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Masood Masoodian
Aalto University

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Conference paper
Published: 26 August 2021 in Lecture Notes in Computer Science
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Increasing use of online conferencing systems, particularly over the past year, has highlighted problems in these systems, especially their poor support for small group interactions within larger meetings. These include clumsy small group formation (e.g., issues around joining and leaving existing groups), the difficulty of getting the correct level of audio isolation between groups, poor provision for shared editing of documents, as well as fatiguing aspects of video conferencing caused by presentation format and the necessity of remaining on camera view. This paper describes the motivation, design and implementation of a prototype online conferencing system, called BubbleVideo. Building on both virtual world and pure video paradigms, it implements an extensive 2D world with shared documents, in which users appear through real-time video, presented in “bubbles” that can be moved around. Users are given the possibility of deciding whether to join a group by viewing a conversation “leakage”, which group members can share with outsiders.

ACS Style

Bill Rogers; Mark Apperley; Masood Masoodian. BubbleVideo: Supporting Small Group Interactions in Online Conferences. Lecture Notes in Computer Science 2021, 67 -75.

AMA Style

Bill Rogers, Mark Apperley, Masood Masoodian. BubbleVideo: Supporting Small Group Interactions in Online Conferences. Lecture Notes in Computer Science. 2021; ():67-75.

Chicago/Turabian Style

Bill Rogers; Mark Apperley; Masood Masoodian. 2021. "BubbleVideo: Supporting Small Group Interactions in Online Conferences." Lecture Notes in Computer Science , no. : 67-75.

Article
Published: 11 October 2019 in Multimedia Tools and Applications
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News media play an important role in shaping social reality, and their multimedia narrative content, in particular, can have widespread repercussions in the public’s perception of past and present phenomena. Being able to visually track changes in media coverage over time could offer the potential for aiding social change, as well as furthering accountability in journalism. In this paper, we explore how visualizations could be used to examine differences in online media narrative patterns over time and across publications. While there are existing means of visualizing such narrative patterns over time, few address the aspect of co-occurrence of variables in media content. Comparing co-occurrences of variables chronologically can be more useful in identifying patterns and possible biases in media coverage than simply counting the individual occurrences of those variables independently. Here, we present a visualization, called time-sets, which has been designed to support temporal comparisons of such co-occurrences. We also describe an interactive prototype tool we have developed based on time-sets for analysis of multimedia news datasets, using an illustrative case study of news articles published on three online sources over several years. We then report on a user study we have conducted to evaluate the time-sets visualization, and discuss its findings.

ACS Style

Laura Koivunen-Niemi; Masood Masoodian. Visualizing narrative patterns in online news media. Multimedia Tools and Applications 2019, 79, 919 -946.

AMA Style

Laura Koivunen-Niemi, Masood Masoodian. Visualizing narrative patterns in online news media. Multimedia Tools and Applications. 2019; 79 (1-2):919-946.

Chicago/Turabian Style

Laura Koivunen-Niemi; Masood Masoodian. 2019. "Visualizing narrative patterns in online news media." Multimedia Tools and Applications 79, no. 1-2: 919-946.

Conference paper
Published: 23 August 2019 in Transactions on Petri Nets and Other Models of Concurrency XV
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Most existing design practices either do not specifically target the needs of aging people, or only consider their needs from a negative perspective, often as design “problems” that need to be “solved”. However, with the ever-increasing aging world population, it is becoming even more important to better design for older people, taking their wants, needs, desires, and expectations into account as the underlying basis for design. Amongst other issues that need to be addressed, this also requires modifying current design practices, including commonly used design methodologies, to make them more effective for targeting aging user populations. Therefore, the aim of this workshop is to bring together researchers, designers, and developers interested in the design, development, evaluation, and deployment of digital products, technologies, tool, and services for aging people. The workshop will provide a venue for sharing experiences from different perspectives through presentations, discussions, and a hands-on design activity to provide innovative ideas for future directions in designing for aging people.

ACS Style

Masood Masoodian; Paula Alexandra Silva. Designing for Aging People. Transactions on Petri Nets and Other Models of Concurrency XV 2019, 719 -724.

AMA Style

Masood Masoodian, Paula Alexandra Silva. Designing for Aging People. Transactions on Petri Nets and Other Models of Concurrency XV. 2019; ():719-724.

Chicago/Turabian Style

Masood Masoodian; Paula Alexandra Silva. 2019. "Designing for Aging People." Transactions on Petri Nets and Other Models of Concurrency XV , no. : 719-724.

Journal article
Published: 21 July 2019 in Multimodal Technologies and Interaction
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With an increasing worldwide need for energy and the ever-decreasing availability of energy resources, a wide range of interactive visualizations are being developed to allow people to use energy more efficiently by monitoring their consumption patterns and changing their energy usage behavior. For these visualizations to achieve their aim, they must not only target people’s energy saving objectives but also support the necessary factors that help people to change their underlying energy consumption behavior. In this paper, we survey several categories of existing interactive energy visualizations and through a number of selected examples in each case, identify possible potentials for supporting any user behavior changes. For this survey, we have used the behavior change model originally proposed by B. J. Fogg, which defines three factors of motivation, trigger and ability. Our survey has shown that most existing interactive visualizations target the motivation factor, with some supporting trigger or ability and only a few dealing with all the three factors of the behavior change model.

ACS Style

Thomas Rist; Masood Masoodian. Promoting Sustainable Energy Consumption Behavior through Interactive Data Visualizations. Multimodal Technologies and Interaction 2019, 3, 56 .

AMA Style

Thomas Rist, Masood Masoodian. Promoting Sustainable Energy Consumption Behavior through Interactive Data Visualizations. Multimodal Technologies and Interaction. 2019; 3 (3):56.

Chicago/Turabian Style

Thomas Rist; Masood Masoodian. 2019. "Promoting Sustainable Energy Consumption Behavior through Interactive Data Visualizations." Multimodal Technologies and Interaction 3, no. 3: 56.

Conference paper
Published: 25 August 2018 in Privacy Enhancing Technologies
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Although humor is a prevalent component of numerous video games, thus far it has not been recognized as an established genre of its own. Comedy—the deliberate act to harness and perform humor—represents one, but an important segment of the emotional range that video games should aspire to cover. The challenge, however, lies in attempting to analyse various elements contributing to comedy, particularly with the inclusion of interactively as a fundamental element of video games. In this paper, we propose using the concept of ludonarrative as the basis for analysing comedy in video games. We approach ludonarrative comedy through examples that illustrate trends which can be discerned from games that introduce humor through their narrative and ludic (gameplay-related) elements.

ACS Style

Oskari Kallio; Masood Masoodian. Comedy in the Ludonarrative of Video Games. Privacy Enhancing Technologies 2018, 115 -126.

AMA Style

Oskari Kallio, Masood Masoodian. Comedy in the Ludonarrative of Video Games. Privacy Enhancing Technologies. 2018; ():115-126.

Chicago/Turabian Style

Oskari Kallio; Masood Masoodian. 2018. "Comedy in the Ludonarrative of Video Games." Privacy Enhancing Technologies , no. : 115-126.

Conference paper
Published: 25 August 2018 in Privacy Enhancing Technologies
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Despite the ever-increasing aging world population, most interactive entertainment and fun technologies are not specifically being designed for older adults. However, this trend is starting to change, particularly in the area of entertainment for health and wel-being. Therefore, this workshop aims to bring together researchers, designers, developers and entrepreneurs interested in the design, development, evaluation, commercialization and deployment of entertainment technologies for the aging population, targeting their needs and promoting their health and well-being.

ACS Style

Paula Alexandra Silva; Masood Masoodian. Designing Entertainment for the Aging Population. Privacy Enhancing Technologies 2018, 345 -348.

AMA Style

Paula Alexandra Silva, Masood Masoodian. Designing Entertainment for the Aging Population. Privacy Enhancing Technologies. 2018; ():345-348.

Chicago/Turabian Style

Paula Alexandra Silva; Masood Masoodian. 2018. "Designing Entertainment for the Aging Population." Privacy Enhancing Technologies , no. : 345-348.

Conference paper
Published: 25 August 2018 in Social Robotics
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Much of the current research on ageing-related technologies, tools, and services has focused on issues related to supporting mainly the physical health and well-being of seniors. There is, however, a growing need for better support for other needs of ageing populations, including their entertainment, recreation and social connectedness. The success of future solutions for these needs requires active participation of senior users in their co-design. In this paper, we investigate the potential of storytelling as a practical medium for supporting this co-design process.

ACS Style

Leah Burns; Masood Masoodian. Storytelling: A Medium for Co-design of Health and Well-Being Services for Seniors. Social Robotics 2018, 349 -354.

AMA Style

Leah Burns, Masood Masoodian. Storytelling: A Medium for Co-design of Health and Well-Being Services for Seniors. Social Robotics. 2018; ():349-354.

Chicago/Turabian Style

Leah Burns; Masood Masoodian. 2018. "Storytelling: A Medium for Co-design of Health and Well-Being Services for Seniors." Social Robotics , no. : 349-354.

Preprint
Published: 08 November 2017
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We present an application of mosaic diagrams to the visualisation of set relations. Venn and Euler diagrams are the best known visual representations of sets and their relationships (intersections, containment or subsets, exclusion or disjointness). In recent years, alternative forms of visualisation have been proposed. Among them, linear diagrams have been shown to compare favourably to Venn and Euler diagrams, in supporting non-interactive assessment of set relationships. Recent studies that compared several variants of linear diagrams have demonstrated that users perform best at tasks involving identification of intersections, disjointness and subsets when using a horizontally drawn linear diagram with thin lines representing sets, and employing vertical lines as guide lines. The essential visual task the user needs to perform in order to interpret this kind of diagram is vertical alignment of parallel lines and detection of overlaps. Space-filling mosaic diagrams which support this same visual task have been used in other applications, such as the visualization of schedules of activities, where they have been shown to be superior to linear Gantt charts. In this paper, we present an application of mosaic diagrams for visualization of set relationships, and compare it to linear diagrams in terms of accuracy, time-to-answer, and subjective ratings of perceived task difficulty. The study participants exhibited similar performance on both visualisations, suggesting that mosaic diagrams are a good alternative to Venn and Euler diagrams, and that the choice between linear diagrams and mosaics may be solely guided by visual design considerations.

ACS Style

Saturnino Luz; Masood Masoodian. An Application of Mosaic Diagrams to the Visualization of Set Relationships. 2017, 1 .

AMA Style

Saturnino Luz, Masood Masoodian. An Application of Mosaic Diagrams to the Visualization of Set Relationships. . 2017; ():1.

Chicago/Turabian Style

Saturnino Luz; Masood Masoodian. 2017. "An Application of Mosaic Diagrams to the Visualization of Set Relationships." , no. : 1.