Yen-Yin Wang

Mrs. Yen-Yin Wang

orcid

Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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7 September 2022 in Thinking Skills and Creativity
Verified
Journal Article
Closed access
YCYu-Shan Chang
Yu-Shan Chang
JKJing-Yueh Kao
Jing-Yueh Kao
YWYen-Yin Wang
Yen-Yin Wang

2 May 2023 in Interactive Learning Environments
Verified
Journal Article
Closed access
YCYu-Shan Chang
Yu-Shan Chang
YWYen-Yin Wang
Yen-Yin Wang
YKYu-Te Ku
Yu-Te Ku
Given the importance of innovation, artificial intelligence (AI) education, and online learning during the COVID-19 pandemic, we explored the effects of science, technology, engineering, art, and mathematics (STEAM) hands-on learning on online AI learning and creativity. We also analyzed the effects of creative emotions on AI learning using facial expressions. We recruited 25 preservice teachers at a public university as participants. A pretest – post-test nonequivalent comparison group design was adopted. AI learning was applied to experimental teaching. The experimental and control groups received online STEAM hands-on learning and standard teaching, respectively. The findings were as follows: STEAM hands-on learning had a significant positive effect on the conjunction item, example item, and total AI concept scores, and an even greater positive effect on AI attitude scores, particularly for AI processing and output; the effect size of STEAM hands-on learning on AI creativity was large, and the effect was positive in terms of design novelty, elaboration, and usability; and participants had higher anger levels in the designing and drawing AI learning stages, implying a high degree of focus and engagement. Finally, recommendations for instruction include the use of more online resources and engaging practical software to improve professional learning and enjoyment.

22 July 2024 in Sustainability
Verified
Journal Article
Open access
PDF file
YCYu-Shan Chang
Yu-Shan Chang
YWYen-Yin Wang
Yen-Yin Wang
HTHsin-Jou Tsai
Hsin-Jou Tsai
Due to the rapid advancement of technology, environmental sustainability education has gained significant attention. This study aimed to explore the effect of the metaverse on green building concept learning, creative design performance, and learning engagement. This research was conducted with 61 students from a public high school, employing a quasi-experimental design with nonequivalent groups. The experimental teaching theme was green building education, where the experimental group used online metaverse with Minecraft-assisted teaching, while the comparison group used internet images for assistance. Our research results were as follows: 1. The metaverse had a large effect size on the example dimension of concept learning but no significant effect on the linkages, hierarchical structures, or cross-linking terms. 2. The metaverse significantly enhanced creative design performance, including value, usability, novelty, and elaboration. 3. The metaverse had a significant effect on learning engagement, particularly in learning attitudes.

1 June 2021 in Thinking Skills and Creativity
Verified
Journal Article
Closed access
YCYu-Shan Chang
Yu-Shan Chang
JKJing-Yueh Kao
Jing-Yueh Kao
YWYen-Yin Wang
Yen-Yin Wang
SHShu-Chun Huang
Shu-Chun Huang