The aim of present study was to compare the effects of different aerobic exercise intensities and energy expenditures on the body composition of sedentary obese college students in Taiwan. Forty-eight obese participants [body mass index (BMI) ≥ 27 kg/m2, age 18–26 years] were randomized into four equal groups (n = 12): light-intensity training group (LITG), 40%–50% heart rate reserve (HRR); middle-intensity training group (MITG), 50%–70% HRR; high-intensity training group (HITG), 70%–80% HRR; and control group (CG). The aerobic exercise training program was conducted for 60 min per day on a treadmill 3 days per week for 12 weeks. All participant anthropometric data, blood biochemical parameters, and health-related physical fitness components were measured at baseline and after 12 weeks. At baseline, the anthropometric indices did not differ significantly among the four groups (p > 0.05). After 12-week exercise intervention, the HITG and MITG had significantly more changes in body weight, waist circumference (WC), waist-to-hip ratio (WHR), and waist-to-height ratio (WHtR) than the LITG. The changes in BMI and body fat percentage differed among all four groups (p < 0.05). A 12-week high-intensity exercise intervention with high energy expenditure can considerably reduce body weight, body fat, WC, WHR, and WHtR, whereas a light-intensity exercise intervention can significantly reduce body weight and body fat. Current Controlled Trials TPECTR09831410900 , registered on 24th Dec 2009.
We explored the effect of 3 mg/kg of caffeine supplementation on the cognitive ability and shooting performance of elite e-sports players. Nine e-sports players who had received professional training in e-sports and had won at least eighth place in national-level e-sports shooting competitions. After performing three to five familiarization tests, we employed a single blind, randomized crossover design to divide participants into caffeine trial (CAF) and placebo trial (PL). The CAF trial took capsules with 3 mg/kg of caffeine, whereas the PL trial took a placebo capsule. After a one-hour rest, the Stroop task, the visual search ability test, and the shooting ability test were conducted. The CAF trial’s performance in the Stroop task in terms of congruent condition (P = 0.023) and visual search reaction time with 20 items (P = 0.004) was significantly superior to those of the PL trial. In the shooting test, the CAF trial’s kill ratio (P = 0.020) and hit accuracy (P = 0.008) were significantly higher, and the average time to target (P = 0.001) was significantly shorter than those of the PL trial. Caffeine supplementation significantly improves e-sports players’ reaction times and shooting performance.
(1) Background: This study investigated the effects of caffeinated chewing gum on the basketball-specific performance of trained basketball players. A double-blind, randomized crossover design was employed. (2) Methods: Fifteen participants (age: 20.9 ± 1.0 years; height: 180.9 ± 5.4 cm; mass: 77.2 ± 7.5 kg; training age: 8.2 ± 0.3 years) were recruited and divided into a caffeine trial (CAF) and placebo trial (PL). The participants in the CAF trial chewed gum containing 3 mg/kg of caffeine for 10 min, while those in the PL trial chewed a placebo gum without caffeine. Following a 15 min rest, all the participants completed basketball-specific performance tests. (3) Results: The free throw accuracy for the CAF trial was significantly higher than that for the PL trial (CAF: 79.0 ± 4.31%; PL: 73.0 ± 9.16%; p = 0.012; Cohen’s d = 0.94). Additionally, the CAF trial demonstrated significantly better performance in the 20 m segmented dash (CAF: 2.94 ± 1.12 s; PL: 3.13 ± 0.10 s; p < 0.001; Cohen’s d =1.8) and squats (p < 0.05), and exhibited lower fatigue indexes (CAF: 3.6 ± 1.6%; PL: 5.2 ± 1.6%; p = 0.009; Cohen’s d =1.0). (4) Conclusions: These findings suggest that chewing gum containing 3 mg/kg of caffeine offers moderate-to-large improvements in key performance aspects relevant to professionally trained basketball players.
Background: The purpose of the present study was to investigate the associations between health-related physical fitness performance and overweight/obesity risk among Taiwanese healthy older adults. Methods: A secondary dataset from the nationwide survey was applied in this study. Data from a total of 21,630 respondents aged 65–96 years were collected in this study. Demographic characteristics, life habits, perceived health status, anthropometric assessments, and health-related physical fitness measurements from this dataset were analyzed using the chi-square test, one-way analysis of variance, and logistic regression analysis. Results: The results indicated that overweight and obesity significantly associated with health-related physical fitness performance in the Taiwanese older adult population. In particular, the upper extremity muscular endurance scores of older adults with poor activity and physical fitness scores revealed obesity as a critical indicator of health-related physical fitness performance. Conclusions: Future studies can use muscle quality or body fat classification to predict obesity in older adults, which could more precisely portray the relationship between obesity and health-related physical fitness performance.
The effect of asymmetry on flexibility and jump in taekwondo athletes and the influence of vibration foam rolling on asymmetry and frequency speed of kick test has not been examined. This study examined the effects of three warm-up protocols on subsequent sports performance in elite male taekwondo athletes. Fifteen elite male taekwondo athletes (20.63 ± 1.18 years) completed three warm-up protocols in a randomized order: general warm-up [GW], GW with vibration foam rolling [GW + VR], and GW with double VR for the weaker leg [GW + double VR]), was delivered before the subsequent tests: flexibility, single-leg countermovement jump (CMJ), 505 agility, hexagon test, and multiple frequency speed of kick tests (FSKTs). Relative to GW, the GW + VR significantly improved the hexagon test (GW + VR = 11.60 ± 1.01 s; GW = 12.80 ± 1.58 s). In addition, the GW + VR and GW + double VR yielded greater kick numbers in FSKT 5 (GW + VR = 21.13 ± 1.96 reps; GW + double VR = 20.93 ± 1.67 reps; GW = 19.27 ± 1.62 reps) and a higher kick decrement index (GW + VR = 5.45 ± 2.57%; GW + double VR = 5.88 ± 3.22%; GW = 9.54 ± 5.00%). However, the GW + VR and GW + double VR did not significantly improve the flexibility and CMJ asymmetry performance. The GW + VR is more beneficial for warming up than the GW is among male collegiate taekwondo athletes.
(1) Background: This study investigated the effect of acute barehanded whole body high-intensity intermittent exercise (HIIE) and moderate intensity and continuous exercise (MICE) at the same quantity of energy expenditure on postprandial triglyceride (TG) concentrations. (2) Methods: Nine healthy males completed three trials (HIIE, MICE and control (CON)) in a random order separated by at least 14 days. After each intervention, the participants rested for 12 h and consumed a high-fat test meal on the next day. The blood samples and respiratory exchange ratio were observed in the fasted state and for 4 h after consuming the test meal. (3) Results: The HIIE had a significantly higher area under the curve of postprandial fat oxidation rate than MICE (p = 0.027) and CON (p = 0.035) and exhibited significantly lower postprandial TG concentration than the MICE and CON at 2 and 4 h after the test meal. Moreover, the HIIE displayed a higher postprandial TG concentration area under the curve than MICE (p = 0.013) and CON (p = 0.048). (4) Conclusions: The present study concluded that acute barehanded whole body HIIE could significantly lower postprandial TG concentrations. It possibly can induce a rise in the postprandial fat oxidation rate.