Kamal Sabran

Dr. Kamal Sabran


Research Focus & Metrics

Academic Career Length

4Years (2023-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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11 May 2023 in Assistive Technology
Verified
Journal Article
Closed access
ZCZehang Cheng
Zehang Cheng
MZMinmin Zhou
Minmin Zhou
KSKamal Sabran
Kamal Sabran
As the global ageing trend increases, dementia pressures families and society. Mobile apps that provide interventions and independence for people with dementia (PwD) may relieve this pressure. This study reviews mobile app-based interventions designed for use with PwD, focusing on the type, design, and evaluation of mobile apps. This study searched PubMed, Web of Science, SpringerLink, Taylor & Francis, and IEEE Xplore databases for mobile applications designed for people with disabilities and reported the evaluation results. This study aimed to find out what types of mobile apps developed for people with dementia were marketed during the COVID-19 pandemic, to find out what relevant studies have been done to evaluate mobile apps, and whether users have benefited. twenty papers were eligible, covering four different intervention types and assessment methods. This review found that Serious games can improve the cognitive abilities of PwD and contribute to the mental recovery of patients. Recall therapy and musical mobile apps help PwD slow down memory loss. Personal life mobile apps are effective in assisting PwD to improve independent living.

9 July 2025 in BMC Public Health
Verified
Journal Article
Open access
PDF file
DHDan Rong Han
Dan Rong Han
KSKamal Sabran
Kamal Sabran
Background: Mental health is an essential component of public health. However, many individuals today face serious mental health challenges. Video-based Natural Restorative Environments (VNREs) have shown promising potential in the field of mental health. Despite this, systematic studies specifically addressing VNREs and their effects on mental well-being remain limited. This systematic review aims to 1) assess the current application of VNREs among the general adult population, and 2) examine the specific impact of VNREs on mental health in depth. Method: This systematic review strictly adhered to PRISMA guidelines and conducted a comprehensive search across six major databases (PsycINFO, PubMed, ProQuest, ScienceDirect, Web of Science, and Taylor & Francis Online) based on the PICOS framework, covering literature published from January 1, 2018, to January 1, 2024. The main inclusion criteria were: 1) studies exploring the relationship between VNREs and mental health; 2) participants being healthy adults; 3) interventions delivered via 2D video. The JBI checklists, along with RoB 2 and ROBINS-I tools, were used to assess study quality and risk of bias. Results were analysed using a narrative synthesis approach. Results: A total of 26 studies meeting the inclusion criteria were analysed. Current VNREs predominantly depict blue or green spaces, often accompanied by natural soundscapes. Delivered both online and offline across various devices and durations, VNREs demonstrated short-term positive effects on mental health, including improved emotion regulation, stress reduction, and enhanced restorativeness. Additionally, VNREs positively fostered constructive relationships with society and nature, increased energy, improved coping ability, encouraged pro-environmental behaviours, and reduced procrastination. Individual differences and video content are key factors influencing the effectiveness of these interventions. Conclusions: This review indicates that VNREs offer a flexible and cost-effective approach to mental health intervention. While VNREs cannot fully replicate the experience of real natural environments, they hold significant value in the public health domain. Future research should further examine the effects of intervention design on user experience, with particular attention to how individual differences may moderate intervention outcomes. This review provides a new perspective for developing more effective mental health interventions and offers valuable support for public health practices.

2 February 2024 in Scientific Reports
Verified
Journal Article
Open access
PDF file
GWGuoqing Wang
Guoqing Wang
KSKamal Sabran
Kamal Sabran
It has been well established that pandemics affect mental health, yet few studies have been conducted in China regarding this issue following COVID-19's gradual decline and the recent H1N1 influenza outbreak. In response to this research gap, this investigation explores the risk factors linked to depression and anxiety symptoms among young adults in this specific setting. Data were collected via an online cross-sectional survey of 385 young adults living in Anyang city, Henan Province, China, between June 15 and July 21, 2023. Respondents were assessed for anxiety and depression symptoms using the GAD-7 and PHQ-9 scales. Additionally, to examine the factors that influenced the study, we utilized an ordered logit regression model. Results revealed depression and anxiety prevalence rates of 33.3% and 21.6%, respectively. Several factors were found to increase the likelihood of depression and anxiety among young adults, including gender, age, education status, marital status, and attitudes towards epidemics. Participants' concerns about pandemics and viruses had a significant negative impact relationship on depression levels. Women report moderate to severe anxiety more frequently than men. An evident correlation can be observed between the educational attainment level and the influence of depression and anxiety.

30 December 2023 in Journal of Advanced Research in Applied Sciences and Engineering Technology
Verified
Journal Article
Open access
PDF file
WIWahyuni Masyidah Md Isa
Wahyuni Masyidah Md Isa
NZNur Zaidi Azraai Zaidi
Nur Zaidi Azraai Zaidi
KSKamal Sabran
Kamal Sabran
Senaman Tua (Malay’s Ancient Exercise) is a therapeutic exercise from Malay culture. This exercise is blend well aesthetically with Malay culture and Islam which give holistic positive effects on the spiritual side of being able to provide, maintain inner peace, patience in the individual and also able to understand their own inner selves. According to the founder, the essence of the holistic positive effect is from the unseen pattern that embedded in the movement. The aim of this study is to visualize the micro-line the embedded in Senaman Tua (Malay’s Ancient Exercise) movement by using Motion Capture Technology. With the permission of Senaman Tua’s founder, Selangkah Guru (A Guru’s movements) is a dynamic exercise movement of Senaman Tua for beginner will be captured by using Motion Capture Technology. There are 33 markers of human anatomy have been captured by using Motion Capture Technology in 1 minute 08 second. The finding show there are presence of alphabetic pattern that generated from the “Selangkah Guru” (A Guru’s Movements). It can be concluded that visual pattern of “Lam Alif” alphabet clearly shows in the mapping of Motion Capture Technology.

13 February 2026 in Humanities and Social Sciences Communications
Verified
Journal Article
Open access
PDF file
GWGuoqing Wang
Guoqing Wang
KSKamal Sabran
Kamal Sabran
YWYipei Wang
Yipei Wang
YYYang Yu
Yang Yu
LHLi Huang
Li Huang
JLJian Li
Jian Li
Even though a great deal of attention has been paid to subjective well-being (SWB) as an important indicator of quality of life, it remains unclear how leisure activities exert long lasting influences on the development of SWB among residents in China. This study employs nationally representative sample data from the Chinese General Social Survey (CGSS) from 2010 to 2021, which covers 32 provincial administrative units. The final analysis contained 10,477 valid samples. We employed Latent class growth analysis (LCGA) to identify SWB trajectories and used binomial logistic regression to analyze the impact of 12 leisure activities, controlling for demographic variables and conducting stratified analysis and interaction effect tests for age, gender, and education level. The study identified two SWB trajectories: an initial low-level rising group (from 1.78 points in 2010 to 4.21 points in 2021) and a high-level stable group (always remaining around 3.9 points). Watching TV or DVDs, watching movies, listening to music, and surfing the Internet significantly affected the trajectory of SWB. Young people benefited most from Internet activities, while older people mainly benefited from watching TV or DVDs and Listening to music at home. Women and low-educated people benefit more widely from leisure activities (TV or DVDs, Movies, Music, Internet), and high-educated people mainly benefit from watching movies. A significant interaction existed between age and Internet activities. Leisure activities significantly affected the development trajectory of SWB of Chinese residents, especially for the initial low-level rising group. After 2018, the SWB of the initial low-level rising group exceeded that of the high-level stable group, indicating that the long-term cumulative effect of leisure activities is gradually emerging. These findings underscore the long-term cumulative effect of leisure activities on subjective well-being and highlight the need for targeted strategies that consider demographic differences to promote sustained SWB among Chinese residents.

13 January 2026 in General Hospital Psychiatry
Verified
Journal Article
Closed access
YYYang Yu
Yang Yu
KSKamal Sabran
Kamal Sabran
GWGuoqing Wang
Guoqing Wang
ZCZiyue Chen
Ziyue Chen