This article addresses the design of a robust inner and outer loop controller for active gait retraining in individuals with leg motor weakness, using a lower limb exoskeleton with elastic joints. The proposed control algorithm for the inner loop is based on a robust force controller that considers dynamics in the sagittal plane, accounting for human and external perturbations. For the outer loop, a robust controller is proposed to ensure the tracking of the desired trajectories. Lyapunov candidate functions are used to demonstrate the stability of the closed-loop system. To validate the proposed algorithmic approach, numerical simulations and experimental tests are developed. The experimental results show excellent performance, even in the presence of external perturbations and opposing human reactions; the tracking error is minimal (MAE ≤ 0.0661 rad).
Lower-limb rehabilitation exoskeletons have emerged as a promising complementary technology to conventional therapy, enabling repetitive, intensive, and personalized gait training. However, achieving accurate trajectory tracking while maintaining robustness against parametric uncertainties, external disturbances, and unpredictable human–robot interaction remains a significant control challenge due to the highly nonlinear dynamics of coupled human–exoskeleton systems. This paper presents an experimental performance comparison of five control strategies for gait rehabilitation exoskeletons, including a classical proportional–integral–derivative (PID) controller, a model-based proportional–derivative controller with gravity compensation (PD+G), a computed torque sliding mode controller (CT-SMC), a computed torque–super-twisting sliding mode controller (CT–ST-SMC) and a hybrid backstepping–super-twisting sliding mode controller (BS–ST-SMC). All the controllers were implemented on the same lower-limb rehabilitation exoskeleton under identical operating conditions. The experimental results demonstrate that the proposed BS–ST-SMC architecture outperforms classical and traditional robust approaches, particularly in mitigating chattering and managing human–robot interaction uncertainties. Specifically, the BS–ST-SMC achieved the highest tracking precision with a mean squared position error (MSEp) of and effectively synchronized with the user by reducing the phase lag to just 4.22° at the knee joint. Their overall performance was evaluated using the following metrics: mean squared position error (MSEP), mean squared velocity error (MSEv), peak error, phase lag, jerk index, peak torque, and peak power.
This research presents a preliminary proposal for a rehabilitation exercise aimed at patients with muscle weakness in the distal upper limb. A virtual environment was developed, where the user engages in a rehabilitation activity focused on rehabilitating the pinch grip. The goal is to strengthen the patient’s grasp and reduce muscle weakness. The virtual environment was designed as a video game in order to generate greater interest and encourage patients to adhere to their rehabilitation activities. This virtual game utilizes the haptic device Novint Falcon for the interaction with the environment. This preliminary work implements an impedance control with neural compensation; the control strategy produces signals to adapt the force exerted by the patient, with the goal that the device can give a force of the same magnitude but in the opposite direction. Consequently, regardless of the patient’s initial strength, the device will always deliver an assistive force to guide the patient along a desired trajectory. Initial experimental results with the proposed virtual-haptic rehabilitation system are presented, indicating the feasibility of the approach; however, further studies are required to validate its clinical effectiveness.