Ikram Hussain

Mr. Ikram Hussain

Sejong University, Seoul, South Korea
orcid

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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26 June 2013 in Industrial & Engineering Chemistry Research
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Journal Article
Closed access
Dr. Muhammad AtiqullahDr. Muhammad Atiqullah
Dr. Muhammad Atiqullah
SASiripon Anantawaraskul
Siripon Anantawaraskul
AEAbdul-Hamid Emwas
Abdul-Hamid Emwas
MAMamdouh A. Al-Harthi
Mamdouh A. Al-Harthi
Ikram HussainIkram Hussain
Ikram Hussain
AHAnwar Hossaen
Anwar Hossaen

5 August 2021 in Journal of Imaging
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Journal Article
Open access
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Ikram HussainIkram Hussain
Ikram Hussain
OKOh-Jin Kwon
Oh-Jin Kwon
Currently available 360° cameras normally capture several images covering a scene in all directions around a shooting point. The captured images are spherical in nature and are mapped to a two-dimensional plane using various projection methods. Many projection formats have been proposed for 360° videos. However, standards for a quality assessment of 360° images are limited. In this paper, various projection formats are compared to explore the problem of distortion caused by a mapping operation, which has been a considerable challenge in recent approaches. The performances of various projection formats, including equi-rectangular, equal-area, cylindrical, cube-map, and their modified versions, are evaluated based on the conversion causing the least amount of distortion when the format is changed. The evaluation is conducted using sample images selected based on several attributes that determine the perceptual image quality. The evaluation results based on the objective quality metrics have proved that the hybrid equi-angular cube-map format is the most appropriate solution as a common format in 360° image services for where format conversions are frequently demanded. This study presents findings ranking these formats that are useful for identifying the best image format for a future standard.

14 February 2020 in IEEE Access
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Journal Article
Open access
TUTran Thi Hai Uyen
Tran Thi Hai Uyen
OKOh-Jin Kwon
Oh-Jin Kwon
SCSeungcheol Choi
Seungcheol Choi
Ikram HussainIkram Hussain
Ikram Hussain
Recently, the use of virtual reality has been spreading rapidly in many industrial fields, such as games and entertainment, and 360° contents are widely used in various applications of the virtual reality (VR) market. The 360° contents create a virtual space comparable to real scenes. Coupled with the rapid growth of the 360° image/video field, many projection formats have been developed and published. However, the studies which identify the best format for a variety of applications are still limited. Therefore, it is desirable to evaluate the visual quality of the projection formats used in the current market, and the result of the evaluation can be used as an important consideration capable of providing 360° VR service of better quality. Here, we propose a methodology for the subjective test and briefly present ten 360° projection formats used in our experiment. The proposed methodology for the subjective test uses a combination of the Degradation Category Rating (DCR) and Pair Comparison methods. We performed the subjective test with 15 participants for each test step, the experimental set-up for which followed the proposed methodology. The results show that the equirectangular projection format (best known and widely used format in most commercial products) did not give the highest quality. Hybrid equiangular cubemap and equatorial cylindrical projection gave the best quality compared with the other eight formats. Based on the results of the DCR, it is noted that different monitors (size and resolution) do not affect the ranking of 360° image projection formats. Our work presents the ranking of ten published projection formats which is useful for identifying the best format for a future 360° image standard.

5 January 2021 in Symmetry
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Journal Article
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Ikram HussainIkram Hussain
Ikram Hussain
OKOh-Jin Kwon
Oh-Jin Kwon
SCSeungcheol Choi
Seungcheol Choi
Recently, 360° content has emerged as a new method for offering real-life interaction. Ultra-high resolution 360° content is mapped to the two-dimensional plane to adjust to the input of existing generic coding standards for transmission. Many formats have been proposed, and tremendous work is being done to investigate 360° videos in the Joint Video Exploration Team using projection-based coding. However, the standardization activities for quality assessment of 360° images are limited. In this study, we evaluate the coding performance of various projection formats, including recently-proposed formats adapting to the input of JPEG and JPEG 2000 content. We present an overview of the nine state-of-the-art formats considered in the evaluation. We also propose an evaluation framework for reducing the bias toward the native equi-rectangular (ERP) format. We consider the downsampled ERP image as the ground truth image. Firstly, format conversions are applied to the ERP image. Secondly, each converted image is subjected to the JPEG and JPEG 2000 image coding standards, then decoded and converted back to the downsampled ERP to find the coding gain of each format. The quality metrics designed for 360° content and conventional 2D metrics have been used for both end-to-end distortion measurement and codec level, in two subsampling modes, i.e., YUV (4:2:0 and 4:4:4). Our evaluation results prove that the hybrid equi-angular format and equatorial cylindrical format achieve better coding performance among the compared formats. Our work presents evidence to find the coding gain of these formats over ERP, which is useful for identifying the best image format for a future standard.

20 February 2019
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Conference Paper
Open access
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Ikram HussainIkram Hussain
Ikram Hussain
OKOh-Jin Kwon
Oh-Jin Kwon
SCSeungcheol Choi
Seungcheol Choi