Associate Professor of Automatic Control at the University of Genova Department of Computer Science, Bioengineering, Robotics and Systems Engineering Via Opera Pia 13, 16145 Genova, Italy
Dr. Giorgio Cannata
Associate Professor of Automatic Control at the University of Genova Department of Computer Science, Bioengineering, Robotics and Systems Engineering Via Opera Pia 13, 16145 Genova, Italy
Even though the sense of touch is crucial for humans, most humanoid robots lack tactile sensing. While a large number of sensing technologies exist, it is not trivial to incorporate them into a robot. We have developed a compliant “skin” for humanoids that integrates a distributed pressure sensor based on capacitive technology. The skin is modular and can be deployed on nonflat surfaces. Each module scans locally a limited number of tactile-sensing elements and sends the data through a serial bus. This is a critical advantage as it reduces the number of wires. The resulting system is compact and has been successfully integrated into three different humanoid robots. We have performed tests that show that the sensor has favorable characteristics and implemented algorithms to compensate the hysteresis and drift of the sensor. Experiments with the humanoid robot iCub prove that the sensors can be used to grasp unmodeled, fragile objects.
Capacitive technology allows building sensors that are small, compact and have high sensitivity. For this reason it has been widely adopted in robotics. In a previous work we presented a compliant skin system based on capacitive technology consisting of triangular modules interconnected to form a system of sensors that can be deployed on non-flat surfaces. This solution has been successfully adopted to cover various humanoid robots. The main limitation of this and all the approaches based on capacitive technology is that they require to embed a deformable dielectric layer (usually made using an elastomer) covered by a conductive layer. This complicates the production process considerably, introduces hysteresis and limits the durability of the sensors due to ageing and mechanical stress. In this paper we describe a novel solution in which the dielectric is made using a thin layer of 3D fabric which is glued to conductive and protective layers using techniques adopted in the clothing industry. As such, the sensor is easier to produce and has better mechanical properties. Furthermore, the sensor proposed in this paper embeds transducers for thermal compensation of the pressure measurements. We report experimental analysis that demonstrates that the sensor has good properties in terms of sensitivity and resolution. Remarkably we show that the sensor has very low hysteresis and effectively allows compensating drifts due to temperature variations.
A novel artificial skin for covering the whole body of a humanoid robot is presented. It provides pressure measurements and shape information about the contact surfaces between the robot and the environment. The system is based on a mesh of sensors interconnected in order to form a networked structure. Each sensor has 12 capacitive taxels, has a triangular shape and is supported by a flexible substrate in order to conform to smooth curved surfaces. Three communications ports placed along the sides of each sensor sides allow communications with adjacent sensors. The tactile measurements are sent to embed microcontroller boards using serial bus communication links. The system can adaptively reduce its spatial resolution, improving the response time. This feature is very useful for detecting the first contact very rapidly, at a lower spatial resolution, and then increase the spatial resolution in the region of contact for accurate reconstruction of the contact pressure distribution.
1 September 2011 in Sensors and Actuators A: Physical
AMADEUS is a dexterous subsea robot hand incorporating force and slip contact sensing, using fluid filled tentacles for fingers. Hydraulic pressure variations in each of three flexible tubes (bellows) in each finger create a bending moment, and consequent motion or increase in contact force during grasping. Such fingers have inherent passive compliance, no moving parts, and are naturally depth pressure-compensated, making them ideal for reliable use in the deep ocean. In addition to the mechanical design, development of the hand has also considered closed loop finger position and force control, coordinated finger motion for grasping, force and slip sensor development/signal processing, and reactive world modeling/planning for supervisory `blind grasping¿. Initially, the application focus is for marine science tasks, but broader roles in offshore oil and gas, salvage, and military use are foreseen. Phase I of the project is complete, with the construction of a first prototype. Phase I1 is now underway, to deploy the hand from an underwater robot arm, and carry out wet trials with users