Filip Biljecki

Dr. Filip Biljecki

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Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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FBFilip Biljecki
Filip Biljecki
JSJantien Stoter
Jantien Stoter
HLHugo Ledoux
Hugo Ledoux
Sisi ZlatanovaSisi Zlatanova
Sisi Zlatanova
AÇArzu Çöltekin
Arzu Çöltekin
In the last decades, 3D city models appear to have been predominantly used for visualisation; however, today they are being increasingly employed in a number of domains and for a large range of tasks beyond visualisation. In this paper, we seek to understand and document the state of the art regarding the utilisation of 3D city models across multiple domains based on a comprehensive literature study including hundreds of research papers, technical reports and online resources. A challenge in a study such as ours is that the ways in which 3D city models are used cannot be readily listed due to fuzziness, terminological ambiguity, unclear added-value of 3D geoinformation in some instances, and absence of technical information. To address this challenge, we delineate a hierarchical terminology (spatial operations, use cases, applications), and develop a theoretical reasoning to segment and categorise the diverse uses of 3D city models. Following this framework, we provide a list of identified use cases of 3D city models (with a description of each), and their applications. Our study demonstrates that 3D city models are employed in at least 29 use cases that are a part of more than 100 applications. The classified inventory could be useful for scientists as well as stakeholders in the geospatial industry, such as companies and national mapping agencies, as it may serve as a reference document to better position their operations, design product portfolios, and to better understand the market.

1 September 2016 in Computers, Environment and Urban Systems
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FBFilip Biljecki
Filip Biljecki
HLHugo Ledoux
Hugo Ledoux
JSJantien Stoter
Jantien Stoter
The level of detail (LOD) concept of the OGC standard CityGML 2.0 is intended to differentiate multi-scale representations of semantic 3D city models. The concept is in practice principally used to indicate the geometric detail of a model, primarily of buildings. Despite the popularity and the general acceptance of this categorisation, we argue in this paper that from a geometric point of view the five LODs are insufficient and that their specification is ambiguous. We solve these shortcomings with a better definition of LODs and their refinement. Hereby we present a refined set of 16 LODs focused on the grade of the exterior geometry of buildings, which provide a stricter specification and allow less modelling freedom. This series is a result of an exhaustive research into currently available 3D city models, production workflows, and capabilities of acquisition techniques. Our specification also includes two hybrid models that reflect common acquisition practices. The new LODs are in line with the LODs of CityGML 2.0, and are intended to supplement, rather than replace the geometric part of the current specification. While in our paper we focus on the geometric aspect of the models, our specification is compatible with different levels of semantic granularity. Furthermore, the improved LODs can be considered format-agnostic. Among other benefits, the refined specification could be useful for companies for a better definition of their product portfolios, and for researchers to specify data requirements when presenting use cases of 3D city models. We support our refined LODs with experiments, proving their uniqueness by showing that each yields a different result in a 3D spatial operation

4 January 2023 in Automation in Construction
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BLBinyu Lei
Binyu Lei
PJPatrick Janssen
Patrick Janssen
JSJantien Stoter
Jantien Stoter
FBFilip Biljecki
Filip Biljecki

18 April 2023 in Building and Environment
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FBFilip Biljecki
Filip Biljecki
YCYoong Shin Chow
Yoong Shin Chow
KLKay Lee
Kay Lee

17 August 2022 in Building and Environment
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AWAbraham Noah Wu
Abraham Noah Wu
RSRudi Stouffs
Rudi Stouffs
FBFilip Biljecki
Filip Biljecki

1 November 2014 in Computers, Environment and Urban Systems
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Journal Article
Open access
FBFilip Biljecki
Filip Biljecki
HLHugo Ledoux
Hugo Ledoux
JSJantien Stoter
Jantien Stoter
JZJunqiao Zhao
Junqiao Zhao
The level of detail in 3D city modelling, despite its usefulness and importance, is still an ambiguous and undefined term. It is used for the communication of how thoroughly real-world features have been acquired and modelled, as we demonstrate in this paper. Its definitions vary greatly between practitioners, standards and institutions. We fundamentally discuss the concept, and we provide a formal and consistent framework to define discrete and continuous levels of detail (LODs), by determining six metrics that constitute it, and by discussing their quantification and their relations. The resulting LODs are discretisations of functions of metrics that can be specified in an acquisition–modelling specification form that we introduce. The advantages of this approach over existing paradigms are formalisation, consistency, continuity, and finer specification of LODs. As an example of the realisation of the framework, we derive a series of 10 discrete LODs. We give a proposal for the integration of the framework within the OGC standard CityGML (through the Application Domain Extension).OTBArchitecture and The Built Environmen