Kim Maund

Dr. Kim Maund

orcid

Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 January 2018 in Procedia Engineering
Verified
Journal Article
Open access
MAMatthew Abunyewah
Matthew Abunyewah
TGThayaparan Gajendran
Thayaparan Gajendran
KMKim Maund
Kim Maund

10 June 2023 in International Journal of Disaster Risk Reduction
Verified
Journal Article
Open access
MAMatthew Abunyewah
Matthew Abunyewah
MEMichael Odei Erdiaw-Kwasie
Michael Odei Erdiaw-Kwasie
SOSeth Okyere
Seth Okyere
TGThayaparan Gajendran
Thayaparan Gajendran
Mitchell ByrneMitchell Byrne
Mitchell Byrne
KMKim Maund
Kim Maund

19 March 2019 in Recycling
Verified
Journal Article
Open access
PDF file
Olabode Emmanuel OgunmakindeOlabode Emmanuel Ogunmakinde
Olabode Emmanuel Ogunmakinde
WSWilly Sher
Willy Sher
KMKim Maund
Kim Maund
The construction industry is faced with many challenges, among which is waste management. Aside from the fact that wastage contributes to time and cost overrun, it also has environmental implications in the form of pollution. However, the industry has the capacity to effectively manage waste, from generation to disposal. All stages of the management process are important, but scholars and governments have provided the final step, being disposal, unabated attention in order to ensure effective management. Potential waste disposal methods, including incineration, burning, landfilling, recycling, reuse, open dumping, pyrolysis, and shredding have emerged from the literature around the globe. Despite various waste minimisation and sustainable disposal options that are available, construction material waste is still increasing in Nigeria, while disposal remains a major issue for firms and government. Therefore, this study assesses disposal methods among construction firms to determine whether there is a relationship between their practices towards waste disposal. The research followed a concurrent triangulation design in a cross sectional survey, while data were collected via a convergent parallel mixed methods. The quantitative phase employed a structured questionnaire to collect data from 243 building construction firms, while the qualitative phase involved semi-structured interviews with 65 professionals from 10 on-going construction projects in Lagos, Nigeria. The research revealed that landfilling is the most common method of waste disposal, which is closely followed by reuse as backfill and recycling. In addition, the study revealed no association between company’s ownership statuses, age, project specialisation, and disposal methods, except company’s size. In conclusion, the study establishes the need for regulatory policies, such as site waste management plan (SWMP), pay as you throw (PAYT), and landfill ban, which would minimise material waste and divert them from landfills. Recycling and reuse are recommended as sustainable approaches for waste disposal.

1 January 2018 in Procedia Engineering
Verified
Journal Article
Open access
MAMatthew Abunyewah
Matthew Abunyewah
TGThayaparan Gajendran
Thayaparan Gajendran
KMKim Maund
Kim Maund

2 December 2014
Verified
Conference Paper
Open access
PDF file
RBRoss Bille
Ross Bille
SSShamus P. Smith
Shamus P. Smith
KMKim Maund
Kim Maund
GBGraham Brewer
Graham Brewer
The use of detailed building plans and models is common in the construction management domain. Also there is increasing interest in the reuse of such models to realize 3D interactive virtual environments to aid model refinement and for use as training environments, for example virtual site visits. Unfortunately, the development of interactive virtual environments is both time consuming and technically difficult. One successful approach is the reuse of gaming technology to provide the underlying virtual environment and to allow developers to focus on importing appropriate content, e.g. building geometry and textures. Building Information Modelling (BIM) provides a rich source of building data and is an ideal basis for constructing realistic virtual environments. This paper overviews the conversion from BIM to game engines and specifically from the BIM tool Revit to the Unity3D game engine in a case study

1 January 2018 in Procedia Engineering
Verified
Journal Article
Open access
IAIftekhar Ahmed
Iftekhar Ahmed
TGThayaparan Gajendran
Thayaparan Gajendran
GBGraham Brewer
Graham Brewer
KMKim Maund
Kim Maund
JMJason von Meding
Jason von Meding
JMJamie MacKee
Jamie MacKee