Yibin Li

Prof. Yibin Li


Research Focus & Metrics

Academic Career Length

21Years (2006-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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10 March 2020 in Applied Sciences
Verified
Journal Article
Open access
PDF file
YWYingying Wang
Yingying Wang
YLYibin Li
Yibin Li
YSYong Song
Yong Song
XRXuewen Rong
Xuewen Rong
The convolutional neural network (CNN) has been widely used in image recognition field due to its good performance. This paper proposes a facial expression recognition method based on the CNN model. Regarding the complexity of the hierarchic structure of the CNN model, the activation function is its core, because the nonlinear ability of the activation function really makes the deep neural network have authentic artificial intelligence. Among common activation functions, the ReLu function is one of the best of them, but it also has some shortcomings. Since the derivative of the ReLu function is always zero when the input value is negative, it is likely to appear as the phenomenon of neuronal necrosis. In order to solve the above problem, the influence of the activation function in the CNN model is studied in this paper. According to the design principle of the activation function in CNN model, a new piecewise activation function is proposed. Five common activation functions (i.e., sigmoid, tanh, ReLu, leaky ReLus and softplus–ReLu, plus the new activation function) have been analysed and compared in facial expression recognition tasks based on the Keras framework. The Experimental results on two public facial expression databases (i.e., JAFFE and FER2013) show that the convolutional neural network based on the improved activation function has a better performance than most-of-the-art activation functions.

4 May 2021 in IEEE Transactions on Circuits and Systems for Video Technology
Verified
Journal Article
Closed access
HWHanbo Wu
Hanbo Wu
XMXin Ma
Xin Ma
YLYibin Li
Yibin Li
Extracting effective spatial-temporal information is significantly important for video-based action recognition. Recently 3D convolutional neural networks (3D CNNs) that could simultaneously encode spatial and temporal dynamics in videos have made considerable progress in action recognition. However, almost all existing 3D CNN-based methods recognize human actions only using RGB videos. The single modality may limit the performance capacity of 3D networks. In this paper, we extend 3D CNN to depth and pose data besides RGB data to evaluate its capacity for spatiotemporal multimodal learning for video action recognition. We propose a novel multimodal two-stream 3D network framework, which can exploit complementary multimodal information to improve the recognition performance. Specifically, we first construct two discriminative video representations under depth and pose data modalities respectively, referred as depth residual dynamic image sequence (DRDIS) and pose estimation map sequence (PEMS). DRDIS captures spatial-temporal evolution of actions in depth videos by progressively aggregating the local motion information. PEMS eliminates the interference of cluttered backgrounds and describes the spatial configuration of body parts intuitively. The multimodal two-stream 3D CNN deals with two separate data streams to learn spatiotemporal features from DRDIS and PEMS representations. Finally, the classification scores from two streams are fused for action recognition. We conduct extensive experiments on four challenging action recognition datasets. The experimental results verify the effectiveness and superiority of our proposed method.

1 January 2019 in Biosensors and Bioelectronics
Verified
Journal Article
Closed access
XHXingcan Huang
Xingcan Huang
LZLili Zhang
Lili Zhang
ZZZhao Zhang
Zhao Zhang
SGShuai Guo
Shuai Guo
HSHui Shang
Hui Shang
JLJian Liu
Jian Liu

6 January 2020 in IEEE Access
Verified
Journal Article
Open access
LMLiu Ming
Liu Ming
YLYibin Li
Yibin Li
XRXuewen Rong
Xuewen Rong
SZShuaishuai Zhang
Shuaishuai Zhang
YYYin Yanfang
Yin Yanfang
The performance of vehicle body vibration and ride comfort of active or semi-active suspension with proper control is better than that with passive suspension. The key to achieve good control effect is that the suspension control system should have strong real-time learning ability according to changes in the road surface and suspension parameters. In the control strategies adopted by previous researchers, the classical neural network controller has some learning ability, but it is mainly based on offline learning with a large number of samples. In this paper, the deep reinforcement learning strategy is used to solve the above problems. Aiming at the continuity of state space and execution action in vehicle active suspension system, the control of the semi-active suspension is realized by using improved DDPG (Deep Deterministic Policy Gradient) algorithm. To overcome the shortcoming of low efficiency of this algorithm in the initial stage of learning, the DDPG algorithm is improved and using empirical samples in the learning method is proposed. Based on Mujoco, the physical model of semi-active suspension is established, and its dynamic characteristics are analyzed under the condition of various road level and vehicle speed. The simulation results show that compared with the passive suspension, the semi-active suspension based on improved DDPG algorithm with learning method using experienced samples can better adapt to various road level, more effectively reduce the vertical acceleration of the vehicle body and the dynamic deflection of the suspension, and further improve the ride comfort.

1 March 2022 in Biomimetic Intelligence and Robotics
Verified
Journal Article
Open access
HCHui Chai
Hui Chai
YLYibin Li
Yibin Li
RSRui Song
Rui Song
GZGuoteng Zhang
Guoteng Zhang
QZQin Zhang
Qin Zhang
ZYZhiyuan Yang
Zhiyuan Yang

16 January 2023 in IEEE Transactions on Automation Science and Engineering
Verified
Journal Article
Closed access
SYShuo Yang
Shuo Yang
SSShuai Song
Shuai Song
SCShilei Chu
Shilei Chu
RSRan Song
Ran Song
JCJiyu Cheng
Jiyu Cheng
Wei ZhangWei Zhang
Wei Zhang
Online 3D Bin Packing Problem (3D-BPP) has a wide range of industrial applications and there is an emerging research interest in learning optimal bin packing policy and deploying it for real logistics applications. From the heuristic methods to the deep reinforcement learning (DRL) methods, the previous works have proposed many solutions to solve the online 3D-BPP. However, none of them have studied what and how heuristics can be modelled into DRL to build a more effective and practical bin packing pipeline. In this work, we thoroughly investigate what heuristics can be used in online 3D-BPP and how to effectively integrate the heuristics with the DRL. First, we design 3 different heuristics based on the physical rules of the real world and the experiences of the human packers, including the Physics-Heuristics, the Packing-Heuristics and the Unpacking-Heuristics. Second, we model the 3 types of heuristics into the DRL framework and propose a novel heuristic DRL method to solve the online 3D-BPP. Extensive experimental results show that our method achieves state-of-the-art bin packing performance and the resulting real-world system is able to reliably finish the bin packing task in real logistics scenarios. Supplementary video is available at https://www.youtube.com/watch?v=x8GpmEELq18. Note to Practitioners —The rapid growth of e-commerce has significantly increased the burden of human packers in logistic warehouses, where the workers need to pick the products from a conveyor and pack them into bins (i.e. the online 3D bin packing). Thus it is of great importance to develop intelligent robotic systems to replace human labor, which is a long-standing topic in the field of control and automation science. This paper makes a substantial contribution to the related field by studying the online 3D bin packing in terms of both the theory and practice. On the one hand, the simulated experiments suggest that the presented algorithm significantly improves the space utilization of bin packing. On the other hand, the robotic system developed based on the proposed method can favourably finish the bin packing task in real logistics scenarios, demonstrating the practical use of our approach. Consequently, the approach proposed in this paper is totally applicable in logistic warehouses and is promising to drastically improve the working efficiency of the product packing in real warehouses. In the future, we will extend the presented approach to pack irregular-shaped objects and then facilitate more logistics applications.