The convolutional neural network (CNN) has been widely used in image recognition field due to its good performance. This paper proposes a facial expression recognition method based on the CNN model. Regarding the complexity of the hierarchic structure of the CNN model, the activation function is its core, because the nonlinear ability of the activation function really makes the deep neural network have authentic artificial intelligence. Among common activation functions, the ReLu function is one of the best of them, but it also has some shortcomings. Since the derivative of the ReLu function is always zero when the input value is negative, it is likely to appear as the phenomenon of neuronal necrosis. In order to solve the above problem, the influence of the activation function in the CNN model is studied in this paper. According to the design principle of the activation function in CNN model, a new piecewise activation function is proposed. Five common activation functions (i.e., sigmoid, tanh, ReLu, leaky ReLus and softplus–ReLu, plus the new activation function) have been analysed and compared in facial expression recognition tasks based on the Keras framework. The Experimental results on two public facial expression databases (i.e., JAFFE and FER2013) show that the convolutional neural network based on the improved activation function has a better performance than most-of-the-art activation functions.
Most current state-of-the-art simultaneous localization and mapping (SLAM) algorithms perform well in static environments. However, their applications in real-world scenarios are limited by the assumption that environments are static because their performance becomes unstable in complex dynamic environments. To enhance system stability and localization accuracy in complex dynamic scenes, this article presents a novel visual-inertial SLAM system called DGM-VINS. In DGM-VINS, a joint geometric dynamic feature extraction module (JGDFE) is designed that can combine the advantages of multiple geometric constraints and effectively reduce the limitations of a single geometric constraint in the application process. In addition, a temporal instance segmentation module (TISM) is presented to establish the temporal correlation of instance objects in consecutive frames, which effectively addresses the instance segmentation issue in complex environments. The inertial measurement unit (IMU) is utilized for motion prediction and consistency detection to improve localization accuracy in challenging environments with weak textures. The proposed methodology is tested in various public datasets and actual scenarios, and the results demonstrate superior accuracy and robustness than existing methods in complex dynamic scenarios.
An environment can be searched far more efficiently if the appropriate search strategy is used. Because of the limited individual abilities of swarm robots, namely, local sensing and low processing power, random searching is the main search strategy used in swarm robotics. The random walk methods that are used most commonly are Brownian motion and Lévy flight, both of which mimic the self-organized behavior of social insects. However, both methods are somewhat limited when applied to swarm robotics, where having the robots search repeatedly can result in highly inefficient searching. Therefore, by analyzing the characteristics of swarm robotic exploration, this paper proposes an improved random walk method in which each robot adjusts its step size adaptively to reduce the number of repeated searches by estimating the density of robots in the environment. Simulation experiments and experiments with actual robots are conducted to study the effectiveness of the proposed method and evaluate its performance in an exploration mission. The experimental results presented in this paper show that an area is covered more efficiently using the proposed method than it is using either Brownian motion or Lévy flight.
Summary: Conventional simultaneous localization and mapping (SLAM) has concentrated on two-dimensional (2D) map building. To adapt it to urgent search and rescue (SAR) environments, it is necessary to combine the fast and simple global 2D SLAM and three-dimensional (3D) objects of interest (OOIs) local sub-maps. The main novelty of the present work is a method for 3D OOI reconstruction based on a 2D map, thereby retaining the fast performances of the latter. A theory is established that is adapted to a SAR environment, including the object identification, exploration area coverage (AC), and loop closure detection of revisited spots. Proposed for the first is image optical flow calculation with a 2D/3D fusion method and RGB-D (red, green, blue + depth) transformation based on Joblove–Greenberg mathematics and OpenCV processing. The mathematical theories of optical flow calculation and wavelet transformation are used for the first time to solve the robotic SAR SLAM problem. The present contributions indicate two aspects: (i) mobile robots depend on planar distance estimation to build 2D maps quickly and to provide SAR exploration AC; (ii) 3D OOIs are reconstructed using the proposed innovative methods of RGB-D iterative closest points (RGB-ICPs) and 2D/3D principle of wavelet transformation. Different mobile robots are used to conduct indoor and outdoor SAR SLAM. Both the SLAM and the SAR OOIs detection are implemented by simulations and ground-truth experiments, which provide strong evidence for the proposed 2D/3D reconstruction SAR SLAM approaches adapted to post-disaster environments.
4 February 2012 in International Journal of Control, Automation, and Systems