Chitra Lalloo

Dr. Chitra Lalloo

orcid

Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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23 October 2017 in JMIR mHealth and uHealth
Verified
Journal Article
Open access
CLChitra Lalloo
Chitra Lalloo
USUshma Shah
Ushma Shah
KBKathryn Birnie
Kathryn Birnie
CDCleo Davies-Chalmers
Cleo Davies-Chalmers
JRJordan Rivera
Jordan Rivera
FCFiona Campbell
Fiona Campbell
Mobile and tablet apps, ubiquitous and pervasive computing, wearable computing and domotics for health.

30 December 2021 in The Clinical Journal of Pain
Verified
Journal Article
Open access
AHAmos S. Hundert
Amos S. Hundert
KBKathryn Birnie
Kathryn Birnie
OAOussama Abla
Oussama Abla
KPKaryn Positano
Karyn Positano
CCCelia Cassiani
Celia Cassiani
Jennifer StinsonJennifer Stinson
Jennifer Stinson
Objectives: We aimed to determine the feasibility of virtual reality (VR) distraction for children with cancer undergoing subcutaneous port (SCP) access. We also aimed to estimate preliminary treatment effects of VR compared with an active distraction control (iPad). Materials and Methods: A single-site pilot randomized controlled trial comparing VR to iPad distraction was conducted. Eligible children and adolescents were aged 8 to 18 years undergoing treatment for cancer with upcoming SCP needle insertions. Intervention acceptability was evaluated by child, parent, and nurse self-report. Preliminary effectiveness outcomes included child-reported pain intensity, distress, and fear. Preliminary effectiveness was determined using logistic regression models with outcomes compared between groups using preprocedure scores as covariates. Results: Twenty participants (mean age 12 y) were randomized to each group. The most common diagnosis was acute lymphocytic leukemia (n=23, 58%). Most eligible children and adolescents (62%) participated, and 1 withdrew after randomization to the iPad group. Nurses, parents, and children reported the interventions in both groups to be acceptable, with the VR participants reporting significantly higher immersion in the distraction environment (P=0.0318). Although not statistically significant, more VR group participants indicated no pain (65% vs. 45%) and no distress (80% vs. 47%) during the procedure compared with the iPad group. Fear was similar across groups, with ~60% of the sample indicating no fear. Discussion: VR was feasible and acceptable to implement as an intervention during SCP access. Preliminary effectiveness results indicate that VR may reduce distress and distress compared with iPad distraction. These data will inform design of a future full-scale randomized controlled trial.

22 April 2019 in JMIR Formative Research
Verified
Journal Article
Open access
KBKathryn Birnie
Kathryn Birnie
FCFiona Campbell
Fiona Campbell
CNCynthia Nguyen
Cynthia Nguyen
CLChitra Lalloo
Chitra Lalloo
ATArgerie Tsimicalis
Argerie Tsimicalis
Jennifer StinsonJennifer Stinson
Jennifer Stinson
Journal of Medical Internet Research - International Scientific Journal for Medical Research, Information and Communication on the Internet #Preprint #PeerReviewMe: Warning: This is a unreviewed preprint. Readers are warned that the document has not been peer-reviewed by expert/patient reviewers or an academic editor, may contain misleading claims, and is likely to undergo changes before final publication, if accepted, or may have been rejected/withdrawn. Readers with interest and expertise are encouraged to sign up as peer-reviewer, if the paper is within an open peer-review period. Please cite this preprint only for review purposes or for grant applications and CVs (if you are the author). Background: Moderate to severe postoperative pain in children is common. Increased pediatric day surgeries have shifted postoperative pain management predominantly to the home setting. Smartphone technology has the potential to overcome barriers to pain care by increasing access to self-management. However, “pain apps” generally lack scientific evidence and are highly underutilized due to lack of involvement of end-users in their development. Thus, an evidence-based pain self-management smartphone app that incorporates the needs and perspective of children and adolescents (end-users) has potential to improve postoperative pain management. Objective: This paper describes how the principles of user-centered design are being applied to the development of iCanCope PostOp, a smartphone-based pain self-management app for children and adolescents after surgery. Specifically, it presents two completed phases of the user-centered design process (concept generation and ideation) for the iCanCope PostOp app. Methods: Phase 1 was a needs assessment from the perspective of 19 children and adolescents who had undergone day surgery, 19 parents, and 32 multidisciplinary healthcare providers using semi-structured interviews and focus groups. Data were summarized using qualitative analysis. Phase 2 developed a pain care algorithm for the app using Delphi surveys and a two-day in-person design workshop with 11 multidisciplinary pediatric postoperative pain experts and 2 people with lived experience with postoperative pain. Results: Phase 1 identified self-management challenges to postoperative pain management and recovery, limited available resources and reliance on medications as a predominant postoperative pain management strategy, and shared responsibility of postoperative pain care by children and adolescents, parents, and healthcare providers. Key app functions of tracking pain, pain self-management strategies, and goal setting were identified as priorities. Phase 2 led to the successful and efficient generation of a complete preliminary pain care algorithm for the iCanCope PostOp app, including clinically relevant inputs for feasible assessment and reassessment of pain and function, as well as a catalogue of pain management advice to be pushed to end-users. Conclusions: The concept ideation and generation phases of the user-centred design approach were successfully completed for iCanCope PostOp. Next steps will include design finalization, app development (iOS/Android), evaluation through a randomized controlled trial, and subsequent implementation of iCanCope PostOp in clinical care. Clinical Trial: N/A

21 September 2023 in Pain
Verified
Journal Article
Open access
TPTonya M. Palermo
Tonya M. Palermo
CLChitra Lalloo
Chitra Lalloo
CZChuan Zhou
Chuan Zhou
CDCarlton Dampier
Carlton Dampier
WZWilliam Zempsky
William Zempsky
Jennifer StinsonJennifer Stinson
Jennifer Stinson
Severe acute and chronic pain are the most common complications of sickle cell disease (SCD). Pain results in disability, psychosocial distress, repeated clinic visits/hospitalizations, and significant healthcare costs. Psychosocial pain interventions that teach cognitive and behavioral strategies for managing pain have been effective in other adolescent populations when delivered in person or through digital technologies. Our aim was to conduct a multisite, randomized, controlled trial to improve pain and coping in youth aged 12 to 18 years with SCD using a digital cognitive–behavioral therapy program (iCanCope with Sickle Cell Disease; iCC-SCD) vs Education control. We enrolled 137 participants (ages 12-18 years, 59% female) and analyzed 111 adolescents (107 caregivers), 54 randomized to Education control and 57 randomized to iCC-SCD. Ninety-two percent of youth completed posttreatment assessments and 88% completed 6-month follow-up. There was a significant effect of treatment group (iCC-SCD vs Education) on reduction in average pain intensity from baseline to 6-month follow-up (b = −1.32, P = 0.009, 95% CI [−2.29, −0.34], d = 0.50), and for the number of days with pain, adolescents in the iCC-SCD group demonstrated fewer pain days compared with the Education group at 6-month follow-up (incident rate ratio = 0.63, P = 0.006, 95% CI [0.30, 0.95], d = 0.53). Treatment effects were also found for coping attempts, momentary mood, and fatigue. Several secondary outcomes did not change with intervention, including anxiety, depression, pain interference, and global impression of change. Future studies are needed to identify effective implementation strategies to bring evidence-based cognitive–behavioral therapy for sickle cell pain to SCD clinics and communities.

17 January 2019 in JMIR mHealth and uHealth
Verified
Journal Article
Open access
CLChitra Lalloo
Chitra Lalloo
AHAmos Hundert
Amos Hundert
LHLauren Harris
Lauren Harris
QPQuynh Pham
Quynh Pham
FCFiona Campbell
Fiona Campbell
Jennifer StinsonJennifer Stinson
Jennifer Stinson
Mobile and tablet apps, ubiquitous and pervasive computing, wearable computing and domotics for health.

16 June 2020 in Journal of Medical Internet Research
Verified
Journal Article
Open access
LJLindsay A Jibb
Lindsay A Jibb
JKJames S. Khan
James S. Khan
PSPuneet Seth
Puneet Seth
CLChitra Lalloo
Chitra Lalloo
LMLauren Mulrooney
Lauren Mulrooney
Jennifer StinsonJennifer Stinson
Jennifer Stinson
Background: The most commonly used means to assess pain is by patient self-reported questionnaires. These questionnaires have traditionally been completed using paper-and-pencil, telephone, or in-person methods, which may limit the validity of the collected data. Electronic data capture methods represent a potential way to validly, reliably, and feasibly collect pain-related data from patients in both clinical and research settings. Objective: The aim of this study was to conduct a systematic review and meta-analysis to compare electronic and conventional pain-related data collection methods with respect to pain score equivalence, data completeness, ease of use, efficiency, and acceptability between methods. Methods: We searched the Medical Literature Analysis and Retrieval System Online (MEDLINE), Excerpta Medica Database (EMBASE), and Cochrane Central Register of Controlled Trials (CENTRAL) from database inception until November 2019. We included all peer-reviewed studies that compared electronic (any modality) and conventional (paper-, telephone-, or in-person–based) data capture methods for patient-reported pain data on one of the following outcomes: pain score equivalence, data completeness, ease of use, efficiency, and acceptability. We used random effects models to combine score equivalence data across studies that reported correlations or measures of agreement between electronic and conventional pain assessment methods. Results: A total of 53 unique studies were included in this systematic review, of which 21 were included in the meta-analysis. Overall, the pain scores reported electronically were congruent with those reported using conventional modalities, with the majority of studies (36/44, 82%) that reported on pain scores demonstrating this relationship. The weighted summary correlation coefficient of pain score equivalence from our meta-analysis was 0.92 (95% CI 0.88-0.95). Studies on data completeness, patient- or provider-reported ease of use, and efficiency generally indicated that electronic data capture methods were equivalent or superior to conventional methods. Most (19/23, 83%) studies that directly surveyed patients reported that the electronic format was the preferred data collection method. Conclusions: Electronic pain-related data capture methods are comparable with conventional methods in terms of score equivalence, data completeness, ease, efficiency, and acceptability and, if the appropriate psychometric evaluations are in place, are a feasible means to collect pain data in clinical and research settings.