Traditional parallel applications have exploited regular parallelism, based on parallel loops. Only a few applications exploit sections parallelism. With the release of the new OpenMP specification (3.0), this programming model supports tasking. Parallel tasks allow the exploitation of irregular parallelism, but there is a lack of benchmarks exploiting tasks in OpenMP. With the current (and projected) multicore architectures that offer many more alternatives to execute parallel applications than traditional SMP machines, this kind of parallelism is increasingly important. And so, the need to have some set of benchmarks to evaluate it. In this paper, we motivate the need of having such a benchmarks suite, for irregular and/or recursive task parallelism. We present our proposal, the Barcelona OpenMP Tasks Suite (BOTS), with a set of applications exploiting regular and irregular parallelism, based on tasks. We present an overall evaluation of the BOTS benchmarks in an Altix system and we discuss some of the different experiments that can be done with the different compilation and runtime alternatives of the benchmarks.
Clusters of GPUs are emerging as a new computational scenario. Programming them requires the use of hybrid models that increase the complexity of the applications, reducing the productivity of programmers. We present the implementation of OmpSs for clusters of GPUs, which supports asynchrony and heterogeneity for task parallelism. It is based on annotating a serial application with directives that are translated by the compiler. With it, the same program that runs sequentially in a node with a single GPU can run in parallel in multiple GPUs either local (single node) or remote (cluster of GPUs). Besides performing a task-based parallelization, the runtime system moves the data as needed between the different nodes and GPUs minimizing the impact of communication by using affinity scheduling, caching, and by overlapping communication with the computational task. We show several applications programmed with OmpSs and their performance with multiple GPUs in a local node and in remote nodes. The results show good tradeoff between performance and effort from the programmer.