Bas-relief is characterized by its unique presentation of intrinsic shape properties and/or detailed appearance using materials raised up in different degrees above a background. However, many bas-relief modeling methods could not manipulate scene details well. We propose a simple and effective solution for two kinds of bas-relief modeling (i.e., structure-preserving and detail-preserving), which is different from the prior tone mapping alike methods. Our idea originates from an observation on typical 3D models which are decomposed into a piecewise smooth base layer and a detail layer in normal field. Proper manipulation of the two layers contributes to both structure-preserving and detail-preserving bas-relief modeling. We solve the modeling problem in a discrete geometry processing setup that uses normal-based mesh processing as a theoretical foundation. Specifically, using the two-step mesh smoothing mechanism as a bridge, we transfer the bas-relief modeling problem into a discrete space, and solve it in a least-squares manner. Experiments and comparisons to other methods show that (i) geometry details are better preserved in the scenario with high compression ratios, and (ii) structures are clearly preserved without shape distortion and interference from details.
Normal estimation is a crucial first step for numerous light detection and ranging (LiDAR) data-processing algorithms, from building reconstruction, road extraction, and ground-cover classification to scene rendering. For LiDAR point clouds in urban environments, this paper presents a robust method to estimate normals by constructing an octree-based hierarchical representation for the data and detecting a group of large enough consistent neighborhoods at multiscales. Consistent neighborhoods are mainly determined based on the observation that an urban environment is typically comprised of regular objects, e.g., buildings, roads, and the ground surface, and irregular objects, e.g., trees and shrubs; the surfaces of most regular objects can be approximatively represented by a group of local planes. Even in the frequent presence of heavy noise and anisotropic point samplings in LiDAR data, our method is capable of estimating robust normals for kinds of objects in urban environments, and the estimated normals are beneficial to more accurately segment and identify the objects, as well as preserving their sharp features and complete outlines. The proposed method was experimentally validated both on synthetic and real urban LiDAR datasets, and was compared to state-of-the-art methods.
To achieve an automatic and accurate segmentation of lungs and improve the clinical efficiency of computer‐aided diagnosis, the authors present a lung segmentation algorithm based on the random forest method and a multi‐scale edge detection technique. The algorithm carries a first step of lung region extraction and a second step of lung nodule segmentation. By combining texture information, the improved superpixel generation method can better deal with initial segmentation on lung computed tomography images with inhomogeneous intensity. Then, the lung region is further extracted by using the random forest classifier on the superpixel features, and the lung contours are corrected with a proposed circle tracing technique. Finally, the segmentation is further refined by employing a multi‐scale edge detection technique, which enables their method to detect suspicious nodules with various intensities and sizes adaptively. The effectiveness of the proposed approach is demonstrated on a group of datasets by comparing with the corresponding ground truths as well as the classical algorithms. Experimental results show that the proposed method has a higher precision than the compared algorithms in a fully automatic fashion.
25 October 2023 in Circuits, Systems, and Signal Processing