and the mechanism for contact time reduction are still far from completely understood. Therefore, in this paper, via a three-dimensional pseudopotential lattice Boltzmann model coupled with a modified curved boundary scheme (which satisfies mass conservation), the droplet impact dynamics is simulated in a wide range of Weber numbers (0 < 67.7), protrusion size (10 W 30), and protrusion shape (triangle, square, and circle), with particular interest in understanding their effects on the contact time. We demonstrate that the variation of contact time depends on the bouncing type as well as the retraction way. Among three possible bouncing types observed in the simulation, including non-break bouncing, two droplets bouncing, and three droplets bouncing, two droplets bouncing has less contact time and could be facilitated by increasing We and using triangle protrusion. However, with increasing of W or using square protrusion, the bouncing type may change from two droplets bouncing to three droplets bouncing, and the deformation of fragments may become definitely different, leading to a long contact time. In addition, a transition from twice-retraction to once-retraction can be obtained by increasing We or making the protrusion shape sharp. When the fragments resulting from droplet splitting only retract once on the bottom wall, the contact time can be effectively reduced.
1 August 2021 in Computer Methods in Applied Mechanics and Engineering
Icing phenomenon is an important problem in helicopter rotor design. Conducting experiments in a cold chamber is one of the main methods used to study the law of rotor icing. The purpose of this paper was to analyze the influence of different parameters on the ice shapes of rotor blade and to obtain the relationship between the ice shapes and the input parameters. The icing experimental platform of rotation blade in a cold chamber was set up, and the rotor icing experiments under various conditions were carried out. The ice shapes on the blade were obtained, and the influence of different icing temperatures, rotation speeds, liquid water content, icing times, number of blades on the rotor, and blade materials on the ice shapes were analyzed. The results showed that the ice thickness on the leading edge increased with the increase of liquid water content, rotation speed, and icing time, and the number and material of blades had little effect on icing. The conclusions of this paper can provide a reference for the rotor numerical simulation and future experimental research.
This work proposes an improved three-dimensional double multiple relaxation time lattice Boltzmann model that can correctly recover the macroscopic temperature equation. Using this model, the impact of a droplet on a heated surface with pillars is simulated, and the effects of pillar width (w) and distance between pillars (b) are analyzed in detail. Four boiling droplet types are numerically reproduced, namely, deposition boiling, contact boiling, transition boiling, and film boiling. In the deposition boiling regime, no vapor bubble generation is observed within the droplet, but secondary droplets are generated at the periphery of the droplet due to the sharp geometric profile of the pillars and the differences in the rate of evaporation. The difference between contact boiling and transition boiling lies in whether the droplet is always in contact with the surface. For conditions with large w values, contact boiling is not observed, due to the high-pressure peaks from below, while for smaller w, a transition from deposition boiling to transition boiling, then to contact boiling, and subsequently to transition boiling can be observed. Two obvious vortices are found in the center of the liquid film with decreased b, which results in bubble nucleation even at low Ja values. In addition, boiling may take place, in which a stable vapor layer is formed between the droplet and the surface by increasing Ja, which leads to a significant reduction in the heat transfer efficiency.