Institute of Intelligent Industrial Technologies and Systems for Advanced Manufacturing, National Research Council of Italy, STIIMA - CNR, Via Corti 12, 20133 Milan, Italy
Dr. Andrea Zangiacomi
Institute of Intelligent Industrial Technologies and Systems for Advanced Manufacturing, National Research Council of Italy, STIIMA - CNR, Via Corti 12, 20133 Milan, Italy
This work presents a multiple case study analysis aimed at depicting a managerial perspective for the implementation of a transformation path towards Industry 4.0 (I4.0) in manufacturing value chain. Starting from the analysis of the literature on values and impacts of digitalization and I4.0 in operations and supply chain management, the research investigates three key dimensions to take into account when defining the digital transformation path from a managerial perspective: investments in I4.0 technologies, ability in perceiving the path towards digital transformation, and knowledge sharing. For each dimension, patterns of managerial practices and related challenges for the implementation of the I4.0 paradigm has been identified, building on the insights and experiences of different players of the manufacturing supply chain (companies, ranging from large enterprises to SMEs, service and technology providers, competence centres). The results proposed in terms of key challenges, common mistakes and best practices according to the level of digital implementation, represent an overview of reference that can support companies in understanding which are the most important issues to be addressed when facing the adoption of digital and innovative technologies.
Natural resources are recognized among the key determinants for the improvement of wellness, and thus the development and sustainability of health tourism destinations. This study applied a systematic review to investigate the contributions mapping and analyzing under different perspectives the value of the natural resources of a destination and related activities for health tourism. The main research topics identified from a review of 52 papers include the analysis and exploitation of natural resources in health tourism, the nature-based factors considered in clustering of tourists and their motivations, the development of value offer and marketing, as well as the cultural issues. Research gaps and future directions are summarized in a research agenda laying the foundations for the development of a multidisciplinary research stream focused on nature-based health tourism. Results also represent a key reference for managers and policy makers to identify key issues, areas of intervention and practices for industry development in the health tourism destinations through an effective and sustainable exploitation of natural resources.
Augmented reality (AR) and virtual reality (VR), collectively referred to as “extended reality” (XR), have begun to diffuse in industry. However, the current levels of awareness, perceived limitations, and use of AR and VR, as well as the potential differences on these aspects between these technologies are still not well known. Moreover, it is unknown whether small and medium-sized enterprises (SMEs) differ from large companies on these issues. This research employed a mixed methods research design to address this gap by carrying out a cross-sectional survey (n = 208) to gauge European industrial companies’ level of AR and VR awareness and adoption, and by interviewing 45 companies in nine European countries in order to identify critical enabling factors in the adoption of XR for SMEs. Results show no statistical difference between the respondents’ perceptions toward AR and VR or in their use levels. Thus, examining AR and VR under the umbrella term XR seems justified, especially in the context of their organizational use. However, larger companies were found to be using XR more than SMEs. Analysis of interviews based on the technology–organization–environment framework also yielded several enabling factors affecting XR adoption and specified whether they are particularly highlighted in the SME context. Overall, this paper contributes to XR research by providing a holistic multi-country overview that highlights key issues for managers aiming to invest in these technologies, as well as critical organizational perspectives to be considered by scholars.
The use of technology for educational purposes is a consolidated reality, and many new tools are constantly being devised and offered for use with both normally developing children and children with special needs. Nonetheless, a detailed analysis of the processes being stimulated and of the goals being pursued is often lacking or absent. In this work we describe the design, development and preliminary testing of an integrated system which combines the use of smart devices, a physical cube, augmented reality (AR) technology, a smart TV, and a software application especially designed to stimulate cognitive and social functions in pre-school children. The system was tested with three groups of children (25 children in total) during kindergarten activities. The results show that the system is easy to understand, elicits high levels of participation and social interaction, favors strategic behaviors, and can be used by the children with limited need of instruction and support by the adult. The implications for empowerment in typically developing children and the possibilities for use with children who have specific impairments in social communication are discussed.
Manufacturing applications address business to business (B2B) with highly customised applications developed for specific requirements, offering highly specialised solution-oriented and service-based software components, systems, and digital tools that aim at a fast and accurate decision-making support system. The purpose of this paper is to describe the implementation of digital technologies for operations management using manufacturing or engineering apps (eApps), for product design and manufacturing processes. In particular, starting from the specific needs of two companies from mature European industries as automotive and food, this work depicts how this kind of solutions can support companies and improve their operations. In particular, related benefits and challenges faced for the full implementation of the developed tools are highlighted. Moreover a business model to exploit the manufacturing apps is also proposed. The business model proposed for the exploitation of the eApps supports the commercialisation of all the revenue streams offered by this rapidly growing sector taking into account the specific needs of the concerned stakeholders through a diversified value proposition
1 April 2013 in International Journal of Production Research
This research aims to provide a model for SMEs to address needs and expectations of specific target groups – such as elderly, obese, disabled, or diabetic persons – to customise functional and fashionable clothes and footwear of high quality, affordable price and eco-compatible. This will be achieved by the development of a new framework for the textile, clothing and footwear industry (TCFI) based on methods and tools for (co-)design, development, configuration, production, and distribution of small order quantities in collaborative networks. The aim of this paper is to describe the reference model depicting its structure and the related tools for collaborative networks enabling products to stay as long as possible digital in order to be produced on-demand.