Jochen Wendel

Dr. Jochen Wendel

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Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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13 October 2016
Verified
Book Chapter
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JSJosé Miguel Santana
José Miguel Santana
JWJochen Wendel
Jochen Wendel
ATAgustin Trujillo-Pino
Agustin Trujillo-Pino
Jose Pablo SuárezJose Pablo Suárez
Jose Pablo Suárez
ASAlexander Simons
Alexander Simons
AKAndreas Koch
Andreas Koch

Verified
Journal Article
Open access
PDF file
SMSyed Monjur Murshed
Syed Monjur Murshed
AAAyah Mohammad Al-Hyari
Ayah Mohammad Al-Hyari
JWJochen Wendel
Jochen Wendel
LALouise Ansart
Louise Ansart
Contemporary development of computer hardware and software, WebGIS and geo-web services as well as the availability of semantic 3D city models, facilitate flexible and dynamic implementation of web applications. The aim of this paper is to introduce 4D CANVAS, a web-based application for dynamic visualization of 3D geospatial data for improved decision making in smart city applications. It is based on the Cesium Virtual Globe, an open-source JavaScript library developed with HTML5 and WebGL. At first, different data formats such as JSON, GeoJSON, Cesium Markup Language (CZML) and 3D Tiles are evaluated for their suitability in 4D visualization applications. Then, an interactive Graphical User Interface (GUI) is built observing the principle of cartographic standards to view, manage, understand and explore different simulation outputs at multiple spatial (3D surface of buildings) and temporal (hourly, daily, monthly) resolutions. In this regard, multiple tools such as aggregation, data classification, etc. are developed utilizing JavaScript libraries. As a proof of concept, two energy simulations and their outputs of different spatial and temporal resolutions are demonstrated in five Asian and European cities. Finally, the 4D CANVAS is deployed both in desktop and multi-touch screens. The proposed application allows easy integration of any other geospatial simulation results, thereby helps the users from different sectors to explore them interactively in 4D.

Verified
Journal Article
Open access
PDF file
STSebastián Ortega Trujillo
Sebastián Ortega Trujillo
JWJochen Wendel
Jochen Wendel
JSJosé Miguel Santana
José Miguel Santana
SMSyed Monjur Murshed
Syed Monjur Murshed
IBIsaac Boates
Isaac Boates
Jose Pablo SuárezJose Pablo Suárez
Jose Pablo Suárez
Visualization of underground infrastructure in an interactive 3D immersive environment is extremely important for efficient management of city’s infrastructure. This paper describes different geometric modelling approaches to illustrate appropriate visualization of such data. A multimodal prototype has been developed by exploiting different algorithms to render these invisible underground objects as part of an urban model. This prototype has been integrated in an immersive geographic information system (GIS), named MultiVis, for handheld iOS and Android devices. As a part of the study, three distinct strategies have been tested; the first is based on the use of transparencies to convey a sense of depth, the second relies on an image-space superposition of “ditches” on top of the rendered frame and the third is a world-space deformation of the elevation model that exposes the underground elements. Furthermore, a comparative user experience analysis of different techniques aimed to the geometrically accurate visualisation of utility networks and other underground facilities are performed and evaluated. It includes a set of user evaluations for different parameters of these techniques, which gives us an insight on how the proposed methods affect the experience and usability for technical and non-technical users.

8 September 2020
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Book Chapter
Closed access
PDF file
SOSebastián Ortega
Sebastián Ortega
JSJosé Miguel Santana
José Miguel Santana
JWJochen Wendel
Jochen Wendel
ATAgustin Trujillo-Pino
Agustin Trujillo-Pino
SMSyed Monjur Murshed
Syed Monjur Murshed

31 May 2016
Verified
Book Chapter
Closed access
PDF file
JWJochen Wendel
Jochen Wendel
SMSyed Monjur Murshed
Syed Monjur Murshed
ASAkila Sriramulu
Akila Sriramulu
ANAlexandru Nichersu
Alexandru Nichersu

28 March 2019 in Urban Science
Verified
Journal Article
Open access
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TVTrang Thuy Vo
Trang Thuy Vo
ANAlexandru Nichersu
Alexandru Nichersu
JWJochen Wendel
Jochen Wendel
The usage of greenery systems as nature-based solutions to assist in urban cooling in summer time as well as urban warming in wintertime is considered a scientific validated approach in urban planning. The objective of this research is the investigation and quantification of the role of green roofs and green facade solutions concerning thermal behavior in buildings energy savings by using standardized semantic city models that allow the quantification of such measures on district and city scales. The implemented model uses standardized geospatial data based on the CityGML format, a semantic city model standard, for analysis and data storage. For storage of the thermal properties of the buildings, the behavior of its occupants as well as the sensor measurements the Energy ADE of the CityGML standard was used. A green roof/façades model was implemented to simulate the heat transfer in a building based on the heat balance principle of foliage, soil, and structural layers. This model allows analyzing the thermal influence of plant and substrate layers on the heat gains from incoming solar radiation into buildings and the heat losses. This implementation was validated for cooling solutions using monitoring data from real-time experiments during summer measurements at three locations in Germany. Results from this experiment correspond well with the findings of other relevant studies. A sensitivity analysis was conducted to test the impacts of climate, substrate and plants on the greenery layer performance.