Yuya Onishi

Dr. Yuya Onishi

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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5 December 2023 in International Journal of Social Robotics
Verified
Journal Article
Open access
PDF file
YOYuya Onishi
Yuya Onishi
HSHidenobu Sumioka
Hidenobu Sumioka
MSMasahiro Shiomi
Masahiro Shiomi
Although whole-body touch interaction, e.g., hugging, is essential for human beings from various perspectives, not everyone can interact with intimate friends/family due to physical separations caused by such circumstances as pandemics, geographical constraints, etc. The possibility of human–robot touch interaction is one approach that ameliorates such missing touch interactions. In this study, we developed a robot named Moffuly-II, that hugs people and rubs their heads during a hug because head-touching behaviors are typical affective interactions between intimate persons. Moffuly-II is a large huggable teddy-bear type robot and it has enough capability to both hug and touch the head. We conducted an experiment with human participants and evaluated the effectiveness of combining intra-hug gestures (squeezing and rubbing) and the touch area (back and head). From experimental results, we identified the advantages of implementing rubbing gestures compared to squeezing gestures and some of the advantages of head-touching behaviors compared to back-touching behaviors.

4 October 2016
Verified
Conference Paper
Open access
YOYuya Onishi
Yuya Onishi
KTKazuaki Tanaka
Kazuaki Tanaka
HNHideyuki Nakanishi
Hideyuki Nakanishi
There are several merits to embody the remote partner's body to the video conference: showing it physically, making a physical contact, and enhancing social telepresence. In this paper, we tackled to embody a part of a remote partner's body in a video conference. As a method to show how effectively the embodied body part works, we focused on face-to-face communication of the hand gestures such as thumb wrestling, finger number game and pointing. We developed a robotic arm, which seems the remote partner's arm popped out from the video. Our robot arm synchronizes with the remote partner's arm movements. We conducted experiments to verify the method of embodying a part of a remote partner's body. We found that, our method reduced the feeling of being far from the remote partner, and enhanced social telepresence, comparing video and physical embodiment.

25 March 2024 in Frontiers in Robotics and AI
Verified
Journal Article
Open access
YOYuya Onishi
Yuya Onishi
KOKosuke Ogawa
Kosuke Ogawa
KTKazuaki Tanaka
Kazuaki Tanaka
HNHideyuki Nakanishi
Hideyuki Nakanishi
In recent years, virtual idols have garnered considerable attention because they can perform activities similar to real idols. However, as they are fictitious idols with nonphysical presence, they cannot perform physical interactions such as handshake. Combining a robotic hand with a display showing virtual idols is the one of the methods to solve this problem. Nonetheless a physical handshake is possible, the form of handshake that can effectively induce the desirable behavior is unclear. In this study, we adopted a robotic hand as an interface and aimed to imitate the behavior of real idols. To test the effects of this behavior, we conducted step-wise experiments. The series of experiments revealed that the handshake by the robotic hand increased the feeling of intimacy toward the virtual idol, and it became more enjoyable to respond to a request from the virtual idol. In addition, viewing the virtual idols during the handshake increased the feeling of intimacy with the virtual idol. Moreover, the method of the hand-shake peculiar to idols, which tried to keep holding the user’s hand after the conversation, increased the feeling of intimacy to the virtual idol.

4 February 2025 in Life
Verified
Journal Article
Open access
PDF file
ANAya Nakae
Aya Nakae
Hani M. BU-OMERHani M. BU-OMER
Hani M. BU-OMER
WCWei-Chuan Chang
Wei-Chuan Chang
CKChie Kishimoto
Chie Kishimoto
YOYuya Onishi
Yuya Onishi
MSMasahiro Shiomi
Masahiro Shiomi
Pain management is a critical challenge in healthcare, often exacerbated by loneliness and emotional distress. This study investigated the potential of a communication robot, Moffuly, to reduce pain perception and influence hormonal responses in a controlled experimental setting. Nineteen healthy participants underwent heat pain stimulation under two conditions: with and without robotic interaction. Pain levels were assessed using the Short-form McGill Pain Questionnaire and the Visual Analogue Scale, while mood and mental states were evaluated through established questionnaires including the Profile of Mood States, Hospital Anxiety and Depression Scale, and Self-Rating Depression Scale. Hormonal changes, including cortisol, growth hormone, oxytocin, estradiol, and dehydroepiandrosterone-sulfate, were measured from blood samples collected at key time points. The results demonstrated significant reductions in subjective pain and improvements in mood following robotic interaction. These effects were accompanied by favorable hormonal changes, including increased oxytocin and decreased cortisol and growth hormone levels. The findings suggest that robotic interaction may serve as an innovative approach to pain management by addressing both physiological and psychological factors. This study highlights the potential of robotics to complement traditional therapies in alleviating pain and enhancing emotional well-being. By mitigating emotional distress and loneliness, robotic interventions may enhance existing pain therapies and offer innovative solutions for resource-limited healthcare systems.

15 November 2024
Verified
Book Chapter
Open access
PDF file
Hiroshi IshiguroHiroshi Ishiguro
Hiroshi Ishiguro
KOKohei Ogawa
Kohei Ogawa
YNYoshihiro Nakata
Yoshihiro Nakata
MNMizuki Nakajima
Mizuki Nakajima
MSMasahiro Shiomi
Masahiro Shiomi
YNYutaka Nakamura
Yutaka Nakamura
Cybernetic Avatars (CAs) are controlled by an operator through an interface that communicates movements, voice, or the intent of action. The operator can use the CA to perform activities remotely. In other words, the CA is the operator’s alter ego. Therefore, the CA should have humanlike presence and lifelikeness. This chapter introduces related research, focusing on the development of a humanlike and life-like CA along with its interface technology.

2 November 2021
Verified
Book Chapter
Closed access
PDF file
YOYuya Onishi
Yuya Onishi
HSHidenobu Sumioka
Hidenobu Sumioka
MSMasahiro Shiomi
Masahiro Shiomi