Elif Akça

Elif Akça

orcid

Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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3 June 2025 in Brain Sciences
Verified
Journal Article
Open access
PDF file
EEEsra Emir
Esra Emir
EAElif Akça
Elif Akça
ABAdela Badau
Adela Badau
Dana BadauDana Badau
Dana Badau
Background/Objectives: This study aimed to identify the relationships between individuals’ perceptions of leisure boredom, internet usage habits, and gambling motivations, focusing on analyzing the predictive effects by age category in adults. Methods: The study employs quantitative research methods, adopting a relational survey model. The sample group comprises 310 adult (94 female and 214 male) individuals aged 18 and over. Data were collected using the Leisure Boredom Scale (LBS), targeting two subscales: negative (Boredom) and positive (Satisfaction) attitudes toward leisure time, the Leisure Internet Use Scale (LIUS) targeting four forms of leisure, and the Gambling Motivation Scale (GMS) with the following subscales: socialization, entertainment/excitement, escapism, and money-making. In the analysis conducted with SPSS 25.0, independent samples t-test, ANOVA, correlation, and regression analyses were applied. Results: The findings indicate that leisure boredom significantly predicts internet usage and gambling motivations. Notably, individuals who spend their leisure time on passive activities were found to have higher rates of internet usage, habits, digital addiction, and gambling behavior. The positive relationship between internet usage habits, digital addictions, and risky behaviors such as gambling becomes particularly pronounced among young adults. Conclusions: Leisure time management is critical for individuals’ psychological well-being. Cognitive awareness programs, digital literacy education, and promoting participation in healthy leisure activities are recommended as key strategies to prevent risky behaviors.

30 June 2021 in CBÜ Beden Eğitimi ve Spor Bilimleri Dergisi
Verified
Journal Article
Closed access
PDF file
Aydın KaraçamAydın Karaçam
Aydın Karaçam
ASAlpar Aser Sabuncu
Alpar Aser Sabuncu
EAElif Akça
Elif Akça
OAOzan Burak Akduman
Ozan Burak Akduman
HGHakan Güçlü
Hakan Güçlü
Bu araştırmada hakemlik mesleğinin sürdürülmesini etkileyecek, geçerli ve güvenilir, çok yönlü bir ölçeğin Türkçeye uyarlanması amaçlamıştır. Bu bağlamda Ridinger ve ark. (2017) tarafından geliştirilmiş olan “Referee Retention Scale (RRS), “Hakemlik Mesleğini Sürdürme Ölçeği (HMSÖ)”olarak Türkçeye uyarlanmıştır. Araştırmaya 2020-2021 yılında aktif hakemlik yapan 222 kişilik hakem grubu dahil edilmiştir. Bunların %50.5’i (n:112) basketbol, %12.6’sı (n:28) futbol, %24.8’i (n:55) hentbol ve %12.2’si (n:27) voleybol hakemidir. Örneklem grubunun %19.8’i (n:44) kadın, %80.2’sini erkek hakemler oluşturmaktadır. Verilerin çözümlenmesi SPSS 21 ve AMOS programları kullanılarak yapılmıştır. Çeviri-tekrar çeviri tekniği ile Türkçeye çevirisi yapılan ölçeğin yapı geçerliği için temel bileşenler analizi ve varimax döndürme teknikleri kullanılmıştır. HMSÖ’nün ölçüt geçerliği Pearson momentler çarpımı korelasyon katsayısı ile hesaplanmıştır. Bileşenlerin analizi sonucu, öz değerleri 1’den büyük yedi bileşenli bir yapı ortaya çıkmıştır. Ölçek bileşenleri için alfa iç tutarlık katsayılarının birinci faktör için .88, ikinci faktör için .79, üçüncü faktör için .70, dördüncü faktör için .80, beşinci faktör için .70, altıncı faktör için .78 ve yedinci faktör için .70 olarak hesaplanmıştır. Ölçeğin tümü için hesaplanan iç tutarlık katsayısı ise 83’dür. Ölçeğe uygulanan DFA analizi sonucunda x2/sd = 1.784, RMSEA = .06, CFI = .90, GFI = .85, RMR = .10 NFI = .81 ve IFI =90 olduğu görülmüştür.

30 September 2024 in Eurasian Journal of Sport Sciences and Education
Verified
Journal Article
Open access
EAElif Akça
Elif Akça
EEEsra Emir
Esra Emir
The aim of the research is to examine the perceived physical-mental health outcomes of digital game participants and physical activity participants and to test the relationship between the variables. In this research, the relational survey model, one of the research models used in social sciences, was designed. The research group of the study consists of 251 participants who participate in physical activity or digital games The data collection tools used in the study are the Perceived Health Outcomes in Recreation Scale and the Warwick-Edinburgh Mental Well-Being Scale. The data obtained in the study were analyzed with the IBM SPSS 26 package program. According to the results obtained from the research, it has been concluded that the perceived health outcomes and mental well-being levels differ significantly in recreation according to the type of recreational activity and income status variable. It was concluded that the perceived health outcomes and mental well-being levels in recreation with the gender variable did not make a statistically significant difference. In this context, individuals can be directed to recreational activities in which they can be physically active and informed about this issue, and they can be informed about the importance of adopting an active lifestyle. Purposeful and planned activities can be organized where they can have positive free time experiences.