The increase of the technology related to radio localization and the exponential rise in the data traffic demanded requires a large number of base stations to be installed. This increase in the base stations density also causes a sharp rise in energy consumption of cellular networks. Consequently, energy saving and cost reduction is a significant factor for network operators in the development of future localization networks. In this paper, a localization method based on ray-tracing and fingerprinting techniques is presented. Simulation tools based on high frequencies are used to characterize the channel propagation and to obtain the ray-tracing data. Moreover, the fingerprinting technique requires a costly initial learning phase for cell fingerprint generation (radio-map). To estimate the localization of mobile stations, this paper compares power levels and delay between rays as cost function with different distance metrics. The experimental results show that greater accuracy can be obtained in the location process using the delay between rays as a cost function and the Mahalanobis distance as a metric instead of traditional methods based on power levels and the Euclidean distance. The proposed method appears well suited for localization systems applied to indoor and outdoor scenarios and avoids large and costly measurement campaigns.
Intrusion detection systems have been proposed for the detection of botnet attacks. Various types of centralized or distributed cloud-based machine learning and deep learning models have been suggested. However, the emergence of the Internet of Things (IoT) has brought about a huge increase in connected devices, necessitating a different approach. In this paper, we propose to perform detection on IoT-edge devices. The suggested architecture includes an anomaly intrusion detection system in the application layer of IoT-edge devices, arranged in software-defined networks. IoT-edge devices request information from the software-defined networks controller about their own behaviour in the network. This behaviour is represented by communication graphs and is novel for IoT networks. This representation better characterizes the behaviour of the device than the traditional analysis of network traffic, with a lower volume of information. Botnet attack scenarios are simulated with the IoT-23 dataset. Experimental results show that attacks are detected with high accuracy using a deep learning model with low device memory requirements and significant storage reduction for training. Graphical
Currently, population growth is global and tends to concentrate in large cities, which increases the demand for illuminating public spaces for safety, visual orientation, aesthetic considerations, and quality of life. The undesirable side effects are increase in energy consumption and light pollution. The current tools used for designing public lighting systems are not suitable for optimizing multiple objectives in addition to energy savings, and these solutions could provide for a more sustainable environment. The application of evolutionary optimization techniques seems to be growing rapidly because of the nonlinearity of the model behavior and the nonproprietary nature of the algorithms, which are considered as black box systems . This paper develops a data model for these types of optimizers, analyzing the ability of different artificial neural network (ANN) architectures to simulate a simple public lighting design by measuring the performance with respect to the fitness function, training speed, and goodness of fit with a dataset generated with different conditions. The architectures selected in this paper are those with multilayer perceptrons (MLPs) with different hidden layer configurations using different numbers of neurons in each layer, which have been analyzed to determine the configuration that best fits the purpose of this work. The data for training the ANNs were generated with a recognized open-software platform, DIALux. The experiments were repeated and analyzed to determine the variance of the results obtained. In this way, it was possible to identify the most appropriate number of iterations required. The results show that better precision is obtained when using the Levenberg–Marquardt training algorithm, especially when the ANN architecture has fewer neurons in the hidden layer.
Street lighting installations are an essential service for modern life due to their capability of creating a welcoming feeling at nighttime. Nevertheless, several studies have highlighted that it is possible to improve the quality of the light significantly improving the uniformity of the illuminance. The main difficulty arises when trying to improve some of the installation’s characteristics based only on statistical analysis of the light distribution. This paper presents a new algorithm that is able to obtain the overall illuminance uniformity in order to improve this sort of installations. To develop this algorithm it was necessary to perform a detailed study of all the elements which are part of street lighting installations. Because classification is one of the most important tasks in the application areas of artificial neural networks, we compared the performances of six types of training algorithms in a feed forward neural network for analyzing the overall uniformity in outdoor lighting systems. We found that the best algorithm that minimizes the error is “Levenberg-Marquardt back-propagation”, which approximates the desired output of the training pattern. By means of this kind of algorithm, it is possible to help to lighting professionals optimize the quality of street lighting installations.
Outdoor lighting is an essential service for modern life. However, the high influence of this type of facility on energy consumption makes it necessary to take extra care in the design phase. Therefore, this manuscript describes an algorithm to help light designers to get, in an easy way, the best configuration parameters and to improve energy efficiency, while ensuring a minimum level of overall uniformity. To make this possible, we used a particle swarm optimization (PSO) algorithm. These algorithms are well established, and are simple and effective to solve optimization problems. To take into account the most influential parameters on lighting and energy efficiency, 500 simulations were performed using DIALux software (4.10.0.2, DIAL, Ludenscheid, Germany). Next, the relation between these parameters was studied using to data mining software. Subsequently, we conducted two experiments for setting parameters that enabled the best configuration algorithm in order to improve efficiency in the proposed process optimization.