Information and communication technologies have made it possible to engage in leisure and paid-work activities outside their usual context, thereby challenging the construction of their meanings. We explored 30 individuals' narratives in an endeavour to identify the properties of digital leisure and paid-work activities performed in and out of their usual contexts. Our interpretation suggests that the nature of leisure activities is only associated with the freedom of individuals to choose which activity to do and how to do it. The patterns of interpenetration, integration, and segmentation of spaces varied according to informants occupations, but were also moderated by marital status and gender. We conclude with a discussion of how these findings challenge the traditional divisions between work and leisure.
The introduction of the information and communication technologies in the home has transformed free-time leisure activities. Adopting a constructivist and interpretive perspective, we analysed 30 individual narratives in order to describe how digital technologies have transformed home-based leisure activities. The findings show that the changes brought about are qualitatively different from those produced by previous technological devices. The digital technologies have not only increased exposure to different experiences, they also allow people to control those experiences. The consumption of experiences is no longer homogeneous among household members and individuals now have greater freedom regarding their choice of home-based leisure activities. The findings of this study, suggest that digital leisure has transformed home-based leisure, can be used to understand home-based leisure technologies. Further studies are required to explore home-based digital leisure in other areas of people’s lives as digital technologies, devices and applications evolve.
3 May 2016 in Loisir et Société / Society and Leisure
The fact that leisure is a social activity is recognized by individuals in this study as well as by researchers both past and present. However, free-time activities differ in their social dimension. Since digital technologies alter the meaning of leisure activities, they may also affect their social properties. In order to examine, within the constructivist/interpretive paradigm, the social properties of digital leisure activities, the authors analyzed the narratives of 30 users of home-based digital technologies for leisure purposes. Their results suggest that digital leisure activities have social properties which differ from those of traditional leisure activities. The social properties of digital technologies transform the meaning of leisure activities, creating interconnected leisure spaces where it is possible to be socially connected and available.
The introduction and domestication of the information and communication technologies –ICT, in the home has transformed leisure activities Now, those technologies have an important role on leisure of households’ members and the transformation in leisure activities and experiences is a necessary issue to explore, because we actually know little about these changes and transformations. Leisure at home has a digital aspect we called here as home-based digital leisure. In this article we expose some aspects from a study developed under a constructivist and interpretive perspective, analysing 30 informants narratives that explain leisure activities undertaken during informant’s free time at home, using any kind of digital technologies in different households of Barcelona, Spain. Analysis was conducted under thematic analysis to construct and interpret texts, looking for patterns, creating categories and properties to find themes and elements shared in order to describe and interpret how digital technologies have transformed home-based leisure activities. Main findings show how individuals use available technologies for home-based leisure activities, how traditional leisure activities are changing, how domestic leisure and individual and household maintenance activities overlap, and how the appeal of traditional leisure activities has changed in the home when digital leisure activities are performed. Changes brought about are qualitatively different from those produced by radio and television devices, digital technologies increase the exposure to different experiences and allow people to control them. Technologies consumption for leisure is no longer homogeneous within household members due to the nature of ICT and Internet, narrative led us to report how our informants have greater freedom regarding their choice to do home-based leisure activities with more satisfaction given a decrease in time and money costs. Findings can be used for the design and development of home leisure technologies and services. There is an opportunity to go deeper and find more information about digital leisure in other areas of people’s life, considering social connections and according to the evolution of digital technologies, devices and applications.
1 September 2020 in Journal of Destination Marketing & Management
Purpose: Reputation transfer between countries and companies, and its impact on the internationalization process of organizations is an emerging topic in the international business and marketing field. Using the resource-based view (RBV) and institutional theory as a theoretical framework, this study aims to describe the relationship between Colombia's reputation and its companies' perception from the perspective of the food and software industries.Design/methodology/approach: This qualitative, exploratory and descriptive study is based on data collected through the application of 24 interviews with experts and Colombian and global company's leaders. An analysis of the concepts, categories and relationships was conducted, followed by thick descriptions.Findings: There is reputation transfer between countries and organizations in the following cases: (1) during initial stages of the internationalization process, (2) within companies and industries that share values with the country of origin perceptions and (3) when the country of origin institutional context leverages the reputation transfer between companies and countries.Research limitations/implications: It contributes to the field by helping to the conceptualization of the process and adding important elements to the transfer process, such as actors and values, especially in country repositioning cases.Practical implications: The study provides inputs to policymakers for the creation of the country brand and the management of country image, and to businesses in their corporate image and reputation strategies.Originality/value: The uniqueness of this paper is based on the analysis of reputation transfer in an emerging country that is repositioning its image and reputation.