Yingzhuo Liu

Dr. Yingzhuo Liu


Research Focus & Metrics

Academic Career Length

2Years (2025-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 January 2025
Verified
Conference Paper
Open access
PDF file
SLShuodi Liu
Shuodi Liu
YLYingzhuo Liu
Yingzhuo Liu
ZWZi Wang
Zi Wang
YWYusheng Wang
Yusheng Wang
HWHuijia Wu
Huijia Wu
He ZhaofengHe Zhaofeng
He Zhaofeng
Shuodi Liu, Yingzhuo Liu, Zi Wang, Yusheng Wang, Huijia Wu, Liuyu Xiang, Zhaofeng He. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025.

7 February 2025 in Symmetry
Verified
Journal Article
Open access
PDF file
HTHongsong Tang
Hongsong Tang
BCBo Chen
Bo Chen
YLYingzhuo Liu
Yingzhuo Liu
KHKuoye Han
Kuoye Han
JLJingqian Liu
Jingqian Liu
ZQZhaowei Qu
Zhaowei Qu
Self-play methods have achieved remarkable success in two-player zero-sum games, attaining superhuman performance in many complex game domains. Parallelizing learners is a feasible approach to handle complex games. However, parallelizing learners often leads to the suboptimal exploitation of computational resources, resulting in inefficiencies. This paper introduces the Mixed Hierarchical Oracle (MHO), which is designed to enhance training efficiency and performance in complex two-player zero-sum games. MHO efficiently leverages interaction data among parallelized solvers during the Parallelized Oracle (PO) process, while employing Model Soups (MS) to consolidate fragmented computational resources and Hierarchical Exploration (HE) to balance exploration and exploitation. These carefully designed enhancements for parallelized systems significantly improve the training performance of self-play. Additionally, MiniStar is introduced as an open source environment focused on small-scale combat scenarios, developed to facilitate research in self-play algorithms. The MHO is evaluated on both the AlphaStar888 matrix game and MiniStar environment, and ablation studies further demonstrates its effectiveness in improving the agent’s decision-making capabilities. This work highlight the potential of the MHO to optimize compute resource utilization and improve performance in self-play methods.

20 October 2025 in arXiv
Verified
Preprint
Open access
PDF file
SLShuodi Liu
Shuodi Liu
YLYingzhuo Liu
Yingzhuo Liu
ZWZi Wang
Zi Wang
YWYusheng Wang
Yusheng Wang
HWHuijia Wu
Huijia Wu
He ZhaofengHe Zhaofeng
He Zhaofeng
Large language models (LLMs) have demonstrated remarkable reasoning and planning capabilities, driving extensive research into task decomposition. Existing task decomposition methods focus primarily on memory, tool usage, and feedback mechanisms, achieving notable success in specific domains, but they often overlook the trade-off between performance and cost. In this study, we first conduct a comprehensive investigation on task decomposition, identifying six categorization schemes. Then, we perform an empirical analysis of three factors that influence the performance and cost of task decomposition: categories of approaches, characteristics of tasks, and configuration of decomposition and execution models, uncovering three critical insights and summarizing a set of practical principles. Building on this analysis, we propose the Select-Then-Decompose strategy, which establishes a closed-loop problem-solving process composed of three stages: selection, execution, and verification. This strategy dynamically selects the most suitable decomposition approach based on task characteristics and enhances the reliability of the results through a verification module. Comprehensive evaluations across multiple benchmarks show that the Select-Then-Decompose consistently lies on the Pareto frontier, demonstrating an optimal balance between performance and cost. Our code is publicly available at https://github.com/summervvind/Select-Then-Decompose.