In the past few years a new scenario for robot-based applications has emerged. Service and mobile robots have opened new market niches. Also, new frameworks for shop-floor robot applications have been developed. In all these contexts, robots are requested to perform tasks within open-ended conditions, possibly dynamically varying. These new requirements ask also for a change of paradigm in the design of robots: on-line and safe feedback motion control becomes the core of modern robot systems. Future robots will learn autonomously, interact safely and possess qualities like self-maintenance. Attaining these features would have been relatively easy if a complete model of the environment was available, and if the robot actuators could execute motion commands perfectly relative to this model. Unfortunately, a complete world model is not available and robots have to plan and execute the tasks in the presence of environmental uncertainties which makes sensing an important component of new generation robots. For this reason, today's new generation robots are equipped with more and more sensing components, and consequently they are ready to actively deal with the high complexity of the real world. Complex sensorimotor tasks such as exploration require coordination between the motor system and the sensory feedback. For robot control purposes, sensory feedback should be adequately organized in terms of relevant features and the associated data representation. In this paper, we propose an overall functional picture linking sensing to action in closed-loop sensorimotor control of robots for touch (hands, fingers). Basic qualities of haptic perception in humans inspire the models and categories comprising the proposed classification. The objective is to provide a reasoned, principled perspective on the connections between different taxonomies used in the Robotics and human haptic literature. The specific case of active exploration is chosen to ground interesting use cases. Two reasons motivate this choice. First, in the literature on haptics, exploration has been treated only to a limited extent compared to grasping and manipulation. Second, exploration involves specific robot behaviors that exploit distributed and heterogeneous sensory data.
Human manual dexterity relies critically on touch. Robotic and prosthetic hands are much less dexterous and make little use of the many tactile sensors available. We propose a framework modeled on the hierarchical sensorimotor controllers of the nervous system to link sensing to action in human-in-the-loop, haptically enabled, artificial hands.
Among most challenging open issues in prosthetic research is the development of a robust bidirectional interface between a prosthesis and its user. Commercially available prosthetic systems are mechanically advanced, but they do not provide somatosensory feedback. Here, we present a novel non-invasive interface for multichannel electrotactile feedback, comprising a matrix of 24 pads, and we investigate the ability of able-bodied human subjects to localize the electrotactile stimulus delivered through the matrix. For this purpose, we tested conventional stimulation (same frequency for all pads) and a novel dual-parameter modulation scheme (interleaved frequency and intensity) designed to facilitate the spatial localization over the electrode. Electrotactile stimulation was also compared to mechanical stimulation of the same locations on the skin. Experimental results on eight able-bodied subjects demonstrated that the proposed interleaved coding substantially improved the spatial localization compared to same-frequency stimulation. The results also showed that same-frequency stimulation was equivalent to mechanical stimulation, whereas the performance with dual-parameter modulation was significantly better. These are encouraging outcomes for the application of a multichannel interface for the restoration of feedback in prosthetics. The high-resolution augmented interfaces might be used to explore novel scenarios for effective communication with the prosthesis user enabled by maximizing information transmission.
This paper proposes a validation method of the fabrication technology of a screen-printed electronic skin based on polyvinylidene fluoride-trifluoroethylene P(VDF-TrFE) piezoelectric polymer sensors. This required researchers to insure, through non-direct sensor characterization, that printed sensors were working as expected. For that, we adapted an existing model to non-destructively extract sensor behavior in pure compression (i.e., the d33 piezocoefficient) by indentation tests over the skin surface. Different skin patches, designed to sensorize a glove and a prosthetic hand (11 skin patches, 104 sensors), have been tested. Reproducibility of the sensor response and its dependence upon sensor position on the fabrication substrate were examined, highlighting the drawbacks of employing large A3-sized substrates. The average value of d33 for all sensors was measured at incremental preloads (1–3 N). A systematic decrease has been checked for patches located at positions not affected by substrate shrinkage. In turn, sensor reproducibility and d33 adherence to literature values validated the e-skin fabrication technology. To extend the predictable behavior to all skin patches and thus increase the number of working sensors, the size of the fabrication substrate is to be decreased in future skin fabrication. The tests also demonstrated the efficiency of the proposed method to characterize embedded sensors which are no more accessible for direct validation.