Emre Ugur

Prof. Dr. Emre Ugur

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Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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30 August 2018 in IEEE Transactions on Cognitive and Developmental Systems
Verified
Journal Article
Open access
TTTadahiro Taniguchi
Tadahiro Taniguchi
JPJustus Piater
Justus Piater
Florentin WörgötterFlorentin Wörgötter
Florentin Wörgötter
EUEmre Ugur
Emre Ugur
MHMatej Hoffmann
Matej Hoffmann
EOErhan Oztop
Erhan Oztop
Humans use signs, e.g., sentences in a spoken language, for communication and thought. Hence, symbol systems like language are crucial for our communication with other agents and adaptation to our real-world environment. The symbol systems we use in our human society adaptively and dynamically change over time. In the context of artificial intelligence (AI) and cognitive systems, the symbol grounding problem has been regarded as one of the central problems related to symbols. However, the symbol grounding problem was originally posed to connect symbolic AI and sensorimotor information and did not consider many interdisciplinary phenomena in human communication and dynamic symbol systems in our society, which semiotics considered. In this paper, we focus on the symbol emergence problem, addressing not only cognitive dynamics but also the dynamics of symbol systems in society, rather than the symbol grounding problem. We first introduce the notion of a symbol in semiotics from the humanities, to leave the very narrow idea of symbols in symbolic AI. Furthermore, over the years, it became more and more clear that symbol emergence has to be regarded as a multifaceted problem. Therefore, secondly, we review the history of the symbol emergence problem in different fields, including both biological and artificial systems, showing their mutual relations. We summarize the discussion and provide an integrative viewpoint and comprehensive overview of symbol emergence in cognitive systems. Additionally, we describe the challenges facing the creation of cognitive systems that can be part of symbol emergence systems.

26 June 2023 in Advanced Robotics
Verified
Journal Article
Open access
TTTadahiro Taniguchi
Tadahiro Taniguchi
SMShingo Murata
Shingo Murata
MSMasahiro Suzuki
Masahiro Suzuki
DODimitri Ognibene
Dimitri Ognibene
PLPablo Lanillos
Pablo Lanillos
Giovanni PezzuloGiovanni Pezzulo
Giovanni Pezzulo

7 February 2024 in IEEE Robotics and Automation Letters
Verified
Journal Article
Closed access
SASuzan Ece Ada
Suzan Ece Ada
EOErhan Oztop
Erhan Oztop
EUEmre Ugur
Emre Ugur
Offline Reinforcement Learning (RL) methods leverage previous experiences to learn better policies than the behavior policy used for data collection. However, they face challenges handling distribution shifts due to the lack of online interaction during training. To this end, we propose a novel method named State Reconstruction for Diffusion Policies (SRDP) that incorporates state reconstruction feature learning in the recent class of diffusion policies to address the problem of out-of-distribution (OOD) generalization. Our method promotes learning of generalizable state representation to alleviate the distribution shift caused by OOD states. To illustrate the OOD generalization and faster convergence of SRDP, we design a novel 2D Multimodal Contextual Bandit environment and realize it on a 6-DoF real-world UR10 robot, as well as in simulation, and compare its performance with prior algorithms. In particular, we show the importance of the proposed state reconstruction via ablation studies. In addition, we assess the performance of our model on standard continuous control benchmarks (D4RL), namely the navigation of an 8-DoF ant and forward locomotion of half-cheetah, hopper, and walker2d, achieving state-of-the-art results. Finally, we demonstrate that our method can achieve 167% improvement over the competing baseline on a sparse continuous control navigation task where various regions of the state space are removed from the offline RL dataset, including the region encapsulating the goal.

6 November 2022 in Journal of Artificial Intelligence Research
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Journal Article
Open access
PDF file
AAAlper Ahmetoglu
Alper Ahmetoglu
MSM. Yunus Seker
M. Yunus Seker
JPJustus Piater
Justus Piater
EOErhan Oztop
Erhan Oztop
EUEmre Ugur
Emre Ugur
Symbolic planning and reasoning are powerful tools for robots tackling complex tasks. However, the need to manually design the symbols restrict their applicability, especially for robots that are expected to act in open-ended environments. Therefore symbol formation and rule extraction should be considered part of robot learning, which, when done properly, will offer scalability, flexibility, and robustness. Towards this goal, we propose a novel general method that finds action-grounded, discrete object and effect categories and builds probabilistic rules over them for non-trivial action planning. Our robot interacts with objects using an initial action repertoire that is assumed to be acquired earlier and observes the effects it can create in the environment. To form action-grounded object, effect, and relational categories, we employ a binary bottleneck layer in a predictive, deep encoderdecoder network that takes the image of the scene and the action applied as input, and generates the resulting effects in the scene in pixel coordinates. After learning, the binary latent vector represents action-driven object categories based on the interaction experience of the robot. To distill the knowledge represented by the neural network into rules useful for symbolic reasoning, a decision tree is trained to reproduce its decoder function. Probabilistic rules are extracted from the decision paths of the tree and are represented in the Probabilistic Planning Domain Definition Language (PPDDL), allowing off-the-shelf planners to operate on the knowledge extracted from the sensorimotor experience of the robot. The deployment of the proposed approach for a simulated robotic manipulator enabled the discovery of discrete representations of object properties such as ‘rollable’ and ‘insertable’. In turn, the use of these representations as symbols allowed the generation of effective plans for achieving goals, such as building towers of the desired height, demonstrating the effectiveness of the approach for multi-step object manipulation. Finally, we demonstrate that the system is not only restricted to the robotics domain by assessing its applicability to the MNIST 8-puzzle domain in which learned symbols allow for the generation of plans that move the empty tile into any given position.

31 May 2019 in Robotica
Verified
Journal Article
Closed access
PDF file
EUEmre Ugur
Emre Ugur
HGHakan Girgin
Hakan Girgin
Summary: In this paper, we propose and implement an advanced manipulation framework that enables parametric learning of complex action trajectories along with their haptic feedback profiles. Our framework extends Dynamic Movement Primitives (DMPs) method with a new parametric nonlinear shaping function and a novel force-feedback coupling term. The nonlinear trajectories of the action control variables and the haptic feedback trajectories measured during execution are encoded with parametric temporal probabilistic models, namely parametric hidden Markov models (PHMMs). PHMMs enable autonomous segmentation of a taught skill based on the statistical information extracted from multiple demonstrations, and learning the relations between the model parameters and the properties extracted from the environment. Hidden states with high-variances in observation probabilities are interpreted as parts of the skill that could not be reliably learned and autonomously executed due to possibly uncertain or missing information about the environment. In those parts, our proposed force-feedback coupling term, which computes the deviation of the actual force feedback from the one predicted by the force-feedback PHMM, acts as a compliance term, enabling a human to scaffold the ongoing movement trajectory to accomplish the task. Our method is verified in a number of tasks including a real pick and place task that involves obstacles of different heights. Our robot, Baxter, successfully learned to generate the trajectory taking into the heights of the obstacles, move its end effector stiffly (and accurately) along the generated trajectory while passing through apertures, and allow human–robot collaboration in the autonomously detected segments of the motion, for example, when the gripper picks up the object whose position is not provided to the robot.

12 February 2021 in IEEE Transactions on Cognitive and Developmental Systems
Verified
Journal Article
Closed access
HBHamit Basgol
Hamit Basgol
IAInci Ayhan
Inci Ayhan
EUEmre Ugur
Emre Ugur
Animals exploit time to survive in the world. Temporal information is required for higher level cognitive abilities, such as planning, decision making, communication, and effective cooperation. Since time is an inseparable part of cognition, there is a growing interest in the artificial intelligence approach to subjective time, which has a possibility of advancing the field. The current survey study aims to provide researchers with an interdisciplinary perspective on time perception. First, we introduce a brief background from the psychology and neuroscience literature, covering the characteristics and models of time perception and related abilities. Second, we summarize the emergent computational and robotic models of time perception. A general overview to the literature reveals that a substantial amount of timing models are based on a dedicated time processing like the emergence of a clock-like mechanism from the neural network dynamics and reveals a relationship between the embodiment and time perception. We also notice that most models of timing are developed for either sensory timing (i.e., ability to assess an interval) or motor timing (i.e., ability to reproduce an interval). The number of timing models capable of retrospective timing, which is the ability to track time without paying attention, is insufficient. In this light, we discuss the possible research directions to promote the interdisciplinary collaboration in the field of time perception.